Decay/materials/models/weapons/arccw/ud_870/moe_870.vmt

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"VertexLitGeneric"
{
"$baseTexture" "models\weapons\arccw\ud_870\moe_870_d"
"$bumpmap" "models\weapons\arccw\ud_870\moe_870_n"
$phongalbedotint 1
$envmap env_cubemap
$envmapfresnel 1
$envmapFresnelMinMaxExp "[10 40 .4]"
$envmaptint "[0.01 0.01 0.015]"
$phong 1
$phongboost 1
$phongfresnelranges "[.1 .4 2]"
$color2 "[0.5 0.5 0.5]"
}