From 703f31935d3a760837917f6e260f53a558df61dd Mon Sep 17 00:00:00 2001 From: Fesiug Date: Thu, 29 Feb 2024 22:19:27 -0500 Subject: [PATCH] Push materials --- materials/arccw/weaponicons/arccw_ur_329.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_329.vtf | 3 ++ materials/arccw/weaponicons/arccw_ur_ak.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_ak.vtf | 3 ++ materials/arccw/weaponicons/arccw_ur_aw.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_aw.vtf | 3 ++ materials/arccw/weaponicons/arccw_ur_db.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_db.vtf | 3 ++ .../arccw/weaponicons/arccw_ur_deagle.vmt | 5 +++ .../arccw/weaponicons/arccw_ur_deagle.vtf | 3 ++ materials/arccw/weaponicons/arccw_ur_g3.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_g3.vtf | 3 ++ .../arccw/weaponicons/arccw_ur_m1911.vmt | 5 +++ .../arccw/weaponicons/arccw_ur_m1911.vtf | 3 ++ materials/arccw/weaponicons/arccw_ur_mp5.vmt | 5 +++ materials/arccw/weaponicons/arccw_ur_mp5.vtf | 3 ++ .../arccw/weaponicons/arccw_ur_spas12.vmt | 5 +++ .../arccw/weaponicons/arccw_ur_spas12.vtf | 3 ++ materials/entities/arccw_ur_329.png | 3 ++ materials/entities/arccw_ur_ak.png | 3 ++ materials/entities/arccw_ur_aw.png | 3 ++ materials/entities/arccw_ur_db.png | 3 ++ materials/entities/arccw_ur_deagle.png | 3 ++ materials/entities/arccw_ur_g3.png | 3 ++ materials/entities/arccw_ur_m1911.png | 3 ++ materials/entities/arccw_ur_mp5.png | 3 ++ materials/entities/arccw_ur_pm.png | 3 ++ materials/entities/arccw_ur_spas12.png | 3 ++ .../entities/att/acwatt_ur_329_barrel.png | 3 ++ .../entities/att/acwatt_ur_329_barrel_m29.png | 3 ++ .../att/acwatt_ur_329_barrel_master.png | 3 ++ materials/entities/att/acwatt_ur_329_grip.png | 3 ++ .../entities/att/acwatt_ur_deagle_barrel.png | 3 ++ .../acwatt_ur_deagle_barrel_annihilator.png | 3 ++ .../att/acwatt_ur_deagle_barrel_compact.png | 3 ++ .../acwatt_ur_deagle_barrel_compensated.png | 3 ++ .../att/acwatt_ur_deagle_barrel_long.png | 3 ++ .../att/acwatt_ur_deagle_barrel_modern.png | 3 ++ .../att/acwatt_ur_deagle_barrel_police.png | 3 ++ .../att/acwatt_ur_deagle_finish_black.png | 3 ++ .../att/acwatt_ur_deagle_finish_chrome.png | 3 ++ .../att/acwatt_ur_deagle_finish_default.png | 3 ++ .../att/acwatt_ur_deagle_finish_gold.png | 3 ++ .../att/acwatt_ur_deagle_finish_modern.png | 3 ++ .../att/acwatt_ur_deagle_finish_sex.png | 3 ++ .../att/acwatt_ur_deagle_grip_plastic.png | 3 ++ .../att/acwatt_ur_deagle_grip_rubber.png | 3 ++ .../entities/att/acwatt_ur_deagle_mag_10.png | 3 ++ .../entities/att/acwatt_ur_deagle_mag_7.png | 3 ++ .../entities/att/acwatt_ur_deagle_tritium.png | 3 ++ .../entities/att/acwatt_ur_g3_optic_psg1.png | 3 ++ .../entities/att/acwatt_ur_g3_optic_sg1.png | 3 ++ materials/entities/att/ur_1911/grip.png | 3 ++ materials/entities/att/ur_1911/grip_pach.png | 3 ++ materials/entities/att/ur_1911/grip_snake.png | 3 ++ materials/entities/att/ur_1911/mag11.png | 3 ++ materials/entities/att/ur_1911/mag7.png | 3 ++ materials/entities/att/ur_1911/skin.png | 3 ++ materials/entities/att/ur_1911/skin_dark.png | 3 ++ .../entities/att/ur_1911/skin_silver.png | 3 ++ materials/entities/att/ur_1911/skin_tan.png | 3 ++ materials/entities/att/ur_1911/slide_45.png | 3 ++ .../entities/att/ur_1911/slide_45tan.png | 3 ++ .../entities/att/ur_1911/slide_compact.png | 3 ++ materials/entities/att/ur_1911/slide_std.png | 3 ++ .../att/ur_ak/acwatt_ur_ak_muzzle_bayonet.png | 3 ++ materials/entities/att/ur_ak/barrel/105.png | 3 ++ materials/entities/att/ur_ak/barrel/ak12.png | 3 ++ materials/entities/att/ur_ak/barrel/aksu.png | 3 ++ materials/entities/att/ur_ak/barrel/rpk.png | 3 ++ materials/entities/att/ur_ak/barrel/smg.png | 3 ++ materials/entities/att/ur_ak/barrel/std.png | 3 ++ materials/entities/att/ur_ak/barrel/type.png | 3 ++ materials/entities/att/ur_ak/barrel/vepr.png | 3 ++ materials/entities/att/ur_ak/dong.png | 3 ++ .../entities/att/ur_ak/dustcover_ak12.png | 3 ++ .../entities/att/ur_ak/dustcover_alpha.png | 3 ++ .../entities/att/ur_ak/dustcover_mount.png | 3 ++ .../entities/att/ur_ak/dustcover_ribbed.png | 3 ++ .../entities/att/ur_ak/dustcover_stock.png | 3 ++ materials/entities/att/ur_ak/grip_3.png | 3 ++ materials/entities/att/ur_ak/grip_ak12.png | 3 ++ materials/entities/att/ur_ak/grip_helix.png | 3 ++ materials/entities/att/ur_ak/grip_modern.png | 3 ++ materials/entities/att/ur_ak/grip_saiga.png | 3 ++ .../entities/att/ur_ak/handguards/ak12.png | 3 ++ .../entities/att/ur_ak/handguards/alpha.png | 3 ++ .../entities/att/ur_ak/handguards/poly.png | 3 ++ .../entities/att/ur_ak/handguards/rpk.png | 3 ++ .../entities/att/ur_ak/handguards/std.png | 3 ++ .../entities/att/ur_ak/handguards/vepr.png | 3 ++ .../entities/att/ur_ak/handguards/vintage.png | 3 ++ .../entities/att/ur_ak/magazines/12_8.png | 3 ++ .../entities/att/ur_ak/magazines/308_20.png | 3 ++ .../entities/att/ur_ak/magazines/366_10.png | 3 ++ .../entities/att/ur_ak/magazines/545_30.png | 3 ++ .../att/ur_ak/magazines/545_30_ak12.png | 3 ++ .../entities/att/ur_ak/magazines/545_30_b.png | 3 ++ .../entities/att/ur_ak/magazines/545_45.png | 3 ++ .../entities/att/ur_ak/magazines/556_30.png | 3 ++ .../entities/att/ur_ak/magazines/762_30.png | 3 ++ .../entities/att/ur_ak/magazines/762_75.png | 3 ++ .../entities/att/ur_ak/magazines/762_b.png | 3 ++ .../entities/att/ur_ak/magazines/762_p.png | 3 ++ .../entities/att/ur_ak/magazines/9_30.png | 3 ++ materials/entities/att/ur_ak/muzzle_74m.png | 3 ++ materials/entities/att/ur_ak/muzzle_m.png | 3 ++ .../entities/att/ur_ak/recievers/762.png | 3 ++ materials/entities/att/ur_ak/recievers/9.png | 3 ++ .../entities/att/ur_ak/recievers/ak12.png | 3 ++ materials/entities/att/ur_ak/stock/3.png | 3 ++ materials/entities/att/ur_ak/stock/ak12.png | 3 ++ materials/entities/att/ur_ak/stock/fold.png | 3 ++ materials/entities/att/ur_ak/stock/helix.png | 3 ++ materials/entities/att/ur_ak/stock/n.png | 3 ++ materials/entities/att/ur_ak/stock/rpk.png | 3 ++ materials/entities/att/ur_ak/stock/saiga.png | 3 ++ materials/entities/att/ur_ak/stock/under.png | 3 ++ materials/entities/att/ur_ak/stock/vepr.png | 3 ++ materials/entities/att/ur_aw/bar_def.png | 3 ++ materials/entities/att/ur_aw/bar_long.png | 3 ++ materials/entities/att/ur_aw/bar_short.png | 3 ++ materials/entities/att/ur_aw/bar_sup.png | 3 ++ materials/entities/att/ur_aw/ironsights.png | 3 ++ materials/entities/att/ur_aw/mag308_10.png | 3 ++ materials/entities/att/ur_aw/mag308_5.png | 3 ++ materials/entities/att/ur_aw/mag338_10.png | 3 ++ materials/entities/att/ur_aw/mag338_5.png | 3 ++ materials/entities/att/ur_aw/muzzle.png | 3 ++ .../entities/att/ur_aw/muzzle_sights.png | 3 ++ materials/entities/att/ur_aw/skin_black.png | 3 ++ materials/entities/att/ur_aw/skin_green.png | 3 ++ materials/entities/att/ur_aw/skin_rainbow.png | 3 ++ materials/entities/att/ur_aw/skin_tan.png | 3 ++ materials/entities/att/ur_aw/stock_at.png | 3 ++ materials/entities/att/ur_aw/stock_def.png | 3 ++ .../entities/att/ur_aw/stock_nonfold.png | 3 ++ .../entities/att/ur_aw/stock_removed.png | 3 ++ materials/entities/att/ur_aw/stock_ru.png | 3 ++ .../entities/att/ur_aw/stock_rurubber.png | 3 ++ materials/entities/att/ur_dbs/bcomp.png | 3 ++ materials/entities/att/ur_dbs/blong.png | 3 ++ materials/entities/att/ur_dbs/bmid.png | 3 ++ materials/entities/att/ur_dbs/bsw.png | 3 ++ materials/entities/att/ur_dbs/bswp.png | 3 ++ materials/entities/att/ur_dbs/s.png | 3 ++ materials/entities/att/ur_dbs/ssw.png | 3 ++ materials/entities/att/ur_g3/barrel_33.png | 3 ++ materials/entities/att/ur_g3/barrel_51.png | 3 ++ materials/entities/att/ur_g3/barrel_k.png | 3 ++ materials/entities/att/ur_g3/barrel_psg.png | 3 ++ materials/entities/att/ur_g3/barrel_std.png | 3 ++ materials/entities/att/ur_g3/hg_51_flash.png | 3 ++ materials/entities/att/ur_g3/hg_51_mlok.png | 3 ++ materials/entities/att/ur_g3/hg_51_std.png | 3 ++ materials/entities/att/ur_g3/hg_pica.png | 3 ++ materials/entities/att/ur_g3/hg_slim.png | 3 ++ materials/entities/att/ur_g3/hg_std.png | 3 ++ materials/entities/att/ur_g3/mag10.png | 3 ++ materials/entities/att/ur_g3/mag20.png | 3 ++ materials/entities/att/ur_g3/mag50.png | 3 ++ materials/entities/att/ur_g3/mag556_20.png | 3 ++ materials/entities/att/ur_g3/mag556_30.png | 3 ++ materials/entities/att/ur_g3/mag556_40.png | 3 ++ materials/entities/att/ur_g3/rec_33.png | 3 ++ materials/entities/att/ur_g3/rec_psg.png | 3 ++ materials/entities/att/ur_g3/rec_std.png | 3 ++ materials/entities/att/ur_g3/skin_cust.png | 3 ++ materials/entities/att/ur_g3/skin_fde.png | 3 ++ materials/entities/att/ur_g3/skin_gray.png | 3 ++ materials/entities/att/ur_g3/skin_oliva.png | 3 ++ materials/entities/att/ur_g3/skin_wood.png | 3 ++ materials/entities/att/ur_g3/stock_ar.png | 3 ++ materials/entities/att/ur_g3/stock_colap.png | 3 ++ materials/entities/att/ur_g3/stock_psg.png | 3 ++ materials/entities/att/ur_g3/stock_sg.png | 3 ++ materials/entities/att/ur_g3/stock_std.png | 3 ++ materials/entities/att/ur_mp5/altirons.png | 3 ++ materials/entities/att/ur_mp5/grip.png | 3 ++ materials/entities/att/ur_mp5/hg_flash.png | 3 ++ .../entities/att/ur_mp5/hg_flash_mlok.png | 3 ++ materials/entities/att/ur_mp5/hg_k.png | 3 ++ materials/entities/att/ur_mp5/hg_moe.png | 3 ++ materials/entities/att/ur_mp5/hg_pica.png | 3 ++ materials/entities/att/ur_mp5/hg_slim.png | 3 ++ materials/entities/att/ur_mp5/hg_std.png | 3 ++ materials/entities/att/ur_mp5/mag20.png | 3 ++ materials/entities/att/ur_mp5/mag30.png | 3 ++ materials/entities/att/ur_mp5/mag50.png | 3 ++ materials/entities/att/ur_mp5/mag_str.png | 3 ++ materials/entities/att/ur_mp5/sef.png | 3 ++ materials/entities/att/ur_mp5/somemount.png | 3 ++ materials/entities/att/ur_mp5/stock_cap.png | 3 ++ materials/entities/att/ur_mp5/stock_colap.png | 3 ++ materials/entities/att/ur_mp5/stock_fish.png | 3 ++ materials/entities/att/ur_mp5/stock_pdw.png | 3 ++ materials/entities/att/ur_mp5/stock_std.png | 3 ++ materials/entities/att/ur_mp5/stock_ump.png | 3 ++ materials/entities/att/ur_mp5/upper_eod.png | 3 ++ materials/entities/att/ur_mp5/upper_fish.png | 3 ++ materials/entities/att/ur_mp5/upper_k.png | 3 ++ materials/entities/att/ur_mp5/upper_sd.png | 3 ++ materials/entities/att/ur_mp5/upper_std.png | 3 ++ .../entities/att/ur_spas/barrel_comp.png | 3 ++ .../entities/att/ur_spas/barrel_short.png | 3 ++ materials/entities/att/ur_spas/barrel_std.png | 3 ++ materials/entities/att/ur_spas/grip_sport.png | 3 ++ materials/entities/att/ur_spas/grip_std.png | 3 ++ materials/entities/att/ur_spas/magbig.png | 3 ++ materials/entities/att/ur_spas/magsmall.png | 3 ++ .../entities/att/ur_spas/modernmount.png | 3 ++ .../entities/att/ur_spas/stock_comp_fold.png | 3 ++ materials/entities/att/ur_spas/stock_fold.png | 3 ++ materials/entities/att/ur_spas/stock_full.png | 3 ++ materials/entities/att/ur_spas/stock_hook.png | 3 ++ materials/entities/att/ur_spas/stock_std.png | 3 ++ materials/hud/scopes/PSG1_reticle.png | 3 ++ materials/hud/scopes/SG1_reticle.png | 3 ++ .../models/weapons/arccw/ur_329pd/fl_d.vmt | 19 ++++++++ .../models/weapons/arccw/ur_329pd/fl_d.vtf | 3 ++ .../models/weapons/arccw/ur_329pd/fl_n.vtf | 3 ++ .../models/weapons/arccw/ur_329pd/fl_s.vtf | 3 ++ .../models/weapons/arccw/ur_329pd/sw29.vmt | 24 +++++++++++ .../models/weapons/arccw/ur_329pd/sw29.vtf | 3 ++ .../weapons/arccw/ur_329pd/sw29_gloss.vtf | 3 ++ .../weapons/arccw/ur_329pd/sw29_normal.vtf | 3 ++ .../models/weapons/arccw/ur_329pd/sw329.vmt | 22 ++++++++++ .../weapons/arccw/ur_329pd/sw329_bullets.vmt | 22 ++++++++++ .../models/weapons/arccw/ur_329pd/sw329_d.vtf | 3 ++ .../models/weapons/arccw/ur_329pd/sw329_e.vtf | 3 ++ .../weapons/arccw/ur_329pd/sw329_e2.vtf | 3 ++ .../weapons/arccw/ur_329pd/sw329_grips.vmt | 22 ++++++++++ .../models/weapons/arccw/ur_329pd/sw329_n.vtf | 3 ++ .../arccw/ur_ak/ak12_12_debug_color.vtf | 3 ++ .../weapons/arccw/ur_ak/ak74_wood_stock.vmt | 25 +++++++++++ .../weapons/arccw/ur_ak/ak74m_plastics.vmt | 31 +++++++++++++ .../weapons/arccw/ur_ak/ak74m_plastics_od.vmt | 31 +++++++++++++ .../arccw/ur_ak/ak74m_plastics_red.vmt | 31 +++++++++++++ .../weapons/arccw/ur_ak/ak74m_stock.vmt | 28 ++++++++++++ .../models/weapons/arccw/ur_ak/blackmag.vmt | 30 +++++++++++++ .../models/weapons/arccw/ur_ak/booly_rpk.vmt | 30 +++++++++++++ .../gas_block_ak_izhmash_ak74_std_lod0.vmt | 17 ++++++++ .../weapons/arccw/ur_ak/gb/ak74m/ak74m_d.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/ak74m/ak74m_e.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/ak74m/ak74m_n.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/booly/rpk.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/booly/rpk_e.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/booly/rpk_n.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/vityaz/pp19_d.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/vityaz/pp19_e.vtf | 3 ++ .../weapons/arccw/ur_ak/gb/vityaz/pp19_n.vtf | 3 ++ .../weapons/arccw/ur_ak/m_1p_aks74u.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/m_rifle_body.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/m_rifle_grips.vmt | 24 +++++++++++ ...g_30_ak_akm_gen_m3_762x39_30_lod0_diff.vtf | 3 ++ ..._30_ak_akm_gen_m3_762x39_30_lod0_gloss.vtf | 3 ++ ...ag_30_ak_akm_gen_m3_762x39_30_lod0_nrm.vtf | 3 ++ .../weapons/arccw/ur_ak/magpul_pmag_30.vmt | 17 ++++++++ .../arccw/ur_ak/mi_1p_a_fg_akm_woodgrip.vmt | 26 +++++++++++ .../models/weapons/arccw/ur_ak/mi_1p_ak74.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/mi_1p_akalpha.vmt | 30 +++++++++++++ .../arccw/ur_ak/mi_1p_ismc_saiga12.vmt | 29 +++++++++++++ .../arccw/ur_ak/mi_1p_ismc_saiga12_mag.vmt | 29 +++++++++++++ .../weapons/arccw/ur_ak/mi_1p_m_akm_drum.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/rs2v/ak_extra_d.vtf | 3 ++ .../arccw/ur_ak/rs2v/ak_extra_e_80%_new.vtf | 3 ++ .../arccw/ur_ak/rs2v/ak_extra_n_80%.vtf | 3 ++ .../weapons/arccw/ur_ak/rs2v/base_ak_d.vtf | 3 ++ .../arccw/ur_ak/rs2v/base_ak_e_80%.vtf | 3 ++ .../arccw/ur_ak/rs2v/base_ak_n_80%.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/AK74_FG_M.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/AK74_FG_N.vtf | 3 ++ .../74/T_1P_A_FG_Woodgrip_AK74_BC.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/blackmag.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/t_1p_ak74_d.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/t_1p_ak74_e.vtf | 3 ++ .../arccw/ur_ak/sandstorm/74/t_1p_ak74_n.vtf | 3 ++ .../ur_ak/sandstorm/74u/t_1p_aks74u_d.vtf | 3 ++ .../ur_ak/sandstorm/74u/t_1p_aks74u_e.vtf | 3 ++ .../ur_ak/sandstorm/74u/t_1p_aks74u_n.vtf | 3 ++ .../sandstorm/akm/T_1P_M_AKM_Drum_BC.vtf | 3 ++ .../ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_M.vtf | 3 ++ .../ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_N.vtf | 3 ++ .../ur_ak/sandstorm/alpha/t_1p_akalpha_d.vtf | 3 ++ .../ur_ak/sandstorm/alpha/t_1p_akalpha_e.vtf | 3 ++ .../ur_ak/sandstorm/alpha/t_1p_akalpha_n.vtf | 3 ++ .../weapons/arccw/ur_ak/sandstorm_ak.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/sf/vepr/body_d.vtf | 3 ++ .../weapons/arccw/ur_ak/sf/vepr/body_e.vtf | 3 ++ .../weapons/arccw/ur_ak/sf/vepr/body_n.vtf | 3 ++ .../weapons/arccw/ur_ak/sf/vepr/grips_d.vtf | 3 ++ .../weapons/arccw/ur_ak/sf/vepr/grips_e.vtf | 3 ++ .../weapons/arccw/ur_ak/sf/vepr/grips_n.vtf | 3 ++ ...k_ak74_izhmash_ak74_std_wood_lod0_diff.vtf | 3 ++ ..._ak74_izhmash_ak74_std_wood_lod0_gloss.vtf | 3 ++ ...ck_ak74_izhmash_ak74_std_wood_lod0_nrm.vtf | 3 ++ ...tock_ak74m_izhmash_ak74m_std_lod0_diff.vtf | 3 ++ ...ock_ak74m_izhmash_ak74m_std_lod0_gloss.vtf | 3 ++ ...stock_ak74m_izhmash_ak74m_std_lod0_nrm.vtf | 3 ++ .../weapons/arccw/ur_ak/sur_rpk_furniture.vmt | 26 +++++++++++ .../ur_ak/survarium/rpk_74m_buttstock.vtf | 3 ++ .../ur_ak/survarium/rpk_74m_buttstock_n.vtf | 3 ++ .../ur_ak/survarium/rpk_74m_buttstock_s.vtf | 3 ++ .../weapons/arccw/ur_ak/ur_ak_railedhg.vmt | 29 +++++++++++++ .../arccw/ur_ak/ur_ak_railedhg_basecolor.vtf | 3 ++ .../arccw/ur_ak/ur_ak_railedhg_normal.vtf | 3 ++ .../arccw/ur_ak/ur_ak_railedhg_rough.vtf | 3 ++ .../arccw/ur_ak/vc_ak47_extra_lev1_m.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/vc_ak47_lev1_m.vmt | 30 +++++++++++++ .../weapons/arccw/ur_ak/vc_ak47_lev2_m.vmt | 29 +++++++++++++ .../weapons/arccw/ur_ak/vc_ak47_lev3_m.vmt | 30 +++++++++++++ .../models/weapons/arccw/ur_ak/vityaz.vmt | 30 +++++++++++++ .../weapon_izhmash_ak105_545x39_lod0.vmt | 17 ++++++++ .../weapon_izhmash_ak105_545x39_lod0_diff.vtf | 3 ++ .../weapon_izhmash_ak105_545x39_lod0_nrm.vtf | 3 ++ .../weapon_izhmash_ak74_kolodka_lod0_diff.vtf | 3 ++ .../weapon_izhmash_ak74_kolodka_lod0_nrm.vtf | 3 ++ .../weapons/arccw/ur_ak/wpn_ak74m_s.vmt | 31 +++++++++++++ .../models/weapons/arccw/ur_aw/m16_ru556.vmt | 31 +++++++++++++ .../weapons/arccw/ur_aw/ur_aw_parts_c.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_parts_m.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_parts_n.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_sights.vmt | 31 +++++++++++++ .../weapons/arccw/ur_aw/ur_aw_sights_c.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_sights_m.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_sights_n.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_stock.vmt | 31 +++++++++++++ .../weapons/arccw/ur_aw/ur_aw_stock_black.vmt | 31 +++++++++++++ .../weapons/arccw/ur_aw/ur_aw_stock_c.vtf | 3 ++ .../arccw/ur_aw/ur_aw_stock_custom.vmt | 39 +++++++++++++++++ .../weapons/arccw/ur_aw/ur_aw_stock_m.