776 lines
22 KiB
Lua
776 lines
22 KiB
Lua
SWEP.Base = "arccw_base"
|
|
SWEP.Spawnable = true
|
|
SWEP.Category = "ArcCW - Urban Coalition"
|
|
SWEP.UC_CategoryPack = "1Urban Decay"
|
|
SWEP.AdminOnly = false
|
|
SWEP.UseHands = true
|
|
|
|
-- Muzzle and shell effects --
|
|
|
|
SWEP.MuzzleEffect = "muzzleflash_shotgun"
|
|
SWEP.ShellEffect = "arccw_uc_shelleffect"
|
|
SWEP.ShellModel = "models/weapons/arccw/uc_shells/12g.mdl"
|
|
SWEP.ShellPitch = 100
|
|
SWEP.ShellSounds = ArcCW.ShotgunShellSoundsTable
|
|
SWEP.ShellScale = 0.5
|
|
SWEP.UC_ShellColor = Color(0.7*255, 0.2*255, 0.2*255)
|
|
|
|
SWEP.MuzzleEffectAttachment = 1
|
|
SWEP.CaseEffectAttachment = 2
|
|
SWEP.CamAttachment = 3
|
|
|
|
-- Fake name --
|
|
|
|
SWEP.PrintName = "FC1040"
|
|
|
|
-- True name --
|
|
|
|
SWEP.TrueName = "Benelli M4"
|
|
|
|
-- Trivia --
|
|
|
|
SWEP.Trivia_Class = "Shotgun"
|
|
SWEP.Trivia_Desc = [[Semi-automatic shotgun designed for close-quarters urban warfare. Uses an innovative short-stroke gas system that eliminates complex mechanisms found on most gas-operated automatic weapons. Its main use is in destroying locked doors.
|
|
|
|
Devastating damage output, but control is required to avoid spending more time reloading than fighting.]]
|
|
SWEP.Trivia_Manufacturer = "Iscapelli Armaments"
|
|
SWEP.Trivia_Calibre = "12 Gauge"
|
|
SWEP.Trivia_Mechanism = "Gas-Operated Rotating Bolt"
|
|
SWEP.Trivia_Country = "Italy"
|
|
SWEP.Trivia_Year = 1998
|
|
|
|
-- Weapon slot --
|
|
|
|
SWEP.Slot = 3
|
|
|
|
-- Weapon's manufacturer real name --
|
|
|
|
if GetConVar("arccw_truenames"):GetBool() then
|
|
SWEP.PrintName = SWEP.TrueName
|
|
SWEP.Trivia_Manufacturer = "Benelli Armi SpA"
|
|
end
|
|
|
|
-- Viewmodel / Worldmodel / FOV --
|
|
|
|
SWEP.ViewModel = "models/weapons/arccw/c_ud_m1014.mdl"
|
|
SWEP.WorldModel = "models/weapons/arccw/c_ud_m1014.mdl"
|
|
SWEP.ViewModelFOV = 60
|
|
SWEP.AnimShoot = ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN
|
|
|
|
SWEP.MirrorVMWM = true
|
|
SWEP.WorldModelOffset = {
|
|
pos = Vector(-4, 4, -4.5),
|
|
ang = Angle(-12, 0, 180),
|
|
bone = "ValveBiped.Bip01_R_Hand",
|
|
scale = 1
|
|
}
|
|
SWEP.DefaultPoseParams = {["grip"] = 0}
|
|
|
|
-- Damage parameters --
|
|
|
|
|
|
SWEP.Damage = ArcCW.UC.StdDmg["12g_s"].max
|
|
SWEP.DamageMin = ArcCW.UC.StdDmg["12g_s"].min
|
|
SWEP.Penetration = ArcCW.UC.StdDmg["12g_s"].pen
|
|
SWEP.Num = ArcCW.UC.StdDmg["12g_s"].num
|
|
|
|
SWEP.Range = 40
|
|
SWEP.RangeMin = 4
|
|
SWEP.DamageType = DMG_BUCKSHOT
|
|
SWEP.ShootEntity = nil
|
|
SWEP.MuzzleVelocity = 365
|
|
SWEP.PhysBulletMuzzleVelocity = 365
|
|
|
|
SWEP.HullSize = 0.25
|
|
|
|
SWEP.BodyDamageMults = ArcCW.UC.BodyDamageMults_Shotgun
|
|
|
|
-- Jamming --
|
|
|
|
SWEP.Malfunction = true
|
|
SWEP.MalfunctionJam = true
|
|
SWEP.MalfunctionPostFire = true
|
|
SWEP.MalfunctionTakeRound = false
|
|
|
|
-- Mag size --
|
|
|
|
SWEP.ChamberSize = 2
|
|
