81 lines
2.8 KiB
Lua
81 lines
2.8 KiB
Lua
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att.PrintName = "MP5/10 10mm Auto Conversion"
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att.AbbrevName = "10mm Auto Receiver"
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if !GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "PK5/10 10mm Auto Conversion"
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end
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att.SortOrder = 80
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att.Icon = Material("entities/att/uc_bullets/10.png", "smooth mips")
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att.Description = "The FBI's preferred caliber of choice.\nSignificantly more powerful, but with reliability issues, and weapon handling suffers."
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att.Desc_Pros = {
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}
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att.Desc_Cons = {
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"uc.jam"
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}
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att.Desc_Neutrals = {
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}
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att.Slot = "ur_mp5_caliber"
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att.AutoStats = true
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att.Override_Trivia_Calibre = "10mm Auto"
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att.Mult_Damage = 1.15
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att.Mult_DamageMin = 1.15
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att.Mult_Recoil = 1.25
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att.Mult_RecoilSide = 1.25
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att.Mult_ReloadTime = 1.15
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--att.Mult_ClipSize = 0.9
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att.Override_ShellScale = 1.1
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att.Override_Malfunction = true
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att.Mult_MalfunctionMean = 0.4
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att.Mult_MalfunctionVariance = 1.5
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local path = ")weapons/arccw_ur/1911/"
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local path1 = ")weapons/arccw_ur/mp5/"
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local fire10 = {path .. "fire-10-01.ogg",path .. "fire-10-02.ogg",path .. "fire-10-03.ogg",path .. "fire-10-04.ogg",path .. "fire-10-05.ogg",path .. "fire-10-06.ogg"}
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local fire10sup = {path1 .. "fire-40-sup-01.ogg",path1 .. "fire-40-sup-02.ogg",path1 .. "fire-40-sup-03.ogg",path1 .. "fire-40-sup-04.ogg",path1 .. "fire-40-sup-05.ogg",path1 .. "fire-40-sup-06.ogg"}
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att.Hook_GetShootSound = function(wep, sound)
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if wep:GetBuff_Override("Silencer") then
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return fire10sup
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else
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return fire10
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end
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end
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local tail = ")/arccw_uc/common/10x25/"
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local fire10dist = {tail .. "fire-dist-10x25-pistol-ext-01.ogg", tail .. "fire-dist-10x25-pistol-ext-02.ogg", tail .. "fire-dist-10x25-pistol-ext-03.ogg", tail .. "fire-dist-10x25-pistol-ext-04.ogg", tail .. "fire-dist-10x25-pistol-ext-05.ogg", tail .. "fire-dist-10x25-pistol-ext-06.ogg"}
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local common = ")/arccw_uc/common/"
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att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return fire10dist
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end
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end
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local fire10distint = {common .. "fire-dist-int-pistol-heavy-01.ogg", common .. "fire-dist-int-pistol-heavy-02.ogg", common .. "fire-dist-int-pistol-heavy-03.ogg", common .. "fire-dist-int-pistol-heavy-04.ogg", common .. "fire-dist-int-pistol-heavy-05.ogg", common .. "fire-dist-int-pistol-heavy-06.ogg"}
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att.Hook_GetDistantShootSoundIndoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return fire10distint
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end
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end
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-- att.Hook_GetDistantShootSound = function(wep, distancesound)
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-- if distancesound == wep.DistantShootSound then
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-- return "weapons/arccw_ud/glock/fire_dist_10.ogg" end
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-- end
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att.GivesFlags = {"ur_mp5_cal_10mm"}
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--att.ExcludeFlags = {"barrel_sd"}
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att.ActivateElements = {"ur_mp5_mag_waffle"}
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