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_stock_n.vtf | 3 ++ .../weapons/arccw/ur_aw/ur_aw_stock_tan.vmt | 31 +++++++++++++ .../weapons/arccw/ur_aw/ur_aw_weapon.vmt | 34 +++++++++++++++ .../models/weapons/arccw/ur_dbs/d_izh43.vtf | 3 ++ .../models/weapons/arccw/ur_dbs/exp_izh43.vtf | 3 ++ .../models/weapons/arccw/ur_dbs/izh43.vmt | 29 +++++++++++++ .../weapons/arccw/ur_dbs/izh43_wood.vmt | 16 +++++++ .../models/weapons/arccw/ur_dbs/n_izh43.vtf | 3 ++ .../arccw/ur_deagle/annihilator_base.vmt | 31 +++++++++++++ .../arccw/ur_deagle/annihilator_base_d.vtf | 3 ++ .../arccw/ur_deagle/annihilator_base_n.vtf | 3 ++ .../arccw/ur_deagle/annihilator_slide.vmt | 22 ++++++++++ .../ur_deagle/annihilator_slide_black.vmt | 22 ++++++++++ .../ur_deagle/annihilator_slide_black_d.vtf | 3 ++ .../ur_deagle/annihilator_slide_chrome.vmt | 32 ++++++++++++++ .../arccw/ur_deagle/annihilator_slide_d.vtf | 3 ++ .../ur_deagle/annihilator_slide_gold.vmt | 22 ++++++++++ .../ur_deagle/annihilator_slide_gold_d.vtf | 3 ++ .../arccw/ur_deagle/annihilator_slide_n.vtf | 3 ++ .../ur_deagle/annihilator_slide_shiny.vtf | 3 ++ .../models/weapons/arccw/ur_deagle/clip.vmt | 21 +++++++++ .../models/weapons/arccw/ur_deagle/clip_c.vtf | 3 ++ .../models/weapons/arccw/ur_deagle/clip_n.vtf | 3 ++ .../models/weapons/arccw/ur_deagle/deagle.vmt | 23 ++++++++++ .../weapons/arccw/ur_deagle/deagle_black.vmt | 22 ++++++++++ .../arccw/ur_deagle/deagle_black_c.vtf | 3 ++ .../weapons/arccw/ur_deagle/deagle_c.vtf | 3 ++ .../weapons/arccw/ur_deagle/deagle_chrome.vmt | 32 ++++++++++++++ .../weapons/arccw/ur_deagle/deagle_e.vtf | 3 ++ .../arccw/ur_deagle/deagle_e_shine.vtf | 3 ++ .../weapons/arccw/ur_deagle/deagle_gold.vmt | 23 ++++++++++ .../weapons/arccw/ur_deagle/deagle_gold_c.vtf | 3 ++ .../weapons/arccw/ur_deagle/deagle_n.vtf | 3 ++ .../arccw/ur_deagle/deagle_plastic.vmt | 16 +++++++ .../weapons/arccw/ur_deagle/deagle_wood.vmt | 21 +++++++++ .../weapons/arccw/ur_deagle/deagle_wood_c.vtf | 3 ++ .../weapons/arccw/ur_deagle/deagle_wood_n.vtf | 3 ++ .../weapons/arccw/ur_deagle/decho_v2_grip.vmt | 16 +++++++ .../weapons/arccw/ur_deagle/decho_v2_grip.vtf | 3 ++ .../arccw/ur_deagle/decho_v2_grip_n.vtf | 3 ++ .../weapons/arccw/ur_deagle/griptape02.vmt | 16 +++++++ .../weapons/arccw/ur_deagle/griptape02.vtf | 3 ++ .../weapons/arccw/ur_deagle/griptape02_n.vtf | 3 ++ .../models/weapons/arccw/ur_deagle/sex.vmt | 23 ++++++++++ .../models/weapons/arccw/ur_deagle/sex.vtf | 3 ++ .../models/weapons/arccw/ur_deagle/shell.vtf | 3 ++ .../weapons/arccw/ur_deagle/shell_n.vtf | 3 ++ .../arccw/ur_deagle/shell_standard.vmt | 19 ++++++++ .../weapons/arccw/ur_deagle/tritium.vmt | 6 +++ .../weapons/arccw/ur_deagle/tritium_c.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_a_custom.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_a_wood.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_bayonet_a.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_bayonet_m.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_bayonet_n.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_drum_a.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_drum_m.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_drum_n.vtf | 3 ++ materials/models/weapons/arccw/ur_g3/g3_m.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_mount.vmt | 24 +++++++++++ .../models/weapons/arccw/ur_g3/g3_mount_d.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_mount_e.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_mount_n.vtf | 3 ++ materials/models/weapons/arccw/ur_g3/g3_n.vtf | 3 ++ .../models/weapons/arccw/ur_g3/g3_scope.vmt | 23 ++++++++++ .../weapons/arccw/ur_g3/g3_scope_color.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_scope_normals.vtf | 3 ++ .../arccw/ur_g3/g3_shorts_a_custom.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_shorts_m.vtf | 3 ++ .../weapons/arccw/ur_g3/g3_shorts_n.vtf | 3 ++ .../models/weapons/arccw/ur_g3/hk33_d.vtf | 3 ++ .../models/weapons/arccw/ur_g3/hk33_g.vtf | 3 ++ .../models/weapons/arccw/ur_g3/hk33_n.vtf | 3 ++ .../arccw/ur_g3/hk33_occlusiondiffuse.vmt | 43 +++++++++++++++++++ materials/models/weapons/arccw/ur_g3/lens.vtf | 3 ++ .../models/weapons/arccw/ur_g3/lens_b.vtf | 3 ++ .../weapons/arccw/ur_g3/mi_g3_drummag.vmt | 24 +++++++++++ .../weapons/arccw/ur_g3/mi_g3_shorts.vmt | 26 +++++++++++ .../arccw/ur_g3/mi_g3_shorts_custom.vmt | 34 +++++++++++++++ .../arccw/ur_g3/mi_g3_shorts_olive.vmt | 26 +++++++++++ .../weapons/arccw/ur_g3/mi_g3_shorts_tan.vmt | 26 +++++++++++ .../weapons/arccw/ur_g3/mi_g3bayonet.vmt | 25 +++++++++++ .../weapons/arccw/ur_g3/mi_g3family.vmt | 26 +++++++++++ .../arccw/ur_g3/mi_g3family_custom.vmt | 34 +++++++++++++++ .../weapons/arccw/ur_g3/mi_g3family_olive.vmt | 26 +++++++++++ .../weapons/arccw/ur_g3/mi_g3family_tan.vmt | 26 +++++++++++ .../weapons/arccw/ur_g3/mi_g3family_wood.vmt | 26 +++++++++++ .../models/weapons/arccw/ur_g3/psg1_d.vtf | 3 ++ .../models/weapons/arccw/ur_g3/psg1_e.vtf | 3 ++ .../models/weapons/arccw/ur_g3/psg1_main.vmt | 25 +++++++++++ .../models/weapons/arccw/ur_g3/psg1_n.vtf | 3 ++ .../models/weapons/arccw/ur_g3/psg1_scope.vmt | 25 +++++++++++ .../weapons/arccw/ur_g3/psg1_scopelens.vmt | 26 +++++++++++ .../weapons/arccw/ur_g3/psg_scope_d.vtf | 3 ++ .../weapons/arccw/ur_g3/psg_scope_e.vtf | 3 ++ .../weapons/arccw/ur_g3/psg_scope_n.vtf | 3 ++ .../arccw/ur_m1911/1911skelly_trigger_c.vtf | 3 ++ .../arccw/ur_m1911/1911skelly_trigger_e.vtf | 3 ++ .../arccw/ur_m1911/1911skelly_trigger_n.vtf | 3 ++ .../weapons/arccw/ur_m1911/alisd_hammer_c.vtf | 3 ++ .../weapons/arccw/ur_m1911/alisd_hammer_e.vtf | 3 ++ .../weapons/arccw/ur_m1911/alisd_hammer_n.vtf | 3 ++ .../arccw/ur_m1911/alsidmaterial_c.vtf | 3 ++ .../arccw/ur_m1911/alsidmaterial_e.vtf | 3 ++ .../arccw/ur_m1911/alsidmaterial_n.vtf | 3 ++ .../ur_m1911/c1911exploded_default_c.vtf | 3 ++ .../ur_m1911/c1911exploded_default_e.vtf | 3 ++ .../ur_m1911/c1911exploded_default_n.vtf | 3 ++ .../weapons/arccw/ur_m1911/frame_custom.vtf | 3 ++ .../models/weapons/arccw/ur_m1911/glow.vtf | 3 ++ .../weapons/arccw/ur_m1911/hammer_comp.vmt | 23 ++++++++++ .../weapons/arccw/ur_m1911/m1911_alsid.vmt | 24 +++++++++++ .../weapons/arccw/ur_m1911/m1911_exploded.vmt | 26 +++++++++++ .../arccw/ur_m1911/m1911_exploded_2.vmt | 23 ++++++++++ .../arccw/ur_m1911/m1911_exploded_custom.vmt | 32 ++++++++++++++ .../arccw/ur_m1911/m1911_exploded_custom2.vmt | 32 ++++++++++++++ .../arccw/ur_m1911/m1911_exploded_tan.vmt | 24 +++++++++++ .../models/weapons/arccw/ur_m1911/m45_fs.vmt | 28 ++++++++++++ .../weapons/arccw/ur_m1911/m45_glow.vmt | 4 ++ .../models/weapons/arccw/ur_m1911/m45_rs.vmt | 28 ++++++++++++ .../weapons/arccw/ur_m1911/m45_slide.vmt | 30 +++++++++++++ .../arccw/ur_m1911/m45_slide_custom.vmt | 37 ++++++++++++++++ ...tar_1911_trigger_guard_mount_lod0_diff.vtf | 3 ++ ...ar_1911_trigger_guard_mount_lod0_gloss.vtf | 3 ++ ...star_1911_trigger_guard_mount_lod0_nrm.vtf | 3 ++ ...eig_a_tinny_1911_scope_mount_lod0_diff.vtf | 3 ++ ...ig_a_tinny_1911_scope_mount_lod0_gloss.vtf | 3 ++ ...weig_a_tinny_1911_scope_mount_lod0_nrm.vtf | 3 ++ .../weapons/arccw/ur_m1911/mount_optic.vmt | 28 ++++++++++++ .../weapons/arccw/ur_m1911/mount_tac.vmt | 28 ++++++++++++ .../weapons/arccw/ur_m1911/pachmayr.vmt | 28 ++++++++++++ ...ayr_american_legend_grip_423_lod0_diff.vtf | 3 ++ ...yr_american_legend_grip_423_lod0_gloss.vtf | 3 ++ ...mayr_american_legend_grip_423_lod0_nrm.vtf | 3 ++ ...eciever_m1911_colt_m45a1_std_lod0_diff.vtf | 3 ++ ...ciever_m1911_colt_m45a1_std_lod0_gloss.vtf | 3 ++ ...reciever_m1911_colt_m45a1_std_lod0_nrm.vtf | 3 ++ ...11_novak_lomount_front_sight_lod0_diff.vtf | 3 ++ ...1_novak_lomount_front_sight_lod0_gloss.vtf | 3 ++ ...911_novak_lomount_front_sight_lod0_nrm.vtf | 3 ++ ...911_novak_lomount_rear_sight_lod0_diff.vtf | 3 ++ ...11_novak_lomount_rear_sight_lod0_gloss.vtf | 3 ++ ...1911_novak_lomount_rear_sight_lod0_nrm.vtf | 3 ++ .../weapons/arccw/ur_m1911/slide_custom.vtf | 3 ++ .../weapons/arccw/ur_m1911/trigger_comp.vmt | 24 +++++++++++ .../models/weapons/arccw/ur_mp5NEW/atts_c.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/atts_m.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/atts_n.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/base_c.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/base_m.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/base_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts1_c.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts1_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts1_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts2_c.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts2_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts2_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts3_c.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts3_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/butts3_n.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/eod.vmt | 24 +++++++++++ .../models/weapons/arccw/ur_mp5NEW/eod_d.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/eod_e.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/eod_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/eodrail.vmt | 14 ++++++ .../weapons/arccw/ur_mp5NEW/eodrail_d.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/eodrail_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/eodrail_n.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs1_c.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs1_m.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs1_n.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs2_c.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs2_m.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/hgs2_n.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/mag_c.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/mag_m.vtf | 3 ++ .../models/weapons/arccw/ur_mp5NEW/mag_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/mp5_atta.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_base.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_hg1.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_hg2.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_mag.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_mount.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_receiver.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_stock1.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_stock2.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/mp5_stock3.vmt | 24 +++++++++++ .../weapons/arccw/ur_mp5NEW/receiver_c.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/receiver_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/receiver_n.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/topmounts_c.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/topmounts_m.vtf | 3 ++ .../weapons/arccw/ur_mp5NEW/topmounts_n.vtf | 3 ++ .../arccw/ur_spas12/shotgun_semiauto_rail.vmt | 25 +++++++++++ .../shotgun_semiauto_rail_base_color.vtf | 3 ++ .../shotgun_semiauto_rail_normal_opengl.vtf | 3 ++ .../arccw/ur_spas12/tex_0708_0_dd4.vmt | 25 +++++++++++ .../ur_spas12/tex_0708_0_dd4_base_color.vtf | 3 ++ .../tex_0708_0_dd4_normal_opengl.vtf | 3 ++ .../weapons/arccw/ur_spas12_new/UR_SPAS_e.vtf | 3 ++ .../weapons/arccw/ur_spas12_new/UR_SPAS_n.vtf | 3 ++ .../arccw/ur_spas12_new/UR_SPAS_rgb.vtf | 3 ++ .../arccw/ur_spas12_new/fixedstock.vmt | 18 ++++++++ .../arccw/ur_spas12_new/fixedstock_c.vtf | 3 ++ .../arccw/ur_spas12_new/fixedstock_exp.vtf | 3 ++ .../arccw/ur_spas12_new/fixedstock_n.vtf | 3 ++ .../weapons/arccw/ur_spas12_new/newest.vmt | 34 +++++++++++++++ .../arccw/ur_spas12_new/old/newest.vmt | 19 ++++++++ .../arccw/ur_spas12_new/old/newest_d.vtf | 3 ++ .../arccw/ur_spas12_new/old/newest_exp.vtf | 3 ++ .../arccw/ur_spas12_new/old/newest_n.vtf | 3 ++ 542 files changed, 4129 insertions(+) create mode 100644 materials/arccw/weaponicons/arccw_ur_329.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_329.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_ak.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_ak.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_aw.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_aw.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_db.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_db.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_deagle.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_deagle.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_g3.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_g3.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_m1911.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_m1911.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_mp5.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_mp5.vtf create mode 100644 materials/arccw/weaponicons/arccw_ur_spas12.vmt create mode 100644 materials/arccw/weaponicons/arccw_ur_spas12.vtf create mode 100644 materials/entities/arccw_ur_329.png create mode 100644 materials/entities/arccw_ur_ak.png create mode 100644 materials/entities/arccw_ur_aw.png create mode 100644 materials/entities/arccw_ur_db.png create mode 100644 materials/entities/arccw_ur_deagle.png create mode 100644 materials/entities/arccw_ur_g3.png create mode 100644 materials/entities/arccw_ur_m1911.png create mode 100644 materials/entities/arccw_ur_mp5.png create mode 100644 materials/entities/arccw_ur_pm.png create mode 100644 materials/entities/arccw_ur_spas12.png create mode 100644 materials/entities/att/acwatt_ur_329_barrel.png create mode 100644 materials/entities/att/acwatt_ur_329_barrel_m29.png create mode 100644 materials/entities/att/acwatt_ur_329_barrel_master.png create mode 100644 materials/entities/att/acwatt_ur_329_grip.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_annihilator.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_compact.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_compensated.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_long.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_modern.png create mode 100644 materials/entities/att/acwatt_ur_deagle_barrel_police.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_black.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_chrome.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_default.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_gold.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_modern.png create mode 100644 materials/entities/att/acwatt_ur_deagle_finish_sex.png create mode 100644 materials/entities/att/acwatt_ur_deagle_grip_plastic.png create mode 100644 materials/entities/att/acwatt_ur_deagle_grip_rubber.png create mode 100644 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sha256:2c3b58f7a65a9d42e73f08117e6dc87c12fba7312c0d1e24bcc6367fff76a638 +size 31694 diff --git a/materials/entities/att/ur_mp5/stock_ump.png b/materials/entities/att/ur_mp5/stock_ump.png new file mode 100644 index 0000000..e452971 --- /dev/null +++ b/materials/entities/att/ur_mp5/stock_ump.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba5083cddb0bb2d0746c2619285aa51563fcba105a2c1113442124d79dfdf601 +size 47777 diff --git a/materials/entities/att/ur_mp5/upper_eod.png b/materials/entities/att/ur_mp5/upper_eod.png new file mode 100644 index 0000000..fe51e95 --- /dev/null +++ b/materials/entities/att/ur_mp5/upper_eod.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40250ec90b0f397249a83c1d5977aa64c5abc1ba9e7b86ffb902c1bd1a715e26 +size 60229 diff --git a/materials/entities/att/ur_mp5/upper_fish.png b/materials/entities/att/ur_mp5/upper_fish.png new file mode 100644 index 0000000..e4ea14b --- /dev/null +++ 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sha256:e915775bc23689c9d412daf869520deea837db28c2f0926833ba6389b14a9d36 +size 40122 diff --git a/materials/entities/att/ur_spas/barrel_std.png b/materials/entities/att/ur_spas/barrel_std.png new file mode 100644 index 0000000..57474d8 --- /dev/null +++ b/materials/entities/att/ur_spas/barrel_std.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1db37e74214e9dac23fbec81ee5adac23f08a93a8f699a0c248c872bbfd1137a +size 32806 diff --git a/materials/entities/att/ur_spas/grip_sport.png b/materials/entities/att/ur_spas/grip_sport.png new file mode 100644 index 0000000..0da3aeb --- /dev/null +++ b/materials/entities/att/ur_spas/grip_sport.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc4e4955516f94d45f17c73dd05cca9b24caf4b31eeb50eb01d7739ee8ee0dfb +size 36728 diff --git a/materials/entities/att/ur_spas/grip_std.png b/materials/entities/att/ur_spas/grip_std.png new file mode 100644 index 0000000..a0bd05c --- /dev/null +++ b/materials/entities/att/ur_spas/grip_std.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c0634b46d570188a37f4963f6e9ea43cab8119a354c1f135470abc5fe978f1e +size 44406 diff --git a/materials/entities/att/ur_spas/magbig.png b/materials/entities/att/ur_spas/magbig.png new file mode 100644 index 0000000..86fd398 --- /dev/null +++ b/materials/entities/att/ur_spas/magbig.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb36c1bf65208333578301a6361928e4b26f5504bf2ee27ddae8d02aeeea5f22 +size 23703 diff --git a/materials/entities/att/ur_spas/magsmall.png b/materials/entities/att/ur_spas/magsmall.png new file mode 100644 index 0000000..c4cd98d --- /dev/null +++ b/materials/entities/att/ur_spas/magsmall.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c6d19e55c9d92411767c18eb0c3131573e15d3b11da357c85854c67c9bba331 +size 13485 diff --git a/materials/entities/att/ur_spas/modernmount.png b/materials/entities/att/ur_spas/modernmount.png new file mode 100644 index 0000000..dfb5491 --- /dev/null +++ b/materials/entities/att/ur_spas/modernmount.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f668a9f952ce6b300c61a21808d6bb929e09377041a2514656fbe2653205065c +size 68826 diff --git a/materials/entities/att/ur_spas/stock_comp_fold.png b/materials/entities/att/ur_spas/stock_comp_fold.png new file mode 100644 index 0000000..820c649 --- /dev/null +++ b/materials/entities/att/ur_spas/stock_comp_fold.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5f6cf573d297be0342819b73c4694d62ec37269965da57488e81a20efcd1f56 +size 49711 diff --git a/materials/entities/att/ur_spas/stock_fold.png b/materials/entities/att/ur_spas/stock_fold.png new file mode 100644 index 0000000..7ec31a4 --- /dev/null +++ b/materials/entities/att/ur_spas/stock_fold.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09c3d125decdd306a1d643ecaf7cf76a7f7f5f331359189b11154ac5c36f4c3a +size 59786 diff --git a/materials/entities/att/ur_spas/stock_full.png b/materials/entities/att/ur_spas/stock_full.png new file mode 100644 index 0000000..0c41d1e --- /dev/null +++ b/materials/entities/att/ur_spas/stock_full.