SWEP.Primary.ClipSize = 4
|
|
SWEP.ExtendedClipSize = 7
|
|
SWEP.ReducedClipSize = 2
|
|
|
|
SWEP.ChamberLoadNonEmpty = 2
|
|
SWEP.ChamberLoadEmpty = 1
|
|
|
|
-- Recoil --
|
|
|
|
SWEP.Recoil = 2.89
|
|
SWEP.RecoilSide = 2
|
|
|
|
SWEP.RecoilRise = 0.24
|
|
SWEP.VisualRecoilMult = 1
|
|
SWEP.MaxRecoilBlowback = 1
|
|
SWEP.MaxRecoilPunch = 1
|
|
|
|
SWEP.Sway = 0.5
|
|
|
|
-- Firerate / Firemodes --
|
|
|
|
SWEP.Delay = 60 / 220
|
|
SWEP.Firemodes = {
|
|
{
|
|
Mode = 1,
|
|
},
|
|
{
|
|
Mode = 0
|
|
}
|
|
}
|
|
|
|
SWEP.ShotgunReload = true
|
|
|
|
SWEP.ShootVol = 160
|
|
SWEP.ShootPitch = 100
|
|
|
|
SWEP.ProceduralRegularFire = false
|
|
SWEP.ProceduralIronFire = false
|
|
|
|
SWEP.ReloadInSights = true
|
|
|
|
-- NPC --
|
|
|
|
SWEP.NPCWeaponType = "weapon_shotgun"
|
|
SWEP.NPCWeight = 210
|
|
|
|
-- Accuracy --
|
|
|
|
SWEP.AccuracyMOA = 30
|
|
SWEP.HipDispersion = 400
|
|
SWEP.MoveDispersion = 100
|
|
SWEP.JumpDispersion = 1000
|
|
|
|
SWEP.Primary.Ammo = "buckshot"
|
|
|
|
-- Speed multipliers --
|
|
|
|
SWEP.SpeedMult = 0.92
|
|
SWEP.SightedSpeedMult = 0.6
|
|
SWEP.SightTime = 0.4
|
|
SWEP.ShootSpeedMult = 0.75
|
|
|
|
-- Length --
|
|
|
|
SWEP.BarrelLength = 48
|
|
SWEP.ExtraSightDist = 2
|
|
|
|
-- Ironsights / Customization / Poses --
|
|
|
|
SWEP.HoldtypeHolstered = "passive"
|
|
SWEP.HoldtypeActive = "ar2"
|
|
SWEP.HoldtypeSights = "rpg"
|
|
|
|
SWEP.IronSightStruct = {
|
|
Pos = Vector(-2.73, -2, 1.1),
|
|
Ang = Angle(.25, 0.01, 0),
|
|
Magnification = 1.1,
|
|
SwitchToSound = "",
|
|
}
|
|
|
|
SWEP.HolsterPos = Vector(2, 0, -3)
|
|
SWEP.HolsterAng = Angle(-5.5, 20, -20)
|
|
|
|
SWEP.SprintPos = Vector(-0.5, -4, -3)
|
|
SWEP.SprintAng = Angle(3.5, 7, -20)
|
|
|
|
SWEP.ActivePos = Vector(-0.1, -0.5, 0.75)
|
|
SWEP.ActiveAng = Angle(0, 0, -0)
|
|
|
|
SWEP.CrouchPos = Vector(-4, -2, 0)
|
|
SWEP.CrouchAng = Angle(0, 0, -30)
|
|
|
|
SWEP.BarrelOffsetSighted = Vector(0, 0, -1)
|
|
SWEP.BarrelOffsetHip = Vector(3, 0, -4.5)
|
|
|
|
-- Firing sounds --
|
|
|
|
local path2 = ")weapons/arccw_ud/m16/"
|
|
local path1 = ")weapons/arccw_ud/870/"
|
|
local path = ")weapons/arccw_ud/m1014/"
|
|
local common = ")/arccw_uc/common/"
|
|
SWEP.ShootSound = {
|
|
path1 .. "fire-01.ogg",
|
|
path1 .. "fire-02.ogg",
|
|
path1 .. "fire-03.ogg",
|
|
path1 .. "fire-04.ogg",
|
|
path1 .. "fire-05.ogg",
|
|
path1 .. "fire-06.ogg"
|
|
}
|
|
SWEP.ShootSoundSilenced = {
|
|
path1 .. "fire-sup-01.ogg",
|
|
path1 .. "fire-sup-02.ogg",
|
|
path1 .. "fire-sup-03.ogg",
|
|
path1 .. "fire-sup-04.ogg",
|
|
path1 .. "fire-sup-05.ogg",
|
|
path1 .. "fire-sup-06.ogg"
|
|
}
|
|
--[[SWEP.DistantShootSound = path .. "fire_dist.ogg"
|
|
SWEP.DistantShootSoundSilenced = common .. "sup_tail.ogg"]]
|
|
SWEP.ShootDrySound = path .. "dryfire.ogg"
|
|
|
|
local tail = ")/arccw_uc/common/12ga/"
|
|
|
|
SWEP.DistantShootSoundOutdoors = {
|
|
tail .. "fire-dist-12ga-pasg-ext-01.ogg",
|
|
tail .. "fire-dist-12ga-pasg-ext-02.ogg",
