Decay/materials/models/weapons/arccw/ud_mini14/flashlight.vmt

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"VertexLitGeneric"
{
"$baseTexture" "models/weapons/arccw/ud_mini14/Flashlight_D"
"$bumpmap" "models/weapons/arccw/ud_mini14/flashlight_n"
"$phong" "1"
"$phongalbedotint" "1"
"$phongtint" "[.67 .9 1]"
"$phongboost" ".75"
"$phongexponent" "40"
"$phongfresnelranges" "[1.5 8 20]"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmaptint" "[0.13 0.13 0.13]"
$envmapfresnel 1
$envmapFresnelMinMaxExp "[0 5 .4]"
//$envmaptint "[0.5 0.53 0.6]"
}