96 lines
2.8 KiB
Lua
96 lines
2.8 KiB
Lua
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att.PrintName = "HK33 5.56x45mm Receiver"
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att.AbbrevName = "HK33 5.56 Receiver"
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if !GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "CN66 5.56x45mm Receiver"
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att.AbbrevName = "CN66 5.56 Receiver"
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end
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att.Description = "Receiver and barrel group that accepts an intermediate cartridge, changing the weapon into an assault rifle."
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att.Icon = Material("entities/att/ur_g3/rec_33.png","smooth mips")
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att.Slot = "ur_g3_rec"
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att.AutoStats = true
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att.SortOrder = 12
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att.Override_ClipSize = 30
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att.Override_Ammo = "smg1"
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att.Override_Trivia_Calibre = "5.56x45mm NATO"
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att.Override_Trivia_Class = "Assault Rifle"
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att.Mult_RPM = 650 / 520 -- 650 rpm
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att.Mult_SightedSpeedMult = 1.05
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att.Mult_ReloadTime = .95
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att.Mult_Recoil = 0.45
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att.Mult_HipDispersion = .75
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att.Mult_Penetration = 14 / 20
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att.Mult_DamageMin = 20 / 35
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att.Mult_Damage = 34 / 65
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att.ShootPitchVariation = 1
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att.Override_ShellModel = "models/weapons/arccw/uc_shells/556x45.mdl"
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att.Override_ShellScale = 1
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att.GivesFlags = {"cal_556"}
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att.Override_Firemodes_Priority = 0.5
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att.Override_Firemodes = {
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{
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Mode = 2,
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},
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{
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Mode = 1,
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},
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{
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Mode = 0
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}
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}
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local path = ")weapons/arccw_ur/g3/"
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local path1 = ")weapons/arccw_ur/ak/556/"
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local fire556 = {path .. "fire-556-01.ogg",path .. "fire-556-02.ogg",path .. "fire-556-03.ogg",path .. "fire-556-04.ogg",path .. "fire-556-05.ogg",path .. "fire-556-06.ogg"}
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local fire556sup = {path1 .. "fire-sup-01.ogg",path1 .. "fire-sup-02.ogg",path1 .. "fire-sup-03.ogg",path1 .. "fire-sup-04.ogg",path1 .. "fire-sup-05.ogg",path1 .. "fire-sup-06.ogg"}
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att.Hook_GetShootSound = function(wep, sound)
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if wep:GetBuff_Override("Silencer") then
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return fire556sup
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else
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return fire556
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end
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end
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local tail = ")/arccw_uc/common/556x45/"
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local fire556dist = {tail .. "fire-dist-556x45-rif-ext-01.ogg", tail .. "fire-dist-556x45-rif-ext-02.ogg", tail .. "fire-dist-556x45-rif-ext-03.ogg", tail .. "fire-dist-556x45-rif-ext-04.ogg", tail .. "fire-dist-556x45-rif-ext-05.ogg", tail .. "fire-dist-556x45-rif-ext-06.ogg"}
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local common = ")/arccw_uc/common/"
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att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return fire556dist
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end
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end
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local slotinfo = {
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[9] = {"30-Round 5.56 Mag", "30-Round 5.56 Mag", Material("entities/att/ur_g3/mag556_30.png", "mips smooth")},
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}
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att.Hook_GetDefaultAttName = function(wep, slot)
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if slotinfo[slot] then
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return GetConVar("arccw_truenames"):GetBool() and slotinfo[slot][2] or slotinfo[slot][1]
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end
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end
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att.Hook_GetDefaultAttIcon = function(wep, slot)
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if slotinfo[slot] then
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return slotinfo[slot][3]
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end
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end
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-- att.Hook_SelectReloadAnimation = function(wep, anim)
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-- return anim .. "_30rnd"
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-- end
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