72 lines
2.0 KiB
Lua
72 lines
2.0 KiB
Lua
att.PrintName = "AMCAR .300 Blackout Upper Receiver"
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att.AbbrevName = ".300 BLK Upper"
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if GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "AR-15 .300 Blackout Upper Receiver"
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end
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att.Description = "Aftermarket receiver that fires .300 Blackout cartridges, identical to 5.56x45mm in diameter but with a much larger projectile.\nIts low muzzle velocity makes it well suited for subsonic loads."
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att.Icon = Material("entities/att/uc_bullets/300blackout.png", "smooth mips")
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att.Desc_Pros = {
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}
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att.Desc_Cons = {
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}
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att.Desc_Neutrals = {
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}
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att.Slot = "ud_m16_receiver"
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att.AutoStats = true
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att.SortOrder = 4
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att.Mult_Damage = ArcCW.UC.CalConv("556", "300blk", "max")
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att.Mult_DamageMin = ArcCW.UC.CalConv("556", "300blk", "min")
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att.Mult_Penetration = ArcCW.UC.CalConv("556", "300blk", "pen")
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att.Mult_ShootVol = 105 / 120
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att.Mult_Range = 0.9
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att.Mult_HeatDissipation = 1.5
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att.Override_PhysBulletMuzzleVelocity = 310
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att.Override_ShellModel = "models/weapons/arccw/uc_shells/300blk.mdl"
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att.Override_ShellScale = 1
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att.Override_Trivia_Calibre = ".300 AAC Blackout"
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att.AddSuffix = " .300"
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local path = "weapons/arccw_ud/m16/"
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att.Hook_GetShootSound = function(wep, sound) -- Temporary
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return {
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path .. "fire-300-01.ogg",
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path .. "fire-300-02.ogg",
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path .. "fire-300-03.ogg",
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path .. "fire-300-04.ogg",
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path .. "fire-300-05.ogg",
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path .. "fire-300-06.ogg"
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}
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end
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end
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att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return {
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path .. "fire-dist-300-01.ogg",
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path .. "fire-dist-300-02.ogg",
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path .. "fire-dist-300-03.ogg",
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path .. "fire-dist-300-04.ogg",
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path .. "fire-dist-300-05.ogg",
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path .. "fire-dist-300-06.ogg"
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}
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end
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end
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att.GivesFlags = {"cal_subsonic"} |