Decay/materials/models/weapons/arccw/ud_glock/Zev_Slide.vmt

35 lines
857 B
Plaintext

"VertexLitGeneric"
{
"$basetexture" "models\weapons\arccw\ud_glock\Zev_Slide_rgb"
"$bumpmap" "models\weapons\arccw\ud_glock\Zev_Slide_n"
"$phongexponenttexture" "models\weapons\arccw\ud_glock\Zev_Slide_e"
"$color2" "[0.75 0.75 0.75]"
"$blendtintbybasealpha" "1"
"$phong" "1"
"$phongboost" "1"
"$phongfresnelranges" "[1 0.5 0]"
"$phongalbedotint" "0"
"$rimlight" "1"
"$rimlightexponent" "100"
"$rimmask" "1"
"$rimlightboost" "0.2"
"$normalmapalphaenvmapmask" "1"
"$envmapfresnel" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[0.1 0.1 0.1]"
//remove this if viewing outside of MWB
"Proxies"
{
"MwEnvMapTint"
{
"specularity" "0.5" //0.25, 0.5, 0.75, 1
"min" "0"
"max" "0.1"
}
}
}