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35e9c43e5c37f1f2643d17594df02de7cc34067cd8829a4cef4a9eb46932aeac +size 20351 diff --git a/materials/entities/att/ur_spas/stock_hook.png b/materials/entities/att/ur_spas/stock_hook.png new file mode 100644 index 0000000..27c20f5 --- /dev/null +++ b/materials/entities/att/ur_spas/stock_hook.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da9a5fdbff7b7f0744956ee027ac17579cfb6a934a4fa1decf5f489811f016bd +size 54339 diff --git a/materials/entities/att/ur_spas/stock_std.png b/materials/entities/att/ur_spas/stock_std.png new file mode 100644 index 0000000..6373898 --- /dev/null +++ b/materials/entities/att/ur_spas/stock_std.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21b0310422a16e6cfe3913b54acd1c8d0bdc65caa4868ccb63d3dd4ca5c4d81b +size 42809 diff --git a/materials/hud/scopes/PSG1_reticle.png b/materials/hud/scopes/PSG1_reticle.png new file mode 100644 index 0000000..6427724 --- /dev/null +++ b/materials/hud/scopes/PSG1_reticle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4098bf0bec6ceac6de433cbf758e16c7fac0204d4ccc03bcaf6cad697a48c45c +size 79356 diff --git a/materials/hud/scopes/SG1_reticle.png b/materials/hud/scopes/SG1_reticle.png new file mode 100644 index 0000000..92830f3 --- /dev/null +++ b/materials/hud/scopes/SG1_reticle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b1932ca57d062fe300efef44459676aaf4f48afabd5db5019c648516cc72764 +size 72767 diff --git a/materials/models/weapons/arccw/ur_329pd/fl_d.vmt b/materials/models/weapons/arccw/ur_329pd/fl_d.vmt new file mode 100644 index 0000000..c5f7614 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/fl_d.vmt @@ -0,0 +1,19 @@ +// fast loader makes zero difference appearance-wise regardless of settings +"vertexlitgeneric" +{ + "$basetexture" "models/weapons/arccw/ur_329pd\fl_d" + "$bumpmap" "models/weapons/arccw/ur_329pd\fl_n" + "$phongexponenttexture" "models/weapons/arccw/ur_329pd\fl_s" + "$envmap" "env_cubemap" + "$envmaptint" "[0.025 0.025 0.025]" + "$normalmapalphaenvmapmask" "1" + "$phong" "1" + "$phongboost" "25" + "$phongfresnelranges" "[1 5 6.6]" + "$phongalbedotint" "1" + "$phongalbedoboost" "25" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[1 4 .5]" + "$nocull" "1" + "$halflambert" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_329pd/fl_d.vtf b/materials/models/weapons/arccw/ur_329pd/fl_d.vtf new file mode 100644 index 0000000..0d97533 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/fl_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36b0cabdc58223732048a9828fe673c1f2c11e90c7590281171426c984963243 +size 87544 diff --git a/materials/models/weapons/arccw/ur_329pd/fl_n.vtf b/materials/models/weapons/arccw/ur_329pd/fl_n.vtf new file mode 100644 index 0000000..ff647f6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/fl_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:673c23a6678f30ab3f18c9ff10acab862ccf99b70adea480a93f754370acccce +size 131216 diff --git a/materials/models/weapons/arccw/ur_329pd/fl_s.vtf b/materials/models/weapons/arccw/ur_329pd/fl_s.vtf new file mode 100644 index 0000000..ff96c81 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/fl_s.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fce0c377dc9fd9270787bc1d7e8139b9178b7f8b1775a7f38a8f9dbc3dd3e06f +size 87544 diff --git a/materials/models/weapons/arccw/ur_329pd/sw29.vmt b/materials/models/weapons/arccw/ur_329pd/sw29.vmt new file mode 100644 index 0000000..7a81305 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw29.vmt @@ -0,0 +1,24 @@ +"VertexLitGeneric" +{ + $basetexture "models\weapons\arccw\ur_329pd\sw29" + $bumpmap "models\weapons\arccw\ur_329pd\sw29_normal" + + $color2 "[2 2 2.25]" + + $normalmapalphaenvmapmask "1" + $normalmapalphaphongmask "1" + + "$envmap" "env_cubemap" + $envmaptint "[0.01 0.01 0.01]" + $envmapfresnel "1" + //$envmapfresnelMinMaxExp "[0 5 0.4]" + + $phong "1" + $phongboost "3" + $phongtint "[0.5 0.5 0.5]" + $phongfresnelranges "[2 4 6]" + $phongexponenttexture "models\weapons\arccw\ur_329pd\sw29_gloss" + $phongalbedotint "1" + $phongalbedoboost "40" + $halflambert "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_329pd/sw29.vtf b/materials/models/weapons/arccw/ur_329pd/sw29.vtf new file mode 100644 index 0000000..394c56b --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw29.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3daf641dc6d54dcb2e7f8036df49832f89ec8e81400a3989506fbc695e91661 +size 699272 diff --git a/materials/models/weapons/arccw/ur_329pd/sw29_gloss.vtf b/materials/models/weapons/arccw/ur_329pd/sw29_gloss.vtf new file mode 100644 index 0000000..35af126 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw29_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f037adcd88e965dd1098d66715c2431ce06c8e2a740482748400e17b9a8ea857 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_329pd/sw29_normal.vtf b/materials/models/weapons/arccw/ur_329pd/sw29_normal.vtf new file mode 100644 index 0000000..e137be5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw29_normal.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9d191951959e4e71d6145583b5993d371ba1b021b58fffb248d4552707706aa +size 4194512 diff --git a/materials/models/weapons/arccw/ur_329pd/sw329.vmt b/materials/models/weapons/arccw/ur_329pd/sw329.vmt new file mode 100644 index 0000000..7a589d0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_329pd/sw329_d" + "$bumpmap" "models/weapons/arccw/ur_329pd/sw329_n" + "$color2" "[1 1 1]" + "$nocull" "1" + "$halflambert" "1" + "$nodecal" "1" + + "$phong" "1" + "$phongboost" "3" + "$phongfresnelranges" "[2 4 6]" + "$phongexponenttexture" "models/weapons/arccw/ur_329pd/sw329_e" + + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" "1" + $envmaptint "[0.025 0.025 0.025]" + "$phongtint" "[0.5 0.5 0.5]" + "$PhongAlbedoTint" "1" + + "$ambientocclusion" "1" +} diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_bullets.vmt b/materials/models/weapons/arccw/ur_329pd/sw329_bullets.vmt new file mode 100644 index 0000000..26d6596 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_bullets.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_329pd/sw329_d" + "$bumpmap" "models/weapons/arccw/ur_329pd/sw329_n" + "$color2" "[0.6 0.6 0.6]" + "$nocull" "1" + "$halflambert" "1" + "$nodecal" "1" + + "$phong" "1" + "$phongboost" "10" + "$phongfresnelranges" "[2 4 6]" + "$phongexponenttexture" "models/weapons/arccw/ur_329pd/sw329_e2" + + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" "1" + "$envmaptint" "[0.02 0.02 0.02]" + //"$phongtint" "[0.5 0.5 0.5]" + "$PhongAlbedoTint" "1" + + "$ambientocclusion" "1" +} diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_d.vtf b/materials/models/weapons/arccw/ur_329pd/sw329_d.vtf new file mode 100644 index 0000000..a111d24 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c3529d1da0eb066a3c3ab5a50f311861d76ee8a857fbe6bad55bbb39302a000 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_e.vtf b/materials/models/weapons/arccw/ur_329pd/sw329_e.vtf new file mode 100644 index 0000000..1c84c11 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e36aaf03b1537b6be2f1bc796e1e4246fc6cc93a1c23bbca8b6d93d32c8cbf4e +size 699272 diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_e2.vtf b/materials/models/weapons/arccw/ur_329pd/sw329_e2.vtf new file mode 100644 index 0000000..d3d5ae1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_e2.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:faa77e9d61d7ffc94ba2e0c03b0d040271b341f819807cc87a3a7133e18f24d6 +size 699272 diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_grips.vmt b/materials/models/weapons/arccw/ur_329pd/sw329_grips.vmt new file mode 100644 index 0000000..91c9a44 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_grips.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_329pd/sw329_d" + "$bumpmap" "models/weapons/arccw/ur_329pd/sw329_n" + "$color2" "[0.9 0.9 0.9]" + "$nocull" "1" + "$halflambert" "1" + "$nodecal" "1" + + "$phong" "1" + "$phongboost" "1" + "$phongfresnelranges" "[0.5 1 2]" + "$phongexponenttexture" "models/weapons/arccw/ur_329pd/sw329_e" + + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" "1" + "$envmaptint" "[0.008 0.008 0.008]" + //"$phongtint" "[0.5 0.5 0.5]" + "$PhongAlbedoTint" "1" + + "$ambientocclusion" "1" +} diff --git a/materials/models/weapons/arccw/ur_329pd/sw329_n.vtf b/materials/models/weapons/arccw/ur_329pd/sw329_n.vtf new file mode 100644 index 0000000..65d76a8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_329pd/sw329_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0d573455946e535d47db49f9fa5d5fd94559d1eb62561955cb4625c3b43fe7b +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/ak12_12_debug_color.vtf b/materials/models/weapons/arccw/ur_ak/ak12_12_debug_color.vtf new file mode 100644 index 0000000..bc696de --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak12_12_debug_color.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b710a0f875c2cb8c1295ab3c540869da156a767929706d978b35f083878ffb8 +size 392 diff --git a/materials/models/weapons/arccw/ur_ak/ak74_wood_stock.vmt b/materials/models/weapons/arccw/ur_ak/ak74_wood_stock.vmt new file mode 100644 index 0000000..e2f9c9f --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak74_wood_stock.vmt @@ -0,0 +1,25 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_ak\stock_ak74_izhmash_ak74_std_wood_lod0_diff" + "$bumpmap" "models\weapons\arccw\ur_ak\stock_ak74_izhmash_ak74_std_wood_lod0_nrm" + "$phongexponenttexture" "models\weapons\arccw\ur_ak\stock_ak74_izhmash_ak74_std_wood_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "1" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmaptint" "[0.125 0.125 0.125]" + "$color2" "[1 1 1]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/ak74m_plastics.vmt b/materials/models/weapons/arccw/ur_ak/ak74m_plastics.vmt new file mode 100644 index 0000000..76e84fc --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak74m_plastics.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// 0.95 0.85 0.8 plum +// 0.87 0.93 0.8 od +// map interp + "$color2" "[0.9 0.9 0.9]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .005 .005 .005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/ak74m_plastics_od.vmt b/materials/models/weapons/arccw/ur_ak/ak74m_plastics_od.vmt new file mode 100644 index 0000000..3cc7792 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak74m_plastics_od.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// 0.95 0.85 0.8 plum +// 0.87 0.93 0.8 od +// map interp + "$color2" "[0.77 0.83 0.7]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .005 .005 .005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/ak74m_plastics_red.vmt b/materials/models/weapons/arccw/ur_ak/ak74m_plastics_red.vmt new file mode 100644 index 0000000..8af5bec --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak74m_plastics_red.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\gb\ak74m\ak74m_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// 0.95 0.85 0.8 plum +// 0.87 0.93 0.8 od +// map interp + "$color2" "[0.85 0.75 0.7]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .005 .005 .005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/ak74m_stock.vmt b/materials/models/weapons/arccw/ur_ak/ak74m_stock.vmt new file mode 100644 index 0000000..61d7b2c --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ak74m_stock.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_ak\stock_ak74m_izhmash_ak74m_std_lod0_diff" + "$bumpmap" "models\weapons\arccw\ur_ak\stock_ak74m_izhmash_ak74m_std_lod0_nrm" + "$phongexponenttexture" "models\weapons\arccw\ur_ak\stock_ak74m_izhmash_ak74m_std_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "15" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.32 0.72 0.99]" + "$phongtint" "[0.05 0.05 0.05]" + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.005 0.005 0.005]" + "$color2" "[1 1 1]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/blackmag.vmt b/materials/models/weapons/arccw/ur_ak/blackmag.vmt new file mode 100644 index 0000000..24dd733 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/blackmag.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\74\blackmag" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.15 0.15 0.15]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/booly_rpk.vmt b/materials/models/weapons/arccw/ur_ak/booly_rpk.vmt new file mode 100644 index 0000000..fc8cee5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/booly_rpk.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\gb\booly\rpk" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\gb\booly\rpk_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\gb\booly\rpk_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.9 0.9 0.9]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "0" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/gas_block_ak_izhmash_ak74_std_lod0.vmt b/materials/models/weapons/arccw/ur_ak/gas_block_ak_izhmash_ak74_std_lod0.vmt new file mode 100644 index 0000000..17a846c --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gas_block_ak_izhmash_ak74_std_lod0.vmt @@ -0,0 +1,17 @@ + // ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE GAMEPLAY auto converter eft real vmt darcy +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_nrm" + "$phong" "1" + "$phongboost" "1" + "$phongfresnelranges" "[0.32 0.72 0.99]" + "$phongalbedotint" "1" + "$rimlight" "1" + "$rimlightboost" "0.2" + "$rimlightexponent" "33" + "$normalmapalphaenvmapmask" "1" + "$envmap" "env_cubemap" + "$envmaptint" "[ .01 .01 .01 ]" + "$color2" "[0.5 0.5 0.5]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_d.vtf b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_d.vtf new file mode 100644 index 0000000..39009bd --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16bacdee71016c8f7da4dab104faa973cb6b41ab4fe9571b530185a2a57e1d08 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_e.vtf b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_e.vtf new file mode 100644 index 0000000..0793d74 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e7e7f140ee34504cea75d3cfe67e55ecca1ca0e6ea2d23fbd3ff9077e230d6f1 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_n.vtf b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_n.vtf new file mode 100644 index 0000000..4fcb862 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/ak74m/ak74m_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9d2926882c50d105e9def64769af12f9abdbba07807cddd0d798a9ecab786a6 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/gb/booly/rpk.vtf b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk.vtf new file mode 100644 index 0000000..29eef7f --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c94dc0ef82dc0b2e228c42348efb35c32f99855c9879bd79b87c72e876e6f65 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_e.vtf b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_e.vtf new file mode 100644 index 0000000..29d37ef --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d547638fc8e8d9b192d5306a306309d31d4acc5fab4b597c34244ff0c9abcf8d +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_n.vtf b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_n.vtf new file mode 100644 index 0000000..28d837e --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/booly/rpk_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb5de38096e7537f3dad26438425b7b0d6ab1c967caa7da4a1673344a50ed1d9 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_d.vtf b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_d.vtf new file mode 100644 index 0000000..ad5a4ff --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed23dfd1eedef95738da5ddd9dfc568a9b6b06d088e4d1438465fd823532aa00 +size 699272 diff --git a/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_e.vtf b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_e.vtf new file mode 100644 index 0000000..ea13d1d --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fdd715a18418e0ab63585f89cfd3672b376f349348b76616379fa7c537785893 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_n.vtf b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_n.vtf new file mode 100644 index 0000000..43a7697 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/gb/vityaz/pp19_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff25ef90e1f126bd2c5bdb6a68533ee2088e94a9eed54ea7bbfa220dcd8508be +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/m_1p_aks74u.vmt b/materials/models/weapons/arccw/ur_ak/m_1p_aks74u.vmt new file mode 100644 index 0000000..b16c799 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/m_1p_aks74u.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\74u\t_1p_aks74u_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\74u\t_1p_aks74u_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\74u\t_1p_aks74u_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.4 0.4 0.4]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/m_rifle_body.vmt b/materials/models/weapons/arccw/ur_ak/m_rifle_body.vmt new file mode 100644 index 0000000..d316751 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/m_rifle_body.