VertexLitGeneric { $basetexture "models/weapons/arccw/ud_m16/fesiug/Stock_M4_D" $bumpmap "models/weapons/arccw/ud_m16/fesiug/Stock_M4_N" $phongexponenttexture "models/weapons/arccw/ud_m16/fesiug/Stock_M4_M" $color2 "[1.5 1.5 1.5]" $basemapalphaphongmask 0 $normalmapalphaenvmapmask 1 $envmap env_cubemap $envmaptint "[0.002 0.002 0.002]" $envmapfresnel 1 $phongfresnelranges "[1 2 7]" $phong 1 $phongboost 600 $phongexponentfactor 15 $phongalbedotint 1 }