|
|
tail .. "fire-dist-12ga-pasg-ext-03.ogg",
|
|
tail .. "fire-dist-12ga-pasg-ext-04.ogg",
|
|
tail .. "fire-dist-12ga-pasg-ext-05.ogg",
|
|
tail .. "fire-dist-12ga-pasg-ext-06.ogg"
|
|
}
|
|
SWEP.DistantShootSoundIndoors = {
|
|
tail .. "fire-dist-12ga-pasg-int-01.ogg",
|
|
tail .. "fire-dist-12ga-pasg-int-02.ogg",
|
|
tail .. "fire-dist-12ga-pasg-int-03.ogg",
|
|
tail .. "fire-dist-12ga-pasg-int-04.ogg",
|
|
tail .. "fire-dist-12ga-pasg-int-05.ogg",
|
|
tail .. "fire-dist-12ga-pasg-int-06.ogg"
|
|
}
|
|
SWEP.DistantShootSoundOutdoorsSilenced = {
|
|
common .. "sup-tail-01.ogg",
|
|
common .. "sup-tail-02.ogg",
|
|
common .. "sup-tail-03.ogg",
|
|
common .. "sup-tail-04.ogg",
|
|
common .. "sup-tail-05.ogg",
|
|
common .. "sup-tail-06.ogg",
|
|
common .. "sup-tail-07.ogg",
|
|
common .. "sup-tail-08.ogg",
|
|
common .. "sup-tail-09.ogg",
|
|
common .. "sup-tail-10.ogg"
|
|
}
|
|
SWEP.DistantShootSoundIndoorsSilenced = {
|
|
common .. "fire-dist-int-pistol-light-01.ogg",
|
|
common .. "fire-dist-int-pistol-light-02.ogg",
|
|
common .. "fire-dist-int-pistol-light-03.ogg",
|
|
common .. "fire-dist-int-pistol-light-04.ogg",
|
|
common .. "fire-dist-int-pistol-light-05.ogg",
|
|
common .. "fire-dist-int-pistol-light-06.ogg"
|
|
}
|
|
SWEP.DistantShootSoundOutdoorsVolume = 1
|
|
SWEP.DistantShootSoundIndoorsVolume = 2.0
|
|
SWEP.Hook_AddShootSound = ArcCW.UC.InnyOuty
|
|
|
|
local rottle = {common .. "cloth_1.ogg", common .. "cloth_1.ogg", common .. "cloth_2.ogg", common .. "cloth_3.ogg", common .. "cloth_4.ogg", common .. "cloth_5.ogg", common .. "cloth_6.ogg", common .. "rattle.ogg"}
|
|
local ratel = {common .. "rattle1.ogg", common .. "rattle2.ogg", common .. "rattle3.ogg"}
|
|
|
|
-- Animations --
|
|
|
|
SWEP.Hook_Think = ArcCW.UC.ADSReload
|
|
|
|
local shellin = {path .. "shell-insert-01.ogg", path .. "shell-insert-02.ogg", path .. "shell-insert-03.ogg"}
|
|
|
|
SWEP.Animations = {
|
|
["idle"] = {
|
|
Source = "idle",
|
|
},
|
|
["idle_empty"] = {
|
|
Source = "idle_empty",
|
|
},
|
|
["idle_jammed"] = {
|
|
Source = "idle_jammed",
|
|
},
|
|
["ready"] = {
|
|
Source = "equip",
|
|
Time = 60 / 30,
|
|
SoundTable = {
|
|
{s = rottle, t = 0.35},
|
|
{s = path .. "chback.ogg", t = 0.35},
|
|
{s = path .. "chamber.ogg", t = 0.6},
|
|
{s = rottle, t = 0.75},
|
|
},
|
|
},
|
|
["draw"] = {
|
|
Source = "draw",
|
|
Time = 30 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["draw_empty"] = {
|
|
Source = "draw_empty",
|
|
Time = 30 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["draw_jammed"] = {
|
|
Source = "draw_jammed",
|
|
Time = 30 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["holster"] = {
|
|
Source = "holster",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["holster_empty"] = {
|
|
Source = "holster_empty",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["holster_jammed"] = {
|
|