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sf\vepr\body_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sf\vepr\body_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sf\vepr\body_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.3 0.3 0.3]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "10" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/m_rifle_grips.vmt b/materials/models/weapons/arccw/ur_ak/m_rifle_grips.vmt new file mode 100644 index 0000000..109c6c6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/m_rifle_grips.vmt @@ -0,0 +1,24 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sf\vepr\grips_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sf\vepr\grips_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sf\vepr\grips_e" // string -- phong exponent texture (contains info for other shaders) + + +// map interp + "$color2" "[0.7 0.7 0.7]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "0.25" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "0" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.25" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent +} diff --git a/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_diff.vtf b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_diff.vtf new file mode 100644 index 0000000..fe8caf0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dcbfd2738b51837a39ae734c1781cefd5cceece54984bf506915de9acc4bb4f8 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_gloss.vtf new file mode 100644 index 0000000..4ccdeee --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4d33e5b72dcf09c495a784bbc8a6c9cf286afc20552ad2c3f15151ef3843e5b +size 175000 diff --git a/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_nrm.vtf new file mode 100644 index 0000000..b44d141 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b0b444a6ef246dae2322082a05d7790180b433b535ff62b2fecc6dc433d0bb7 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/magpul_pmag_30.vmt b/materials/models/weapons/arccw/ur_ak/magpul_pmag_30.vmt new file mode 100644 index 0000000..729645c --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/magpul_pmag_30.vmt @@ -0,0 +1,17 @@ + // ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE GAMEPLAY auto converter by darcu mal0 mode +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_gloss" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[00.22 0.856 20]" + "$envmap" "env_cubemap" + "$envmaptint" "[0.03 0.03 0.03]" + "$envmapfresnel" "0.1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + "$color2" "[0.85 0.85 0.85]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_a_fg_akm_woodgrip.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_a_fg_akm_woodgrip.vmt new file mode 100644 index 0000000..15b74dc --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_a_fg_akm_woodgrip.vmt @@ -0,0 +1,26 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\74\T_1P_A_FG_Woodgrip_AK74_BC" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\74\AK74_FG_N" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\74\AK74_FG_M" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[.9 .9 .9]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "1" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent +} diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_ak74.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_ak74.vmt new file mode 100644 index 0000000..04d741f --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_ak74.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.35 0.35 0.35]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "10" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_akalpha.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_akalpha.vmt new file mode 100644 index 0000000..1a4b321 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_akalpha.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\alpha\t_1p_akalpha_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\alpha\t_1p_akalpha_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\alpha\t_1p_akalpha_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[1.5 1.5 1.5]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "10" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12.vmt new file mode 100644 index 0000000..4ddb51b --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12.vmt @@ -0,0 +1,29 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigaEXLODED_low_default_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigaEXLODED_low_default_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigaEXLODED_low_default_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// map interp + "$color2" "[8 8 8]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "0" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "1" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.71 0.3 1]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.01" // float -- rimlight intensity coefficient + "$rimlightexponent" "100" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .02 .02 .02 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12_mag.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12_mag.vmt new file mode 100644 index 0000000..b6d467b --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_ismc_saiga12_mag.vmt @@ -0,0 +1,29 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigamagstd_c" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigamagstd_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\saiga\saigamagstd_m" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// map interp + "$color2" "[1.5 1.5 1.5]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "0" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "100" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.71 0.3 1]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.1" // float -- rimlight intensity coefficient + "$rimlightexponent" "100" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .05 .05 .05 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/mi_1p_m_akm_drum.vmt b/materials/models/weapons/arccw/ur_ak/mi_1p_m_akm_drum.vmt new file mode 100644 index 0000000..74e52de --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/mi_1p_m_akm_drum.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\akm\T_1P_M_AKM_Drum_BC" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\akm\T_1P_M_AKM_Drum_N" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\akm\T_1P_M_AKM_Drum_M" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + //"$color2" "[0.55 0.55 0.55]" // vector -- rgb tinting of the basetexture + //"$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + ///"$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.5" // float -- rimlight intensity coefficient + "$rimlightexponent" "100" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") +// "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name +// "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_d.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_d.vtf new file mode 100644 index 0000000..10b67b5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e50de3931a23d1c0b66a513a20ecd33986087b74377e5ac213e5a37201c69fdf +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_e_80%_new.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_e_80%_new.vtf new file mode 100644 index 0000000..1265b66 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_e_80%_new.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e258b2602b244fcf4f10ce42601ee8a3572cf30db6951616b09b5bc8e59d684f +size 349760 diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_n_80%.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_n_80%.vtf new file mode 100644 index 0000000..d4bf6e4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/ak_extra_n_80%.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9844398a220b4431f8968e5658b69d2fba35d09404c734669eb818b681fd0d36 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_d.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_d.vtf new file mode 100644 index 0000000..d95cf64 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b37e0b47e10b0afedeedca5aab886dabd9699402048aaef2e3b8df3c062cfe88 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_e_80%.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_e_80%.vtf new file mode 100644 index 0000000..46b7d72 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_e_80%.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96e22381064bb2db9a22a55b20804710a249fc430a624d48be02ab48608e88db +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_n_80%.vtf b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_n_80%.vtf new file mode 100644 index 0000000..f177120 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/rs2v/base_ak_n_80%.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:31a6fe8cbe55e500209e6ea7f9326420a8b6637bc68988021a60dd02c1008b53 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_M.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_M.vtf new file mode 100644 index 0000000..2e40ff7 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_M.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4ec201605d0b51c1f5b1c0d4f74d95c8bf8a77214dc6eb6445202b8eaf1378e +size 349688 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_N.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_N.vtf new file mode 100644 index 0000000..1e59e43 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/AK74_FG_N.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:532ecd778b1996beefa1395a3801263dfa58fd2c6830fdc4623301db0d00b1fc +size 349688 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/T_1P_A_FG_Woodgrip_AK74_BC.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/T_1P_A_FG_Woodgrip_AK74_BC.vtf new file mode 100644 index 0000000..8a1d965 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/T_1P_A_FG_Woodgrip_AK74_BC.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f72d83a3c174f02ea5b7571cfa9d4842effe614601d0f2c53d263deabc408f54 +size 349688 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/blackmag.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/blackmag.vtf new file mode 100644 index 0000000..90aaf13 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/blackmag.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ee62e89ffaca985316d8e2cf9ca4cded39a069a84eb4a29e2bf6e5e85700efb +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_d.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_d.vtf new file mode 100644 index 0000000..a400b65 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7f2fafaa13797bb10de4920122eee194cda0032a39b0648b71595018cd45173 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_e.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_e.vtf new file mode 100644 index 0000000..d8b3cab --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9c1d16fc2c4f6908e2a734c954d87a75cb91194f0e61ef0023b4c8b58c6f2ef1 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_n.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_n.vtf new file mode 100644 index 0000000..58b8579 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74/t_1p_ak74_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:77e9caa883a324788bf3a9db83530f87b400687fc053fe0f3458d6ad564ad386 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_d.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_d.vtf new file mode 100644 index 0000000..b2f79bf --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9204310dd37a6c594753571714baac8186aeb2d4083c0e4c9206b5d882db825b +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_e.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_e.vtf new file mode 100644 index 0000000..c5cbfac --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4b5a331d826b450c138b1ab4492f7fb3d9b539173d4c0074a4a0bd6a51cf9a9 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_n.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_n.vtf new file mode 100644 index 0000000..94505f9 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/74u/t_1p_aks74u_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4daaf93ca0b3f6052a87a4cc389b7119cf303af749aa0e0a9fcd0bad4409a1c2 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_BC.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_BC.vtf new file mode 100644 index 0000000..477b282 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_BC.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b854e4126f186498520d8ef20842771087c5cc7d0de9e8defd7652ec7253fd66 +size 1048720 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_M.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_M.vtf new file mode 100644 index 0000000..efccdd1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_M.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8bdecb39465a4a5bc645ead309f7ca7b2068bcc65a4092ef629bbcb362099ff +size 262288 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_N.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_N.vtf new file mode 100644 index 0000000..3177d8a --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/akm/T_1P_M_AKM_Drum_N.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c8d1213c9c2ed7a7570a7ecb1410da04046ad4ce981f525c14df5b772f9d29c +size 524432 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_d.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_d.vtf new file mode 100644 index 0000000..d0e71e8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a29b2b81370bc4da8cacf3c19f94ea58888c409f9ac8775e0419669c8b35cfaa +size 2796384 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_e.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_e.vtf new file mode 100644 index 0000000..46cc511 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b55bdacea4a9edef31fd59455d4779b4e4cca67db9648da497ad27b214c956d +size 699232 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_n.vtf b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_n.vtf new file mode 100644 index 0000000..fbf9916 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm/alpha/t_1p_akalpha_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc0ea815f95b6de4a9165c17ca37d38d134de395317dcd98dba80f96c7b8b1ac +size 524432 diff --git a/materials/models/weapons/arccw/ur_ak/sandstorm_ak.vmt b/materials/models/weapons/arccw/ur_ak/sandstorm_ak.vmt new file mode 100644 index 0000000..d109fde --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sandstorm_ak.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\sandstorm\74\t_1p_ak74_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.45 0.45 0.45]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/body_d.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_d.vtf new file mode 100644 index 0000000..f84697d --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b161d5c94065da068c0b6837c055146ac35edbf961953ba52358703569de06de +size 5592640 diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/body_e.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_e.vtf new file mode 100644 index 0000000..6bcc73a --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e64fee0334a5ed0964113dbef32e13aefda3ebaab01cba6f066292c7ad178ed8 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/body_n.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_n.vtf new file mode 100644 index 0000000..024f748 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/body_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b3d1f749bc02468f1d4cf660fe1d14b09e1323ded6600301112f6573a8da6a9 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_d.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_d.vtf new file mode 100644 index 0000000..ad3e103 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b3cf3d2b693eb7078006193f49e905da6efe62dd6465bdd3c60934a4b70777da +size 699272 diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_e.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_e.vtf new file mode 100644 index 0000000..9bdf49d --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa28b3a145f4037cc1fb2568cfc673d36ed8cc2c44416a0b4af9578a30d9f70b +size 349760 diff --git a/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_n.vtf b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_n.vtf new file mode 100644 index 0000000..df32ff8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sf/vepr/grips_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:64ae3b500ab862122b28dc4a48f094e44f60b417e631d04e6dad6c87248d4ba8 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_diff.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_diff.vtf new file mode 100644 index 0000000..883ed25 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4167b837f0ef3be8d1ba641c21099490ef6504b476713f614b4103dc5959161f +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_gloss.vtf new file mode 100644 index 0000000..3f9becf --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cac386b1feb86eb8ea0ad0807d4b44d6708c503aea91b6550520a5324c06ccfc +size 349776 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_nrm.vtf new file mode 100644 index 0000000..f1fadf8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74_izhmash_ak74_std_wood_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f687922a18a5dbf45879f493e341875f2f66da6747ea7df7ca20cf4c5af908e +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_diff.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_diff.vtf new file mode 100644 index 0000000..64f9df2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79e02d9fa3894ee14f0120f95a0cfb2eb6e35285054c72fe0bcbfc301caa1544 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_gloss.vtf new file mode 100644 index 0000000..cc9eb34 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bcef3644140b999ebb0ef17868dcedbdaf03e3ae20144fa3b8383ba5c766dfca +size 349776 diff --git a/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_nrm.vtf new file mode 100644 index 0000000..8c1b5f7 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/stock_ak74m_izhmash_ak74m_std_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc91fb83c5c4f09d9ec7eb3e41b1c11eafc0f8c9a8d15b11cf5cf2fd68a11efd +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/sur_rpk_furniture.vmt b/materials/models/weapons/arccw/ur_ak/sur_rpk_furniture.vmt new file mode 100644 index 0000000..ff5b835 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/sur_rpk_furniture.vmt @@ -0,0 +1,26 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\survarium\rpk_74m_buttstock" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\survarium\rpk_74m_buttstock_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\survarium\rpk_74m_buttstock_s" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.8 0.8 0.8]" // vector -- rgb tinting of the basetexture + //"$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "19" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.0075 0.0075 0.0075]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.6" // float -- rimlight intensity coefficient + "$rimlightexponent" "53" // float -- rimlight exponent + diff --git a/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock.vtf b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock.vtf new file mode 100644 index 0000000..6258f38 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b76611ca3465bad1b360dc606afc46d0a442b067bab39a37a170efb5759ca0f +size 1398336 diff --git a/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_n.vtf b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_n.vtf new file mode 100644 index 0000000..add4a6b --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c256d5f8bbe9e0dfc1046de185f9f878880a1a52798aef5dd1c8b997df281d2a +size 524496 diff --git a/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_s.vtf b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_s.vtf new file mode 100644 index 0000000..08a3944 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/survarium/rpk_74m_buttstock_s.