Decay/materials/models/weapons/arccw/ud_mini14/mini14_rail.vmt

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VertexLitGeneric
{
$basetexture "models/weapons/arccw/ud_mini14/mini14_rail"
$bumpmap "models/weapons/arccw/ud_mini14/mini14_rail_n"
"$nocull" "1"
"$halflambert" "1"
"$phong" "1"
"$phongboost" "1"
"$phongfresnelranges" "[.2 1.0 1.3]"
"$phongtint" "[0.6 0.8 1.0]"
}