Source = "holster_jammed",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["fire"] = {
|
|
Source = "fire",
|
|
Time = 16 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg", t = 0, v = 0.45}, -- Not temporary
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_iron"] = {
|
|
Source = "fire",
|
|
Time = 18 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = common .. "common_mech_heavy.ogg", t = 0},
|
|
{ s = {path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg"}, t = 0 },
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_empty"] = {
|
|
Source = "fire_empty",
|
|
Time = 18 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = path .. "mech_last.ogg", t = 0}, -- Not temporary
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_iron_empty"] = {
|
|
Source = "fire_empty",
|
|
Time = 20 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = path .. "mech_last.ogg", t = 0}, -- Not temporary
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_jammed"] = {
|
|
Source = "fire_jam",
|
|
Time = 23 / 25,--30,
|
|
ShellEjectAt = false,
|
|
SoundTable = {
|
|
{s = path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg", t = 0}, -- Not temporary
|
|
--{s = path1 .. "eject.ogg", t = 0}, -- Not temporary
|
|
},
|
|
},
|
|
["unjam"] = {
|
|
Source = "jam_fix",
|
|
Time = 60 / 30,
|
|
ShellEjectAt = 0.9,
|
|
LHIK = false,
|
|
SoundTable = {
|
|
{s = rottle, t = 0},
|
|
{s = path2 .. "grab.ogg", t = 0.1},
|
|
{s = path .. "chback.ogg", t = 0.7},
|
|
{s = path1 .. "eject.ogg", t = 0.8, v = 0.4},
|
|
{s = path .. "chamber.ogg", t = 0.9},
|
|
{s = rottle, t = 1.2},
|
|
},
|
|
},
|
|
["unjam_empty"] = {
|
|
Source = "jam_fix_empty",
|
|
Time = 60 / 30,
|
|
ShellEjectAt = 1.1,
|
|
LHIK = false,
|
|
SoundTable = {
|
|
{s = rottle, t = 0},
|
|
{s = path2 .. "grab.ogg", t = .4},
|
|
{s = path .. "chback.ogg", t = 0.8},
|
|
{s = path1 .. "eject.ogg", t = 1.1},
|
|
{s = rottle, t = 1.2},
|
|
},
|
|
},
|
|
["sgreload_start"] = {
|
|
Source = "sgreload_start",
|
|
Time = 16 / 30,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
LHIK = false,
|
|
//LHIKIn = 0.2,
|
|
//LHIKEaseIn = 0.2,
|
|
//LHIKOut = 0,
|
|
},
|
|
["sgreload_start_empty"] = {
|
|
Source = "sgreload_start_empty",
|
|
Time = 40 / 30,
|
|
MinProgress = 1,
|
|
LHIK = false,
|
|
//LHIKIn = 0.2,
|
|
//LHIKOut = 0,
|
|
TPAnimStartTime = 0.5,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
SoundTable = {
|
|
{s = {common .. "cloth_1.ogg", common .. "cloth_2.ogg", common .. "cloth_3.ogg", common .. "cloth_4.ogg", common .. "cloth_5.ogg", common .. "cloth_6.ogg", common .. "rattle.ogg"}, t = 0},
|
|
{s = path .. "breechload.ogg", t = 0.25},
|
|
{s = path .. "breechclose.ogg", t = 0.9},
|
|
},
|
|
ForceEmpty = true,
|
|
},
|
|
["sgreload_insert"] = {
|
|
Source = "sgreload_insert",
|
|
Time = 18 / 30,
|
|
MinProgress = 0.24,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
TPAnimStartTime = 0.3,
|
|
LHIK = false,
|
|