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da9ba9b7812627647ff108f1a3f0432be7c64f0cb5fe9e690d46179ce450111e +size 699272 diff --git a/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg.vmt b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg.vmt new file mode 100644 index 0000000..1caeb4b --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg.vmt @@ -0,0 +1,29 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\ur_ak_railedhg_BaseColor" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\ur_ak_railedhg_Normal" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\ur_ak_railedhg_rough" + + "$phongwarptexture" "models/weapons/arccw/ud_stalol/phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" + "$halflambert" "1" + +// map interp + "$color2" "[0.6 0.6 0.6]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.25 0.5 1]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + + +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_basecolor.vtf b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_basecolor.vtf new file mode 100644 index 0000000..5385835 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_basecolor.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:881a52f6034067ad0a1a77b0b1e114113255c5a229c1cdfc3c56a8ec62c0281a +size 349760 diff --git a/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_normal.vtf b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_normal.vtf new file mode 100644 index 0000000..e6978dd --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_normal.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:41508203b97ce0d706c0efa4eb4a29e5a3c2d3773761ec36d8f76a270c688ca2 +size 262352 diff --git a/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_rough.vtf b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_rough.vtf new file mode 100644 index 0000000..949b2d2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/ur_ak_railedhg_rough.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc16e16916a34a858cb7637214e377b8bea5e952e596ab6ffb736215fbb99cc3 +size 349760 diff --git a/materials/models/weapons/arccw/ur_ak/vc_ak47_extra_lev1_m.vmt b/materials/models/weapons/arccw/ur_ak/vc_ak47_extra_lev1_m.vmt new file mode 100644 index 0000000..6994cf5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/vc_ak47_extra_lev1_m.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\rs2v\ak_extra_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\rs2v\ak_extra_n_80%" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\rs2v\ak_extra_e_80%_new" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" +// map interp + "$color2" "[0.4 0.4 0.4]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "3" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/vc_ak47_lev1_m.vmt b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev1_m.vmt new file mode 100644 index 0000000..d6ac449 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev1_m.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\rs2v\base_ak_n_80%" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_e_80%" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" +// map interp + "$color2" "[0.45 0.45 0.45]" // vector -- rgb tinting of the basetexture + + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.2" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/vc_ak47_lev2_m.vmt b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev2_m.vmt new file mode 100644 index 0000000..8a004db --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev2_m.vmt @@ -0,0 +1,29 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\rs2v\base_ak_n_80%" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_e_80%" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// map interp + "$color2" "[0.65 0.65 0.65]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "50" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .003 .003 .003 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/vc_ak47_lev3_m.vmt b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev3_m.vmt new file mode 100644 index 0000000..bbd543c --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/vc_ak47_lev3_m.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\rs2v\base_ak_n_80%" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\rs2v\base_ak_e_80%" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.55 0.55 0.55]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "15" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.5 1.5 3.0]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + "$phongtint" "[0.1 0.1 0.12]" +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.2" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/vityaz.vmt b/materials/models/weapons/arccw/ur_ak/vityaz.vmt new file mode 100644 index 0000000..4b0babf --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/vityaz.vmt @@ -0,0 +1,30 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\gb\vityaz\pp19_D" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\gb\vityaz\pp19_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\gb\vityaz\pp19_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + +// map interp + "$color2" "[0.4 0.4 0.4]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "50" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .01 .01 .01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0.vmt b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0.vmt new file mode 100644 index 0000000..0b6933a --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0.vmt @@ -0,0 +1,17 @@ + // ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE GAMEPLAY auto converter eft real vmt darcy +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_nrm" + "$phong" "1" + "$phongboost" "1" + "$phongfresnelranges" "[0.32 0.72 0.99]" + "$phongalbedotint" "1" + "$rimlight" "1" + "$rimlightboost" "0.2" + "$rimlightexponent" "33" + "$normalmapalphaenvmapmask" "1" + "$envmap" "env_cubemap" + "$envmaptint" "[ .01 .01 .01 ]" + "$color2" "[0.5 0.5 0.5]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_diff.vtf b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_diff.vtf new file mode 100644 index 0000000..b5c475c --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c90c8a18d2996221e0b03692428ae0fba459bf380efb907907d4c2dd9502e73 +size 1398352 diff --git a/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_nrm.vtf new file mode 100644 index 0000000..e78a46d --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak105_545x39_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cbfa2dc823379d8983f4332109b6c01e06ff5c6677b718c6d3a07a3b9b4cb4c7 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_diff.vtf b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_diff.vtf new file mode 100644 index 0000000..4380e17 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c61e73f0e16d4972a70aa803d6d16b396f1c9317ae7889d7081ea3f800e9e1c +size 1398352 diff --git a/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_nrm.vtf new file mode 100644 index 0000000..0c7c19f --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/weapon_izhmash_ak74_kolodka_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae33b5608d00cd9db6be713fc52ccd46fe3572781383c29a6580dcf47cfa03f3 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_ak/wpn_ak74m_s.vmt b/materials/models/weapons/arccw/ur_ak/wpn_ak74m_s.vmt new file mode 100644 index 0000000..4e210b8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_ak/wpn_ak74m_s.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\ur_ak\wpn_ak74m_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\ur_ak\wpn_ak74m_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\ur_ak\wpn_ak74m_e" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + +// 0.95 0.85 0.8 plum +// 0.87 0.93 0.8 od +// map interp + "$color2" "[0.7 0.7 0.7]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "0" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[0.32 0.72 0.99]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "1" // float -- rimlight intensity coefficient + "$rimlightexponent" "33" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ .005 .005 .005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_aw/m16_ru556.vmt b/materials/models/weapons/arccw/ur_aw/m16_ru556.vmt new file mode 100644 index 0000000..c4c1ea4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/m16_ru556.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models\weapons\arccw\uc_shared/ru556/m16_ru556_d" // string -- main texture + "$bumpmap" "models\weapons\arccw\uc_shared/ru556/m16_ru556_n" // string -- normal map texture (bump map for brushes) + "$phongexponenttexture" "models\weapons\arccw\uc_shared/ru556/m16_ru556_exp" // string -- phong exponent texture (contains info for other shaders) + + "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" + "$halflambert" "1" + +// map interp + "$color2" "[1 1 1]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[.6 1 2]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + "$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + "$envmaptint" "[ 0.001 0.001 0.001 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_parts_c.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_c.vtf new file mode 100644 index 0000000..1265a46 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b1f372d959419004bb96cd4815fa4679461fcc22523a985f99c1553a9aa4503 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_parts_m.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_m.vtf new file mode 100644 index 0000000..34cd994 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f5d1917bbbda00c74523a2d29c1c9d3e1a95943eee2d69e53c9010e44a851de4 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_parts_n.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_n.vtf new file mode 100644 index 0000000..1c92136 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_parts_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3cfeaa434fe7324486d0bb99eac1940561a373d2eb7ccf94db83ff80740cf1d3 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_sights.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_sights.vmt new file mode 100644 index 0000000..98b2de7 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_sights.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_sights_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_sights_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_sights_m" + + "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" + "$halflambert" "1" + +// map interp + "$color2" "[ .52 .52 .53 ]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "5" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$PhongFresnelRanges" "[ 2 4 30 ]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.005 0.005 0.005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_sights_c.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_c.vtf new file mode 100644 index 0000000..b130b7c --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36d6a9f38d77f294286db6f85fc8fb3125ec56d9617372c5c45cce7c2a7fc694 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_sights_m.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_m.vtf new file mode 100644 index 0000000..b32aadf --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4f41353c961c5a23991350bb3098e5442837ada914041173fecdef32ccfb63f +size 349760 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_sights_n.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_n.vtf new file mode 100644 index 0000000..4b905cd --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_sights_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1259bc0a04bb6630101d2efd96aee5d7474dc4f3522fd1309e9bbd91b3cebf1e +size 1398336 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_stock.vmt new file mode 100644 index 0000000..f71b8f3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_stock_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_stock_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_stock_m" + + //"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + //"$nocull" "1" + //"$halflambert" "1" + +// map interp + "$color2" "[0.31 0.32 0.2]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "0.2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[1 4 8]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.01 0.01 0.01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_black.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_black.vmt new file mode 100644 index 0000000..2c0c3b2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_black.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_stock_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_stock_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_stock_m" + + //"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + //"$nocull" "1" + //"$halflambert" "1" + +// map interp + "$color2" "[0.15 0.15 0.15]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "0.2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[1 4 8]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.01 0.01 0.01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_c.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_c.vtf new file mode 100644 index 0000000..18b6f58 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe9bf132dd9decd3218e1dd14c722259d7a3d1261a49da1ca2924f1e4bbef23c +size 5592640 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_custom.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_custom.vmt new file mode 100644 index 0000000..2f1afe3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_custom.vmt @@ -0,0 +1,39 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_stock_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_stock_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_stock_m" + + //"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + //"$nocull" "1" + //"$halflambert" "1" + +// map interp + "$color2" "[0.9 0.9 0.9]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "0.2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[1 4 8]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.01 0.01 0.01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally + + "$blendtintcoloroverbase" "-0.02" + Proxies { + UC_Weapon_Color1 { + resultVar $color2 + myVariable $color + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_m.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_m.vtf new file mode 100644 index 0000000..eb91ff3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1237bebd9240b71eb33d37766e119e7f5c4a0164e43bc4a947b7f558c87fba86 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_n.vtf b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_n.vtf new file mode 100644 index 0000000..d53a1ad --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63475e636f92593a12fb7eefa1358e02154922dfd637971062f3eecc28ca5967 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_stock_tan.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_tan.vmt new file mode 100644 index 0000000..28c54e3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_stock_tan.vmt @@ -0,0 +1,31 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_stock_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_stock_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_stock_m" + + //"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + //"$nocull" "1" + //"$halflambert" "1" + +// map interp + "$color2" "[0.5 0.435 0.325]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "0.2" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[1 4 8]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.01 0.01 0.01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally +} diff --git a/materials/models/weapons/arccw/ur_aw/ur_aw_weapon.vmt b/materials/models/weapons/arccw/ur_aw/ur_aw_weapon.vmt new file mode 100644 index 0000000..42cff9d --- /dev/null +++ b/materials/models/weapons/arccw/ur_aw/ur_aw_weapon.vmt @@ -0,0 +1,34 @@ +"VertexLitGeneric" +{ +// maps + "$basetexture" "models/weapons/arccw/ur_aw/ur_aw_parts_c" + "$bumpmap" "models/weapons/arccw/ur_aw/ur_aw_parts_n" + "$phongexponenttexture" "models/weapons/arccw/ur_aw/ur_aw_parts_m" + + "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$nocull" "1" + "$halflambert" "1" + +// map interp + "$color2" "[0.42 0.42 0.43]" // vector -- rgb tinting of the basetexture + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + +// phong (convar: mat_phong "bool") + "$phong" "1" // bool -- phong enabler, have this on 1 if you have a central neural system + "$phongboost" "10" // float -- phong intensity coefficient on top of normal map's alpha (aka phong mask) + "$phongfresnelranges" "[1 4 8]" // vector -- phong fresnel ranges, default are [0 0.5 1] + "$phongalbedotint" "1" // bool -- enables basetexture tinting of the phong's color but masks it with phongexponent's green channel + +// rimlight (convar: mat_rimlight "bool") + "$rimlight" "1" // bool -- rimlight enabler, doesn't have to be on, use if needed + "$rimmask" "1" // bool -- rimlight masking through exponent's alpha channel (use alpha vtf format) + "$rimlightboost" "0.4" // float -- rimlight intensity coefficient + "$rimlightexponent" "20" // float -- rimlight exponent + +// envmap (convar: mat_specular "bool") + //"$envmap" "env_cubemap" // string -- path to envmap or envmap entity name + //"$envmaptint" "[ 0.005 0.005 0.005 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally + //"$envmaptint" "[ 0.01 0.01 0.01 ]" // vector -- rgb tinting of the envmap: all dimentions should be equal, ideally + + //"$envmapfresnel" "-0.2" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_dbs/d_izh43.vtf b/materials/models/weapons/arccw/ur_dbs/d_izh43.vtf new file mode 100644 index 0000000..5ca8d25 --- /dev/null +++ b/materials/models/weapons/arccw/ur_dbs/d_izh43.