"VertexLitGeneric" { "$basetexture" "models/weapons/arccw/ud_m16/m16_rail_colt_d" "$bumpmap" "models/weapons/arccw/ud_m16/m16_rail_colt_n" "$phong" "1" "$phongalbedotint" "1" "$phongboost" "0.7" "$phongfresnelranges" "[0.5 1.5 3.0]" "$halflambert" "1" "$nodecal" "0" "$ambientocclusion" "1" }