//LHIKIn = 0,
|
|
//LHIKOut = 0,
|
|
SoundTable = {
|
|
{s = shellin, t = 0},
|
|
{s = rottle, t = 0.05, v = 0.5},
|
|
},
|
|
},
|
|
["sgreload_finish"] = {
|
|
Source = "sgreload_finish",
|
|
Time = 30 / 30,
|
|
LHIK = false,
|
|
//LHIKIn = 0,
|
|
//LHIKEaseOut = 0.3,
|
|
//LHIKOut = 0.6,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
TPAnimStartTime = 0.8,
|
|
SoundTable = {
|
|
{s = rottle, t = 0, v = 0.5},
|
|
{s = common .. "shoulder.ogg", t = 0.3},
|
|
},
|
|
},
|
|
|
|
-- stock animla below
|
|
|
|
["idle_stock"] = {
|
|
Source = "idle_stock",
|
|
},
|
|
["idle_empty_stock"] = {
|
|
Source = "idle_empty_stock",
|
|
},
|
|
["idle_jammed_stock"] = {
|
|
Source = "idle_jammed_stock",
|
|
},
|
|
["draw_stock"] = {
|
|
Source = "draw_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["draw_empty_stock"] = {
|
|
Source = "draw_empty_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["draw_jammed_stock"] = {
|
|
Source = "draw_jammed_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.DrawSounds,
|
|
},
|
|
["holster_stock"] = {
|
|
Source = "holster_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["holster_empty_stock"] = {
|
|
Source = "holster_empty_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["holster_jammed_stock"] = {
|
|
Source = "holster_jammed_stock",
|
|
Time = 20 / 30,
|
|
SoundTable = ArcCW.UC.HolsterSounds,
|
|
},
|
|
["fire_stock"] = {
|
|
Source = "fire_stock",
|
|
Time = 23 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg", t = 0}, -- Not temporary
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_empty_stock"] = {
|
|
Source = "fire_empty_stock",
|
|
Time = 23 / 25,--30,
|
|
ShellEjectAt = 0.01,
|
|
SoundTable = {
|
|
{s = path .. "mech_last.ogg", t = 0}, -- Not temporary
|
|
{s = path1 .. "eject.ogg", t = 0.01}, -- Not temporary
|
|
},
|
|
},
|
|
["fire_jammed_stock"] = {
|
|
Source = "fire_jam_stock",
|
|
Time = 23 / 25,--30,
|
|
ShellEjectAt = false,
|
|
SoundTable = {
|
|
{s = path .. "mech_last.ogg", t = 0}, -- Not temporary
|
|
--{s = path1 .. "eject.ogg", t = 0}, -- Not temporary
|
|
},
|
|
},
|
|
["unjam_stock"] = {
|
|
Source = "jam_fix_stock",
|
|
Time = 60 / 30,
|
|
ShellEjectAt = 1.1,
|
|
LHIK = false,
|
|
SoundTable = {
|
|
{s = rottle, t = 0},
|
|
{s = path2 .. "grab.ogg", t = .4},
|
|
{s = path .. "chback.ogg", t = 0.8},
|
|
{s = path1 .. "eject.ogg", t = 1.1},
|
|
{s = path .. "breechclose.ogg", t = 0.9},
|
|
{s = rottle, t = 1.2},
|
|
},
|
|
},
|
|
["unjam_empty_stock"] = {
|
|
Source = "jam_fix_empty_stock",
|
|
Time = 60 / 30,
|
|
ShellEjectAt = 1.1,
|
|
LHIK = false,
|
|
SoundTable = {
|
|
{s = rottle, t = 0},
|
|
{s = path2 .. "grab.ogg", t = .4},
|
|
{s = path .. "chback.ogg", t = 0.8},
|
|
{s = path1 .. "eject.ogg", t = 1.1},
|
|
--{s = path .. "breechclose.ogg", t = 1.2},
|
|
{s = rottle, t = 1.2},
|
|
},
|
|
},
|
|
["sgreload_start_stock"] = {
|
|
Source = "sgreload_start_stock",
|
|