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a53caca19bdde594cc26f570d5107b40886baf8876c652ecd9f514c6be6b34b9 +size 2097376 diff --git a/materials/models/weapons/arccw/ur_dbs/exp_izh43.vtf b/materials/models/weapons/arccw/ur_dbs/exp_izh43.vtf new file mode 100644 index 0000000..875689a --- /dev/null +++ b/materials/models/weapons/arccw/ur_dbs/exp_izh43.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8cc7e6bd67c2f1bfd9709eb57b9c37b04450fa6bd253f18b6d5a6c8a070a8cde +size 699272 diff --git a/materials/models/weapons/arccw/ur_dbs/izh43.vmt b/materials/models/weapons/arccw/ur_dbs/izh43.vmt new file mode 100644 index 0000000..2752149 --- /dev/null +++ b/materials/models/weapons/arccw/ur_dbs/izh43.vmt @@ -0,0 +1,29 @@ +"Vertexlitgeneric" +{ + "$basetexture" "models\weapons\arccw\ur_dbs\d_izh43" + "$bumpmap" "models\weapons\arccw\ur_dbs\n_izh43" + $phongexponenttexture "models\weapons\arccw\ur_dbs\exp_izh43" + + "$basealphaenvmapmask" 1 + "$color2" "[0.92 0.92 0.92]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + + + "$blendTintByBaseAlpha" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ud_m16\stalol\m16a2_roughness" + "$phongboost" "30" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$envmap" "env_cubemap" + "$envmaptint" "[.01 .01 .008]" + // if you have modern warfare base installed will be little cooler + "Proxies" + { + "MwEnvMapTint" + { + "min" "0.001" + "max" "0.01" + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_dbs/izh43_wood.vmt b/materials/models/weapons/arccw/ur_dbs/izh43_wood.vmt new file mode 100644 index 0000000..d57a718 --- /dev/null +++ b/materials/models/weapons/arccw/ur_dbs/izh43_wood.vmt @@ -0,0 +1,16 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_dbs\d_izh43" + "$bumpmap" "models\weapons\arccw\ur_dbs\n_izh43" + "$color2" "[0.94 0.99 1.5]" + + "$phong" "1" + "$phongalbedotint" "1" + + "$phongtint" "[.8 .8 .9]" + "$phongexponent" "10" + "$phongboost" "0.2" + "$phongfresnelranges" "[1 2.5 7]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_dbs/n_izh43.vtf b/materials/models/weapons/arccw/ur_dbs/n_izh43.vtf new file mode 100644 index 0000000..3a844be --- /dev/null +++ b/materials/models/weapons/arccw/ur_dbs/n_izh43.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:046cd3f63ad3f416931ca8c8029aecddb80948a61873ec22eb6acbe841396314 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_base.vmt b/materials/models/weapons/arccw/ur_deagle/annihilator_base.vmt new file mode 100644 index 0000000..f37de7e --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_base.vmt @@ -0,0 +1,31 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/annihilator_base_d" + "$bumpmap" "models/weapons/arccw/ur_deagle/annihilator_base_n" + "$color2" "[0.85 0.85 0.85]" + "$phong" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_gold" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongboost" "19" + "$phongexponent" "59" + "$phongfresnelranges" "[1 0.5 3]" + "$phongtint" "[1.6 1.25 1]" + "$halflambert" "1" + + + "$normalmapalphaenvmapmask" 1 + + $envmap "env_cubemap" + "$envmaptint" "[0.4 0.37 0.18]" + $envmapfresnel "1" + + $nocull 1 + "Proxies" + { + "MwEnvMapTint" + { + "min" "0.01" + "max" "0.4" + } + } +} + diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_base_d.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_base_d.vtf new file mode 100644 index 0000000..0012622 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_base_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b16c6402e3241a2c4303a5906464deae555a18d61d06368975d3315b23091cf +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_base_n.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_base_n.vtf new file mode 100644 index 0000000..7fd0386 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_base_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0b8255728388f9b736983ae6c2e175fa120ff6e3b5a49cb9f697b2068e30471 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide.vmt b/materials/models/weapons/arccw/ur_deagle/annihilator_slide.vmt new file mode 100644 index 0000000..201b1c0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/annihilator_slide_d" + "$bumpmap" "models/weapons/arccw/ur_deagle/annihilator_slide_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[0.763 0.765 0.74]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/annihilator_slide_shiny" + "$phongboost" "3.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.69 4.20 0.8008135]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black.vmt b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black.vmt new file mode 100644 index 0000000..3c6b445 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/annihilator_slide_d" + "$bumpmap" "models/weapons/arccw/ur_deagle/annihilator_slide_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[0.29 0.3 0.29]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/annihilator_slide_shiny" + "$phongboost" "0.25" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.03 0.03 0.03]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black_d.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black_d.vtf new file mode 100644 index 0000000..a10e97b --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_black_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d8061cabfaf9903565dee193edbaf6d51d6b3bb8c5aec18ad0c94047c7f234f +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_chrome.vmt b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_chrome.vmt new file mode 100644 index 0000000..17be3c0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_chrome.vmt @@ -0,0 +1,32 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/annihilator_slide_d" + "$bumpmap" "models/weapons/arccw/ur_deagle/annihilator_slide_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[0.57 0.65 0.7]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_shiny" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/annihilator_slide_shiny" + "$phongboost" "2.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[.95 .95 .95]" + + "$nocull" "1" + + "Proxies" + { + "MwEnvMapTint" + { + "min" "0.01" + "max" "0.95" + } + } +} + diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_d.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_d.vtf new file mode 100644 index 0000000..10423bf --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:013552d14e7346f12b3a14dae0662e3618f55036e77730b98092c84dafb05f6f +size 1398320 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold.vmt b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold.vmt new file mode 100644 index 0000000..05a0898 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/annihilator_slide_d" + "$bumpmap" "models/weapons/arccw/ur_deagle/annihilator_slide_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[0.9 0.85 0.45]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_gold" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/annihilator_slide_shiny" + "$phongboost" "2.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmaptint" "[0.225 0.25 0.15]" + + "$nocull" "1" +} + diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold_d.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold_d.vtf new file mode 100644 index 0000000..01b7cdb --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_gold_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:834cf33ea84d73865798167220e6cfadb62eab04aaef4117fc830089dfd3b48b +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_n.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_n.vtf new file mode 100644 index 0000000..5305c4f --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c99694eb95381b35b7ebeff53a937c02d272874df0dfafc0ae5a4822b043a1a9 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/annihilator_slide_shiny.vtf b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_shiny.vtf new file mode 100644 index 0000000..189c606 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/annihilator_slide_shiny.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc90e6f4b7fd39d3ef0215d95704fa0cbdcfb8887052e0f348f81eab69499bf1 +size 699272 diff --git a/materials/models/weapons/arccw/ur_deagle/clip.vmt b/materials/models/weapons/arccw/ur_deagle/clip.vmt new file mode 100644 index 0000000..cd28aa2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/clip.vmt @@ -0,0 +1,21 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/clip_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/clip_n" + "$normalmapalphaenvmapmask" 1 + + "$phong" "1" + "$phongexponent" "15" + "$phongboost" "2" + "$phongalbedotint" "1" + "$phongfresnelranges" "[.6 1 2]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.35 0.37]" + + "$ambientocclusion" "1" + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/clip_c.vtf b/materials/models/weapons/arccw/ur_deagle/clip_c.vtf new file mode 100644 index 0000000..4cc236f --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/clip_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f186822a0530ba4f56bbc8d968773335cf17bd498fb8406927ba27b4f387703a +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/clip_n.vtf b/materials/models/weapons/arccw/ur_deagle/clip_n.vtf new file mode 100644 index 0000000..bfdbd63 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/clip_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:245d1c18c2eb878f5281ada43bc76089b0edff5bbdf2d9d5346807bec6541678 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle.vmt b/materials/models/weapons/arccw/ur_deagle/deagle.vmt new file mode 100644 index 0000000..8e7616d --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/deagle_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.15 1.08 1]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/deagle_e" + "$phongboost" "3.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.69 4.20 0.8008135]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_black.vmt b/materials/models/weapons/arccw/ur_deagle/deagle_black.vmt new file mode 100644 index 0000000..61f9eef --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_black.vmt @@ -0,0 +1,22 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/deagle_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n" + "$color2" "[0.5 0.48 0.45]" + "$normalmapalphaenvmapmask" 1 + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/deagle_e" + "$phongboost" "0.7" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0 0 0]" + "$halflambert" "1" + + //"$envmap" "env_cubemap" + //"$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + //"$envmaptint" "[0.1 0.1 0.1]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_black_c.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_black_c.vtf new file mode 100644 index 0000000..b3d5a53 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_black_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bad073345d368759893a7ddb2c0953899cbe6553e48177afbe8d25c324223e91 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_c.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_c.vtf new file mode 100644 index 0000000..28102f3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd34f59ab31e93e0a22dc15c29e6e7becea900d26f0ccd62352b6d96266245f3 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_chrome.vmt b/materials/models/weapons/arccw/ur_deagle/deagle_chrome.vmt new file mode 100644 index 0000000..90ed7d6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_chrome.vmt @@ -0,0 +1,32 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/deagle_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.0 1.0 1.0]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_shiny" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/deagle_e_shine" + "$phongboost" "2.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[.95 .95 .95]" + + "$nocull" "1" + + // if you have modern warfare base installed will be little cooler + "Proxies" + { + "MwEnvMapTint" + { + "min" "0.01" + "max" "0.95" + } + } +} diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_e.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_e.vtf new file mode 100644 index 0000000..fb1808c --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f0b3932d8e1f2f7b56bb9e9acf2080d0ed80bdcad84a04ae4203f9f14cd4067 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_e_shine.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_e_shine.vtf new file mode 100644 index 0000000..3b603ba --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_e_shine.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6036fa58218683c4c4b5cf2ceb22d0690789488920d9dfd0dffc1ba4c295bab1 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_gold.vmt b/materials/models/weapons/arccw/ur_deagle/deagle_gold.vmt new file mode 100644 index 0000000..9a1d450 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_gold.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/deagle_c" + "$bumpmap" "models/weapons/arccw/ur_deagle/deagle_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.95 1.45 0.2]" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_gold" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + + + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/deagle_e_shine" + "$phongboost" "6.75" + "$phongfresnelranges" "[1 0.5 3]" + "$phongtint" "[1.6 1.25 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.65 0.40 0.15]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_gold_c.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_gold_c.vtf new file mode 100644 index 0000000..4f61abb --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_gold_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f805f9d8f70ef4d06b97a71cbb9d347528393476854625a9a780d65ed7b4dc0 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_n.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_n.vtf new file mode 100644 index 0000000..39ceb2c --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc9e1538eb98efc38b3e39500f11ec63255ede48fc427cdb62cb73b3433904e4 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_plastic.vmt b/materials/models/weapons/arccw/ur_deagle/deagle_plastic.vmt new file mode 100644 index 0000000..1f664c0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_plastic.vmt @@ -0,0 +1,16 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/deagle_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n" + "$normalmapalphaenvmapmask" 1 + + "$phong" "1" + "$phongexponent" "4" + "$phongboost" "1" + "$phongalbedotint" "1" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$nocull" "1" + $color2 "[0.8 0.8 0.8]" +} diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_wood.vmt b/materials/models/weapons/arccw/ur_deagle/deagle_wood.vmt new file mode 100644 index 0000000..8d1e196 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_wood.vmt @@ -0,0 +1,21 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/deagle_wood_c" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_wood_n" + "$normalmapalphaenvmapmask" 1 + + "$phong" "1" + "$phongexponent" "4" + "$phongboost" "1" + "$phongalbedotint" "1" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.12 0.10 0.13]" + + "$nocull" "1" + //$color2 "[2 2 2]" +} diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_wood_c.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_wood_c.vtf new file mode 100644 index 0000000..37b4daa --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_wood_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf71d5d4116c482f84a8fce99ab3ef5d020338898a82234607f150aafe2753b8 +size 699272 diff --git a/materials/models/weapons/arccw/ur_deagle/deagle_wood_n.vtf b/materials/models/weapons/arccw/ur_deagle/deagle_wood_n.vtf new file mode 100644 index 0000000..2fe09b9 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/deagle_wood_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e80793d3485d4dbf96c68fc304ead618c88f8de36af6b52c98f8e2e82ac327e0 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vmt b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vmt new file mode 100644 index 0000000..974082a --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vmt @@ -0,0 +1,16 @@ +"VertexLitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/decho_v2_grip" + "$bumpmap" "models\weapons\arccw\ur_deagle/decho_v2_grip_n" + + "$phong" "1" + "$phongexponent" "3" + "$phongalbedotint" "1" + "$phongboost" "0.15" + "$phongfresnelranges" "[1 1 1]" + "$phongdisablehalflambert" "1" + + "$halflambert" "0" + "$nodecal" "0" + "$ambientocclusion" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vtf b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vtf new file mode 100644 index 0000000..36d519c --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:893c5788477cb076fa5b1989cfacc484ae555cc410c84b6c3f67ecfb024e447a +size 699288 diff --git a/materials/models/weapons/arccw/ur_deagle/decho_v2_grip_n.vtf b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip_n.vtf new file mode 100644 index 0000000..61cc38b --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/decho_v2_grip_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7fcf754aec6476673a9c932603f0ba875f3068e66779bcc49b39011d4e97088c +size 1398336 diff --git a/materials/models/weapons/arccw/ur_deagle/griptape02.vmt b/materials/models/weapons/arccw/ur_deagle/griptape02.vmt new file mode 100644 index 0000000..ce5d75e --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/griptape02.vmt @@ -0,0 +1,16 @@ +"VertexLitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/griptape02" + "$bumpmap" "models\weapons\arccw\ur_deagle/griptape02_n" + + "$phong" "1" + "$phongexponent" "3" + "$phongalbedotint" "1" + "$phongboost" "0.15" + "$phongfresnelranges" "[1 1 1]" + "$phongdisablehalflambert" "1" + + "$halflambert" "0" + "$nodecal" "0" + "$ambientocclusion" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/griptape02.vtf b/materials/models/weapons/arccw/ur_deagle/griptape02.vtf new file mode 100644 index 0000000..e412c01 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/griptape02.