VertexlitGeneric { "$basetexture" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_d" "$phong" 1 "$phongexponenttexture" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_r" "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" "$phongboost" "19" "$phongfresnelranges" "[0.5 1.5 3.0]" "$phongalbedotint" "1" "$color2" "[.5 .5 .5]" "$blendTintByBaseAlpha" "1" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[.01 .01 .01]" "$bumpmap" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_n" }