Time = 16 / 30,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
LHIK = false,
|
|
//LHIKIn = 0.2,
|
|
//LHIKEaseIn = 0.2,
|
|
//LHIKOut = 0,
|
|
},
|
|
["sgreload_start_empty_stock"] = {
|
|
Source = "sgreload_start_empty_stock",
|
|
Time = 40 / 30,
|
|
MinProgress = 1,
|
|
LHIK = false,
|
|
//LHIKIn = 0.2,
|
|
//LHIKOut = 0,
|
|
TPAnimStartTime = 0.5,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
SoundTable = {
|
|
{s = {common .. "cloth_1.ogg", common .. "cloth_2.ogg", common .. "cloth_3.ogg", common .. "cloth_4.ogg", common .. "cloth_5.ogg", common .. "cloth_6.ogg", common .. "rattle.ogg"}, t = 0},
|
|
{s = path .. "breechload.ogg", t = 0.05},
|
|
{s = path .. "breechclose.ogg", t = 0.75},
|
|
},
|
|
ForceEmpty = true,
|
|
},
|
|
["sgreload_finish_stock"] = {
|
|
Source = "sgreload_finish_stock",
|
|
Time = 22 / 30,
|
|
LHIK = false,
|
|
//LHIKIn = 0,
|
|
//LHIKEaseOut = 0.3,
|
|
//LHIKOut = 0.6,
|
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_SHOTGUN,
|
|
TPAnimStartTime = 0.8,
|
|
SoundTable = {
|
|
{s = common .. "shoulder.ogg", t = 0.4},
|
|
},
|
|
},
|
|
}
|
|
|
|
SWEP.BulletBones = {
|
|
--[1] = "1014_shell1",
|
|
}
|
|
|
|
-- Bodygroups --
|
|
|
|
SWEP.AttachmentElements = {
|
|
["ud_autoshotgun_barrel_short"] = {
|
|
VMBodygroups = {{ind = 1, bg = 1}},
|
|
AttPosMods = {
|
|
[3] = {
|
|
vpos = Vector(0, -0.40, 19.6),
|
|
}
|
|
},
|
|
},
|
|
["ud_autoshotgun_barrel_sawnoff"] = {
|
|
VMBodygroups = {{ind = 1, bg = 2}},
|
|
AttPosMods = {
|
|
[3] = {
|
|
vpos = Vector(-0.03, -0.75, 22.2),
|
|
}
|
|
},
|
|
},
|
|
["ud_autoshotgun_barrel_sport"] = {
|
|
VMBodygroups = {{ind = 1, bg = 2}},
|
|
AttPosMods = {
|
|
[3] = {
|
|
vpos = Vector(0, -0.40, 26.3),
|
|
}
|
|
},
|
|
Override_IronSightStruct = {
|
|
Pos = Vector(-2.73, -2, 1.01),
|
|
Ang = Angle(0.95, 0.01, 0),
|
|
Magnification = 1.1
|
|
},
|
|
},
|
|
["ud_autoshotgun_tube_short"] = {
|
|
VMBodygroups = {
|
|
{ind = 2, bg = 1},
|
|
{ind = 4, bg = 1},
|
|
},
|
|
},
|
|
["ud_autoshotgun_tube_long"] = {
|
|
VMBodygroups = {{ind = 2, bg = 0}},
|
|
},
|
|
|
|
["ud_autoshotgun_stock_in"] = {
|
|
VMBodygroups = {{ind = 3, bg = 1}},
|
|
VMPoseParams = {["grip"] = 0}
|
|
},
|
|
["ud_autoshotgun_stock_buffer"] = {
|
|
VMBodygroups = {{ind = 3, bg = 2}},
|
|
VMPoseParams = {["grip"] = 0}
|
|
},
|
|
["ud_autoshotgun_stock_sport"] = {
|
|
VMBodygroups = {
|
|
{ind = 3, bg = 3},
|
|
{ind = 6, bg = 1},
|
|
},
|
|
VMPoseParams = {["grip"] = 1}
|
|
},
|
|
["ud_autoshotgun_stock_gripstock"] = {
|
|
VMBodygroups = {
|
|
{ind = 3, bg = 5},
|
|
},
|
|
VMPoseParams = {["grip"] = 0}
|
|
},
|
|
|
|
["ud_m1014_handguard_sport"] = {
|
|
VMBodygroups = {{ind = 5, bg = 2}},
|
|
},
|
|
["ud_autoshotgun_rail_fg"] = {
|
|
VMBodygroups = {{ind = 5, bg = 1}},
|
|
},
|
|
}
|
|
|
|
SWEP.Attachments = {
|
|
{
|
|
PrintName = "Optic",
|
|
DefaultAttName = "Iron Sights",
|
|
Slot = {"optic_lp", "optic", "optic_sniper"},