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4df8c6f8555224ac9b57d3b417a9e7b25be66bf15e7e4382dd81b91219b724f7 +size 175000 diff --git a/materials/models/weapons/arccw/ur_deagle/griptape02_n.vtf b/materials/models/weapons/arccw/ur_deagle/griptape02_n.vtf new file mode 100644 index 0000000..c5cfbc4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/griptape02_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea2919ec815434c1b1c3a797a5c662987c1877c908e69299846e001d7b1e4d32 +size 349760 diff --git a/materials/models/weapons/arccw/ur_deagle/sex.vmt b/materials/models/weapons/arccw/ur_deagle/sex.vmt new file mode 100644 index 0000000..9b4c1aa --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/sex.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_deagle/sex" + "$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.15 1.08 1]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_deagle/deagle_e" + "$phongboost" "0.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.69 4.20 0.8008135]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_deagle/sex.vtf b/materials/models/weapons/arccw/ur_deagle/sex.vtf new file mode 100644 index 0000000..8f179f5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/sex.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b0e79ee916ff4460dd2bd30f7c3bc984f585888544aebf8ef273e2836882f32 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_deagle/shell.vtf b/materials/models/weapons/arccw/ur_deagle/shell.vtf new file mode 100644 index 0000000..54709ec --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/shell.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a75f725a5a38adb92987d9494dc090d40c57058af6bc90699c862c99f6acbeda +size 349760 diff --git a/materials/models/weapons/arccw/ur_deagle/shell_n.vtf b/materials/models/weapons/arccw/ur_deagle/shell_n.vtf new file mode 100644 index 0000000..c5fee19 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/shell_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:46c6eec592f0c68f8c7315de190ca7216c43d940295ffa541c66a6c0a21bc5b3 +size 262352 diff --git a/materials/models/weapons/arccw/ur_deagle/shell_standard.vmt b/materials/models/weapons/arccw/ur_deagle/shell_standard.vmt new file mode 100644 index 0000000..7cfb2c5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/shell_standard.vmt @@ -0,0 +1,19 @@ +VertexLitGeneric +{ +$baseTexture "models\weapons\arccw\ur_deagle/shell" +$bumpmap "models\weapons\arccw\ur_deagle/shell_n" +$phong 1 +$phongboost 12 +$phongexponent 35 +$phongfresnelranges "[0.05 0.5 1]" +$blendtintbybasealpha 1 +$color2 "[1 1 1]" + +Proxies +{ + UC_ShellColor + { + } +} + +} diff --git a/materials/models/weapons/arccw/ur_deagle/tritium.vmt b/materials/models/weapons/arccw/ur_deagle/tritium.vmt new file mode 100644 index 0000000..09abf92 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/tritium.vmt @@ -0,0 +1,6 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_deagle/tritium_c" + + "$selfillum" "1" +} diff --git a/materials/models/weapons/arccw/ur_deagle/tritium_c.vtf b/materials/models/weapons/arccw/ur_deagle/tritium_c.vtf new file mode 100644 index 0000000..e8a3bd3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_deagle/tritium_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0e80459d349185cf613fdedf8ab8bf4453dea9ca372442f836ee283b1d262a3 +size 22080 diff --git a/materials/models/weapons/arccw/ur_g3/g3_a_custom.vtf b/materials/models/weapons/arccw/ur_g3/g3_a_custom.vtf new file mode 100644 index 0000000..c999a01 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_a_custom.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:432fd75c83a78353d318d6774f8a4e851e9329ca3194567366988876209e2c25 +size 11185008 diff --git a/materials/models/weapons/arccw/ur_g3/g3_a_wood.vtf b/materials/models/weapons/arccw/ur_g3/g3_a_wood.vtf new file mode 100644 index 0000000..3de5ea8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_a_wood.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d1c3b66de59dec5061060a90fba884c2710fd0df773637f76174aae66d25e41 +size 5592584 diff --git a/materials/models/weapons/arccw/ur_g3/g3_bayonet_a.vtf b/materials/models/weapons/arccw/ur_g3/g3_bayonet_a.vtf new file mode 100644 index 0000000..d2a4494 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_bayonet_a.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b27e54d3c88fbddf6c3036de83305889881945a29c0357b00b1734040dce6af +size 131280 diff --git a/materials/models/weapons/arccw/ur_g3/g3_bayonet_m.vtf b/materials/models/weapons/arccw/ur_g3/g3_bayonet_m.vtf new file mode 100644 index 0000000..ebc668d --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_bayonet_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:94680f275f08a9454df3da34119f053369143868d564ae08797a3d1e0635fa0e +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/g3_bayonet_n.vtf b/materials/models/weapons/arccw/ur_g3/g3_bayonet_n.vtf new file mode 100644 index 0000000..c63a8c4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_bayonet_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e94b164e0de4a6786244e6329561954efce26e3ce217621e3dd460064926005a +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/g3_drum_a.vtf b/materials/models/weapons/arccw/ur_g3/g3_drum_a.vtf new file mode 100644 index 0000000..5cb35a1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_drum_a.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9e57a726b13ef42d49815421313f7035acbae6c6fd411d62aa00aec60413946 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_g3/g3_drum_m.vtf b/materials/models/weapons/arccw/ur_g3/g3_drum_m.vtf new file mode 100644 index 0000000..fc1f8f1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_drum_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:829a34a8750f939cd07bb1cc72412bef371dbeede321ddca754e8c780841befb +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/g3_drum_n.vtf b/materials/models/weapons/arccw/ur_g3/g3_drum_n.vtf new file mode 100644 index 0000000..dacf9de --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_drum_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c569c592c267877900ae83720cbe64a5946e08b39930a2641d31e2404e317f90 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_g3/g3_m.vtf b/materials/models/weapons/arccw/ur_g3/g3_m.vtf new file mode 100644 index 0000000..76a31fc --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fdb91ae9d5210dfa8146e88e6b3ccf4a002c672d1d95a2ad59746823b13324bb +size 8388752 diff --git a/materials/models/weapons/arccw/ur_g3/g3_mount.vmt b/materials/models/weapons/arccw/ur_g3/g3_mount.vmt new file mode 100644 index 0000000..0d77802 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_mount.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$color" "[1.25 1.25 1.25]" + $basetexture "models\weapons\arccw\ur_g3\g3_mount_d" + $bumpmap "models\weapons\arccw\ur_g3\g3_mount_n" + $phongexponenttexture "models\weapons\arccw\ur_g3\g3_mount_e" + + $normalmapalphaenvmapmask 1 + $normalmapalphaphongmask 1 + + $envmap env_cubemap + $envmaptint "[0.04 0.05 0.057]" + $envmapfresnel 1 + + $phong 1 + $phongboost 5.2 + $phongfresnelranges "[0.05 0.5 1]" + $phongtint "[ 1 1 1 ]" + + $rimlight 1 + $rimlightboost 0.4 + $rimlightexponent 100 + $rimmask 1 +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/g3_mount_d.vtf b/materials/models/weapons/arccw/ur_g3/g3_mount_d.vtf new file mode 100644 index 0000000..35175e8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_mount_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b995ec8f19e7f26f6c87d59652cbb6caafcb6a52864181ee8f29adffcbbe3f65 +size 524496 diff --git a/materials/models/weapons/arccw/ur_g3/g3_mount_e.vtf b/materials/models/weapons/arccw/ur_g3/g3_mount_e.vtf new file mode 100644 index 0000000..3505e71 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_mount_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:175811d427e1ea839c0c375c932031f54530640b5830c2d4881c1200e07a3752 +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/g3_mount_n.vtf b/materials/models/weapons/arccw/ur_g3/g3_mount_n.vtf new file mode 100644 index 0000000..432648c --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_mount_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a64a58ce0b264716e33b3e5a338b448161cfe341a1fc640ed6eebe18130b9e3a +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/g3_n.vtf b/materials/models/weapons/arccw/ur_g3/g3_n.vtf new file mode 100644 index 0000000..ed5c478 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5414a5c17ada77011fb0c3ccfd083b7881dfdee9e886b3f2410353d6eaa8da03 +size 8388752 diff --git a/materials/models/weapons/arccw/ur_g3/g3_scope.vmt b/materials/models/weapons/arccw/ur_g3/g3_scope.vmt new file mode 100644 index 0000000..7e12a7e --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_scope.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\g3_scope_color" + "$bumpmap" "models\weapons\arccw\ur_g3\g3_scope_normals" + "$normalmapalphaenvmapmask" 1 + "$color2" "[0.8 0.8 0.8]" + + "$phong" "1" + "$phongboost" "10" + "$phongexponent" "45" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.0025 0.0025 0.0025]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/g3_scope_color.vtf b/materials/models/weapons/arccw/ur_g3/g3_scope_color.vtf new file mode 100644 index 0000000..12b1693 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_scope_color.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ded3f24e1334981720e1298344d7cc287f1cf21644430836854b13470e03bac1 +size 524496 diff --git a/materials/models/weapons/arccw/ur_g3/g3_scope_normals.vtf b/materials/models/weapons/arccw/ur_g3/g3_scope_normals.vtf new file mode 100644 index 0000000..11a88cf --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_scope_normals.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2ed7f75d397607fed917c9b9e2885132ee6374fef9e95d4d613ae9d9c501332 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/g3_shorts_a_custom.vtf b/materials/models/weapons/arccw/ur_g3/g3_shorts_a_custom.vtf new file mode 100644 index 0000000..16d4e0b --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_shorts_a_custom.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b87a529d8abbc5cd677006a53befe8ae222ebb62f2a979ddd1f18e31d6915c57 +size 1398352 diff --git a/materials/models/weapons/arccw/ur_g3/g3_shorts_m.vtf b/materials/models/weapons/arccw/ur_g3/g3_shorts_m.vtf new file mode 100644 index 0000000..de33710 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_shorts_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:649158b644bc97fd298352692ba5dfa3b2c8acbba95d086a44877085c95af363 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/g3_shorts_n.vtf b/materials/models/weapons/arccw/ur_g3/g3_shorts_n.vtf new file mode 100644 index 0000000..3d35907 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/g3_shorts_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c1e2581cc0a1cc6c368c62b42783fba2d7b397a12d90c8c445c857adc6f72f47 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/hk33_d.vtf b/materials/models/weapons/arccw/ur_g3/hk33_d.vtf new file mode 100644 index 0000000..33c2e8a --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/hk33_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf1b7b6deaa948bc9e6d852dea430cd8f26c9bb7d1c461512f131ae8da38d4df +size 524496 diff --git a/materials/models/weapons/arccw/ur_g3/hk33_g.vtf b/materials/models/weapons/arccw/ur_g3/hk33_g.vtf new file mode 100644 index 0000000..cd6616c --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/hk33_g.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b49bb6cbcd8d9d8bbf81cf0b2bfbe2449bf14ece3ee4436b13d185a369b01ce2 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/hk33_n.vtf b/materials/models/weapons/arccw/ur_g3/hk33_n.vtf new file mode 100644 index 0000000..6b14bde --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/hk33_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e27ce7dfa31edf5f300079eebf2ee0976b51792ef73202d1e306a176d3b8d5f1 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/hk33_occlusiondiffuse.vmt b/materials/models/weapons/arccw/ur_g3/hk33_occlusiondiffuse.vmt new file mode 100644 index 0000000..4eb334f --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/hk33_occlusiondiffuse.vmt @@ -0,0 +1,43 @@ + // PLACEHOLDER COPIED FROM gamebabana + + +"Vertexlitgeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\\hk33_d" + "$bumpmap" "models\weapons\arccw\ur_g3\hk33_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\hk33_g" + + "$envmap" "env_cubemap" + "$color2" "[1.7 1.7 1.7]" + "$nocull" "1" + "$basemapalphaenvmapmask" "1" + "$normalmapalphaphongmask" "1" + + "$envmaptint" "[0.02 0.02 0.02]" + "$envmapfresnel" "1" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + + "$phong" "1" + "$phongboost" "255" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.9 0.9 1]" + + //"$basetexture" "models\weapons\hk33\hk33_d" + //"$bumpmap" "models\weapons\hk33\hk33_n" + + + // PHONG SHADING + //$phong 1 + //$phongboost 0.2 + //$phongfresnelranges "[2 4 6]" + //$phongexponenttexture "models\weapons\hk33\v_models\hk33_g" + //$phongexponent 40 + //$phongalbedotint 1 + //$phongalbedoboost 48 + //$normalmapalphaphongmask 1 + + // ENVIRONMENT REFLECTION + //"$envmaptint" "[0.1 0.1 0.1]" + //"$normalmapalphaenvmapmask" 1 + //"$envmapfresnel" "0.7" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/lens.vtf b/materials/models/weapons/arccw/ur_g3/lens.vtf new file mode 100644 index 0000000..fc519c6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/lens.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:743f8373f194971b0e1f6281f132ee778d4d695df22bcd41330e3bcda36932be +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/lens_b.vtf b/materials/models/weapons/arccw/ur_g3/lens_b.vtf new file mode 100644 index 0000000..654f86f --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/lens_b.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e80e4b6edc61b37707c43f277828d894a2c0da694aed1539d49822c5be7683a1 +size 262352 diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3_drummag.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3_drummag.vmt new file mode 100644 index 0000000..32bf6bd --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3_drummag.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_drum_a" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_drum_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_drum_m" + + "$color2" "[3 3 3]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "1" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.2 1.4 7.0]" + "$halflambert" "1" + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3_shorts.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts.vmt new file mode 100644 index 0000000..9691509 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_shorts_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_shorts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_shorts_m" + + "$color2" "[0.27 0.27 0.28]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$phongtint" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.008 0.008 0.008]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_custom.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_custom.vmt new file mode 100644 index 0000000..3c107ba --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_custom.vmt @@ -0,0 +1,34 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_shorts_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_shorts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_shorts_m" + + "$color2" "[1 1 1]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$phongtint" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.008 0.008 0.008]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" + + "$blendtintcoloroverbase" "-0.05" + Proxies { + UC_Weapon_Color1 { + resultVar $color2 + myVariable $color + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_olive.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_olive.vmt new file mode 100644 index 0000000..4f85659 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_olive.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_shorts_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_shorts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_shorts_m" + + "$color2" "[0.43 0.43 0.345]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$phongtint" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.008 0.008 0.008]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_tan.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_tan.vmt new file mode 100644 index 0000000..76e0646 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3_shorts_tan.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_shorts_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_shorts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_shorts_m" + + "$color2" "[0.666 0.51 0.357]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$phongtint" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.008 0.008 0.008]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3bayonet.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3bayonet.vmt new file mode 100644 index 0000000..9b4c874 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3bayonet.vmt @@ -0,0 +1,25 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_bayonet_a" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_bayonet_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_bayonet_m" + + "$color2" "[0.86 0.86 0.86]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$phongtint" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.05 0.05 0.05]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3family.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3family.vmt new file mode 100644 index 0000000..7de9a54 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3family.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_m" + + "$color2" "[0.2 0.2 0.2]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.01 0.01 0.01]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3family_custom.