53 lines
1.3 KiB
Lua
53 lines
1.3 KiB
Lua
att.PrintName = "Uzi 4.6\" Micro Barrel"
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att.AbbrevName = "4.6\" Micro Barrel"
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if !GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "STAP 4.6\" Micro Barrel"
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end
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att.Icon = Material("entities/att/acwatt_ud_uzi_body_micro.png", "smooth mips")
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att.Description = "Extremely compact frame that turns this sub-machine gun into a machine pistol. Without an attach point for stocks, recoil is dramatically increased. Converts weapon to closed bolt operation."
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att.Desc_Pros = {
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}
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att.Desc_Cons = {
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"uc.nostocks",
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"uc.noubs"
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}
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att.Desc_Neutrals = {
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}
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att.Slot = "ud_uzi_frame"
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att.AutoStats = true
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att.SortOrder = 4.6
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att.Mult_AccuracyMOA = 1.75
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att.Mult_SightTime = 0.6
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att.Mult_Recoil = 3
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att.Mult_RecoilSide = 1.25
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att.Mult_RPM = 1+(3/5)
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att.Mult_Range = 0.5
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att.Mult_HipDispersion = 1.5
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att.Mult_DrawTime = 0.6
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att.Mult_HolsterTime = 0.6
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att.Add_BarrelLength = -8
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att.Override_ChamberSize = 1
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att.Mult_TriggerDelayTime = 0
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att.LHIK = true
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att.Override_HoldtypeActive = "pistol"
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att.Override_HoldtypeSights = "revolver"
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att.Override_Trivia_Class = "Machine Pistol"
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att.Override_Trivia_Mechanism = "Blowback"
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att.Model = "models/weapons/arccw/atts/mini_lhik.mdl"
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att.ActivateElements = {"ud_uzi_body_micro"}
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att.GivesFlags = {"micro"}
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att.Hook_TranslateAnimation = function(wep, anim)
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return anim .. "_micro"
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end |