Decay/materials/models/weapons/arccw/ud_uzi/mi_1p_uzi.vmt

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647 B
Plaintext

VertexlitGeneric
{
"$basetexture" "models/weapons/arccw/ud_uzi/MI_1P_UZI_d"
"$phong" 1
"$phongexponenttexture" "models/weapons/arccw/ud_uzi/MI_1P_UZI_r"
"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal"
"$phongboost" "2"
"$phongfresnelranges" "[.6 1 2]"
"$color2" "[1 1 1]"
"$blendTintByBaseAlpha" "1"
"$rimlight" "1"
"$rimmask" "1"
"$rimlightboost" "0.3"
"$rimlightexponent" "5"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmaptint" "[ 0.01 0.01 0.01 ]"
"$bumpmap" "models/weapons/arccw/ud_uzi/MI_1P_UZI_n"
}