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(-0.025, -1.35, 2.5),
|
|
vang = Angle(90, 0, -90),
|
|
},
|
|
},
|
|
{
|
|
PrintName = "Barrel",
|
|
DefaultAttName = "18.5\" Factory Barrel", --16\" M4 Super 90 SBS Barrel
|
|
DefaultAttIcon = Material("entities/att/acwatt_ud_m1014_barrel.png", "smooth mips"),
|
|
Slot = "ud_1014_barrel",
|
|
},
|
|
{
|
|
PrintName = "Muzzle",
|
|
DefaultAttName = "Standard Muzzle",
|
|
Slot = {"choke", "muzzle_shotgun"},
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(0, -0.40, 24.5),
|
|
vang = Angle(90, 0, -90),
|
|
},
|
|
ExcludeFlags = {"nomuzzle"}
|
|
},
|
|
{
|
|
PrintName = "Underbarrel",
|
|
Slot = {"foregrip","ud_1014_handguard"},
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(0, 1.7, 9),
|
|
vang = Angle(90, 0, -90),
|
|
},
|
|
InstalledEles = {"ud_autoshotgun_rail_fg"},
|
|
},
|
|
{
|
|
PrintName = "Tactical",
|
|
Slot = {"tac_pistol"},
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(0.8, 0.8, 13),
|
|
vang = Angle(90, 0, 0),
|
|
},
|
|
InstalledEles = {"ud_autoshotgun_rail_fg"},
|
|
},
|
|
{
|
|
PrintName = "Stock",
|
|
Slot = {"ud_1014_stock"},
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(-0.02, 1.9, -2.07),
|
|
vang = Angle(90, 0, -90),
|
|
},
|
|
DefaultAttName = "Extended Stock",
|
|
DefaultAttIcon = Material("entities/att/acwatt_ud_m1014_stock.png", "smooth mips"),
|
|
},
|
|
{
|
|
PrintName = "Tube Type",
|
|
Slot = {"ud_1014_tube"},
|
|
DefaultAttName = "4 Shell Tube",
|
|
DefaultAttIcon = Material("entities/att/acwatt_ud_m1014_tube.png", "smooth mips"),
|
|
DefaultEles = {"ud_autoshotgun_tube_short"},
|
|
},
|
|
{
|
|
PrintName = "Ammo Type",
|
|
DefaultAttName = "\"BUCK\" #00 Buckshot",
|
|
DefaultAttIcon = Material("entities/att/arccw_uc_ammo_shotgun_generic.png", "mips smooth"),
|
|
Slot = "ud_ammo_shotgun",
|
|
},
|
|
{
|
|
PrintName = "Powder Load",
|
|
Slot = "uc_powder",
|
|
DefaultAttName = "Standard Load"
|
|
},
|
|
{
|
|
PrintName = "Training Package",
|
|
Slot = "uc_tp",
|
|
DefaultAttName = "Basic Training"
|
|
},
|
|
{
|
|
PrintName = "Internals",
|
|
Slot = "uc_fg", -- Fire group
|
|
DefaultAttName = "Standard Internals"
|
|
},
|
|
{
|
|
PrintName = "Charm",
|
|
Slot = {"charm", "fml_charm"},
|
|
FreeSlot = true,
|
|
Bone = "1014_parent",
|
|
Offset = {
|
|
vpos = Vector(0.7, -0.5, 4),
|
|
vang = Angle(90, 0, -90),
|
|
},
|
|
},
|
|
}
|
|
|
|
local lookup_barrel = {
|
|
default = 1,
|
|
ud_m1014_barrel_short = 0,
|
|
}
|
|
|
|
local lookup_tube = {
|
|
default = 0,
|
|
ud_m1014_tube_ext = 1,
|
|
}
|
|
|
|
SWEP.Hook_ExtraFlags = function(wep, data)
|
|
|
|
local barrel = wep.Attachments[2].Installed and lookup_barrel[wep.Attachments[2].Installed] or lookup_barrel["default"]
|
|
local tube = wep.Attachments[7].Installed and lookup_tube[wep.Attachments[7].Installed] or lookup_tube["default"]
|
|
|
|
if barrel < tube then
|
|
table.insert(data, "nomuzzleblocking")
|
|
end
|
|
end |