Decay/materials/models/weapons/arccw/ud_m16/fesiug/m16_flashhider.vmt

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"VertexLitGeneric"
{
"$basetexture" "models/weapons/arccw/ud_m16/fesiug/M16_Flashhider_D"
"$bumpmap" "models/weapons/arccw/ud_m16/fesiug/M16_Flashhider_N"
"$phongexponenttexture" "models/weapons/arccw/ud_m16/fesiug/M16_Flashhider_M"
$color2 "[2 2 2]"
$basemapalphaphongmask 0
$normalmapalphaenvmapmask 1
$envmap env_cubemap
$envmaptint "[0.001 0.001 0.001]"
$envmapfresnel 1
$phongfresnelranges "[0.7 1.4 7]"
$phong 1
$phongboost 3
$phongexponentfactor 15
$phongalbedotint 1
}