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3family_custom.vmt new file mode 100644 index 0000000..6ae469c --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3family_custom.vmt @@ -0,0 +1,34 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_m" + + "$color2" "[1 1 1]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.01 0.01 0.01]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" + + "$blendtintcoloroverbase" "-0.05" + Proxies { + UC_Weapon_Color1 { + resultVar $color2 + myVariable $color + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3family_olive.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3family_olive.vmt new file mode 100644 index 0000000..5114e93 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3family_olive.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_m" + + "$color2" "[0.35 0.355 0.25]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.01 0.01 0.01]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3family_tan.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3family_tan.vmt new file mode 100644 index 0000000..6e56eb3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3family_tan.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_a_custom" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_m" + + "$color2" "[0.5 0.435 0.325]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.01 0.01 0.01]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/mi_g3family_wood.vmt b/materials/models/weapons/arccw/ur_g3/mi_g3family_wood.vmt new file mode 100644 index 0000000..2c64efe --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/mi_g3family_wood.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_g3\G3_a_wood" + "$bumpmap" "models\weapons\arccw\ur_g3\G3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_g3\G3_m" + + "$color2" "[1 1 1]" + "$blendTintByBaseAlpha" "1" // bool -- uses base texture's alpha channel to mask color2's effect + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "10" + "$phongalbedotint" "1" + "$phongtint" "[0.5 0.5 0.5]" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.01 0.01 0.01]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_g3/psg1_d.vtf b/materials/models/weapons/arccw/ur_g3/psg1_d.vtf new file mode 100644 index 0000000..941a6ba --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06a8c8e9f34c1a53fd4582f48fd5cae2592c23fddd772c71244e84884474f41a +size 2097360 diff --git a/materials/models/weapons/arccw/ur_g3/psg1_e.vtf b/materials/models/weapons/arccw/ur_g3/psg1_e.vtf new file mode 100644 index 0000000..cfcb56d --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2bd61c9d44d7a8618c76f44f1cd3689e79a3ebab5d07068e19e49ea174ff0b87 +size 2097296 diff --git a/materials/models/weapons/arccw/ur_g3/psg1_main.vmt b/materials/models/weapons/arccw/ur_g3/psg1_main.vmt new file mode 100644 index 0000000..2610c89 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_main.vmt @@ -0,0 +1,25 @@ +"VertexLitGeneric" +{ + + "$basetexture" "models\weapons\arccw\ur_g3\psg1_d" + "$bumpmap" "models\weapons\arccw\ur_g3\psg1_n" + "$color2" "[0.55 0.55 0.55]" + "$phong" 1 + "$phongboost" 0.07 + "$phongexponenttexture" "models\weapons\arccw\ur_g3\psg1_e" + "$phongfresnelranges" "[65 70 60]" + "$phongtint" "[.8 .8 1]" + "$phongalbedotint" 1 + "$phongalbedoboost" 65 + "$normalmappalphaenvmapmask" 1 + + + "$envmap" "env_cubemap" + "$envmapfresnel" 0.04 + "$envmaptint" "[.002 .002 .002]" + + + "$rimlight" 1 + "$rimlightboost" 1 + "$rimmask" 1 +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/psg1_n.vtf b/materials/models/weapons/arccw/ur_g3/psg1_n.vtf new file mode 100644 index 0000000..4f4a4de --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83fb4fa847952b7109f6fedca5a2dd9b8a9175afa475c31fff9b2127c4d2544a +size 4194512 diff --git a/materials/models/weapons/arccw/ur_g3/psg1_scope.vmt b/materials/models/weapons/arccw/ur_g3/psg1_scope.vmt new file mode 100644 index 0000000..c569fb4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_scope.vmt @@ -0,0 +1,25 @@ +"VertexLitGeneric" +{ + + "$basetexture" "models\weapons\arccw\ur_g3\psg_scope_d" + "$bumpmap" "models\weapons\arccw\ur_g3\psg_scope_n" + "$color2" "[0.55 0.55 0.55]" + "$phong" 1 + "$phongboost" 0.07 + "$phongexponenttexture" "models\weapons\arccw\ur_g3\psg_scope_e" + "$phongfresnelranges" "[60 70 60]" + "$phongalbedotint" 1 + "$phongalbedoboost" 65 + "$normalmapalphaenvmapmask" 1 + "$envmap" "env_cubemap" + "$envmapfresnel" 0.02 + "$envmaptint" "[.02 .02 .02]" + + + "$nocull" 1 + + + "$rimlight" 1 + "$rimlightboost" 1 + "$rimmask" 1 +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/psg1_scopelens.vmt b/materials/models/weapons/arccw/ur_g3/psg1_scopelens.vmt new file mode 100644 index 0000000..591d837 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg1_scopelens.vmt @@ -0,0 +1,26 @@ + // PLACEHOLDER COPIED FROM L4D2 WORSHOP + + +"VertexLitGeneric" +{ + + "$basetexture" "models\weapons\arccw\ur_g3\lens" + "$bumpmap" "models\weapons\arccw\ur_g3\lens_b" + "$envmap" "env_cubemap" + "$envmapmask" "models\weapons\arccw\ur_g3\lens" + "$envmapfresnel" 1 + "$envmaptint" "[.005 .005 .005]" + + "$phong" 1 + "$phongboost" 0.3 + "$normalmapalphaphongmask" 1 + "$phongexponent" 128 + "$phongfresnelranges" "[54 65 82]" + "$phongalbedotint" 1 + + + "$rimlight" 1 + "$rimlightexponent" 2 + "$rimlightboost" 15 + +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_g3/psg_scope_d.vtf b/materials/models/weapons/arccw/ur_g3/psg_scope_d.vtf new file mode 100644 index 0000000..3668ef6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg_scope_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6965fa13b4928ff308997a9a148499b90ec2a984afa93a7423ffe11ecd213a0 +size 2097360 diff --git a/materials/models/weapons/arccw/ur_g3/psg_scope_e.vtf b/materials/models/weapons/arccw/ur_g3/psg_scope_e.vtf new file mode 100644 index 0000000..bf2b462 --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg_scope_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ae04adaf6b470d020525ebeaf43b77df6609089911b03caccfff7751351ff44 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_g3/psg_scope_n.vtf b/materials/models/weapons/arccw/ur_g3/psg_scope_n.vtf new file mode 100644 index 0000000..63462ae --- /dev/null +++ b/materials/models/weapons/arccw/ur_g3/psg_scope_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d40580db81c6105b046bfd34d8869455e650502fd0d52af1800b27442fd060c +size 1048784 diff --git a/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_c.vtf b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_c.vtf new file mode 100644 index 0000000..6a1a9ba --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e249544a2652c3d9c4cf693f253283f90d720f02f9f17fbd7bbe6fa8f7821630 +size 131280 diff --git a/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_e.vtf b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_e.vtf new file mode 100644 index 0000000..bd311b5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e7770c13b395d48a63ab259d35759df367adcbf5c6be988fecc2bc64c49c9a5d +size 262352 diff --git a/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_n.vtf b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_n.vtf new file mode 100644 index 0000000..7e60b72 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/1911skelly_trigger_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9c55d5801c051df70d7bc504fcbeedee9012f8bc60857023011b6d498859ffb +size 262352 diff --git a/materials/models/weapons/arccw/ur_m1911/alisd_hammer_c.vtf b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_c.vtf new file mode 100644 index 0000000..4b9b3b6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:836fa21522cfdf053ed20b09fe8462eecc802e794fc8a40a1cafb5e974e60c18 +size 131280 diff --git a/materials/models/weapons/arccw/ur_m1911/alisd_hammer_e.vtf b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_e.vtf new file mode 100644 index 0000000..603f014 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68248485599f34f3099ed4c30474fc1773b30479357d9510031ea15b76866208 +size 262352 diff --git a/materials/models/weapons/arccw/ur_m1911/alisd_hammer_n.vtf b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_n.vtf new file mode 100644 index 0000000..d47b3d2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alisd_hammer_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:525b2c19782d4970acf170f025cef2b910ac6f691f5b1a759248e6b7162e2f20 +size 262352 diff --git a/materials/models/weapons/arccw/ur_m1911/alsidmaterial_c.vtf b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_c.vtf new file mode 100644 index 0000000..76e1fd4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:05f030e04d24edd8facc1a187fe29e3275f20fc9df61fc3bbcf350a610aa0527 +size 2097360 diff --git a/materials/models/weapons/arccw/ur_m1911/alsidmaterial_e.vtf b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_e.vtf new file mode 100644 index 0000000..d3a7e5d --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c728da65f9e3cbb672af49817f534caf3acebbb26e1569e92e795524bafb07ec +size 4194512 diff --git a/materials/models/weapons/arccw/ur_m1911/alsidmaterial_n.vtf b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_n.vtf new file mode 100644 index 0000000..697e26f --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/alsidmaterial_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10cee43f903191a51a8f6fa8ff0e7a48abea5506a2625e4acde0c7583a9f4252 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_c.vtf b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_c.vtf new file mode 100644 index 0000000..b39d0ae --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5a7c87e045aa929df362689f0f7d404a3e4a2eaaa45004867ff87fa821b937a2 +size 2097360 diff --git a/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_e.vtf b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_e.vtf new file mode 100644 index 0000000..84e0468 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4852aacc619761d47bc1964a5821a2cfb691d14e428945b446fe0658f3e34a66 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_n.vtf b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_n.vtf new file mode 100644 index 0000000..70cb73e --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/c1911exploded_default_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea4cd46b055fcbeef58667ef729fa90584f4e765c6fb05dfd3d5c01d57fa07b8 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_m1911/frame_custom.vtf b/materials/models/weapons/arccw/ur_m1911/frame_custom.vtf new file mode 100644 index 0000000..d7e6b7a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/frame_custom.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1603e80b1394bd92ce9416123914d1efca35cde9abf9c234f99c1990863f357e +size 4194512 diff --git a/materials/models/weapons/arccw/ur_m1911/glow.vtf b/materials/models/weapons/arccw/ur_m1911/glow.vtf new file mode 100644 index 0000000..f9a8372 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/glow.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f296213ba2167dcbd9018febeebd735f95cff44d0e27929585612c79ec080f68 +size 8400 diff --git a/materials/models/weapons/arccw/ur_m1911/hammer_comp.vmt b/materials/models/weapons/arccw/ur_m1911/hammer_comp.vmt new file mode 100644 index 0000000..523962f --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/hammer_comp.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/alisd_hammer_c" // why is the m45 skeleton hammer named after ALISD??? ALISD doesn't even use it + "$bumpmap" "models\weapons\arccw\ur_m1911/alisd_hammer_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.1 1.1 1.1]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phong" "1" + "$phongtint" "[1 1 0.8]" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/alisd_hammer_e" + "$phongboost" "3" + "$phongalbedotint" "0" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_alsid.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_alsid.vmt new file mode 100644 index 0000000..c8741b0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_alsid.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/alsidmaterial_c" + "$bumpmap" "models\weapons\arccw\ur_m1911/alsidmaterial_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.1 1.1 1.1]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/alsidmaterial_e" + "$phongboost" "3" + "$phongalbedotint" "0" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + "$phongtint" "[1 1 0.8]" + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_exploded.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_exploded.vmt new file mode 100644 index 0000000..0c3b72a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_exploded.vmt @@ -0,0 +1,26 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_c" + "$bumpmap" "models\weapons\arccw\ur_m1911/c1911exploded_default_n" + "$normalmapalphaenvmapmask" 1 + + "$color2" "[1.55 1.6 1.6]" + + "$blendTintByBaseAlpha" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "15" + "$phong" "1" + "$phongtint" "[1 1 0.8]" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_e" + "$phongboost" "3" + "$phongalbedotint" "0" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_exploded_2.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_2.vmt new file mode 100644 index 0000000..83a78c9 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_2.vmt @@ -0,0 +1,23 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_c" + "$bumpmap" "models\weapons\arccw\ur_m1911/c1911exploded_default_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1.7 1.7 1.7]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_e" + "$phongboost" "2.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom.vmt new file mode 100644 index 0000000..7cabd2c --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom.vmt @@ -0,0 +1,32 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/frame_custom" + "$bumpmap" "models\weapons\arccw\ur_m1911/c1911exploded_default_n" + "$normalmapalphaenvmapmask" 1 + //"$color2" "[1.55 1.6 1.6]" + //"$color2" "[0.557 0.455 0.329]" + "$blendTintByBaseAlpha" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_e" + "$phongboost" "1" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" + "$blendtintcoloroverbase" "-0.15" + + Proxies { + UC_Weapon_Color2 { + resultVar $color2 + myVariable $color + } + } +} diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom2.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom2.vmt new file mode 100644 index 0000000..c1c9bb5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_custom2.vmt @@ -0,0 +1,32 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/frame_custom" + "$bumpmap" "models\weapons\arccw\ur_m1911/c1911exploded_default_n" + "$normalmapalphaenvmapmask" 1 + //"$color2" "[1.55 1.6 1.6]" + //"$color2" "[0.557 0.455 0.329]" + "$blendTintByBaseAlpha" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_e" + "$phongboost" "1" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" + "$blendtintcoloroverbase" "-0.15" + + Proxies { + UC_Weapon_Color1 { + resultVar $color2 + myVariable $color + } + } +} diff --git a/materials/models/weapons/arccw/ur_m1911/m1911_exploded_tan.vmt b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_tan.vmt new file mode 100644 index 0000000..86cb43b --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m1911_exploded_tan.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/frame_custom" + "$bumpmap" "models\weapons\arccw\ur_m1911/c1911exploded_default_n" + "$normalmapalphaenvmapmask" 1 + //"$color2" "[1.55 1.6 1.6]" + "$color2" "[0.557 0.455 0.329]" + "$blendTintByBaseAlpha" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "1" + "$phong" "1" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/c1911exploded_default_e" + "$phongboost" "1" + "$phongalbedotint" "0" + "$phongfresnelranges" "[1 1 1]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_m1911/m45_fs.vmt b/materials/models/weapons/arccw/ur_m1911/m45_fs.vmt new file mode 100644 index 0000000..17be19a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m45_fs.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "2" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.025 0.025 0.025]" + "$color2" "[1 1 1]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/m45_glow.vmt b/materials/models/weapons/arccw/ur_m1911/m45_glow.vmt new file mode 100644 index 0000000..2bbe647 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m45_glow.vmt @@ -0,0 +1,4 @@ +"UnlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/glow" +} diff --git a/materials/models/weapons/arccw/ur_m1911/m45_rs.vmt b/materials/models/weapons/arccw/ur_m1911/m45_rs.vmt new file mode 100644 index 0000000..bb93649 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m45_rs.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "2" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.025 0.025 0.025]" + "$color2" "[1 1 1]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/m45_slide.vmt b/materials/models/weapons/arccw/ur_m1911/m45_slide.vmt new file mode 100644 index 0000000..aa591c2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m45_slide.vmt @@ -0,0 +1,30 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/slide_custom" + "$bumpmap" "models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "0.4" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "models/uc/attachments/envmap_unfuck" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.025 0.025 0.025]" + + + "$color2" "[0.557 0.455 0.329]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/m45_slide_custom.vmt b/materials/models/weapons/arccw/ur_m1911/m45_slide_custom.vmt new file mode 100644 index 0000000..fcbae5a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/m45_slide_custom.vmt @@ -0,0 +1,37 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/slide_custom" + "$bumpmap" "models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "0.4" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "models/uc/attachments/envmap_unfuck" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.025 0.025 0.025]" + "$color2" "[1 1 1]" + + "$blendtintcoloroverbase" "-0.025" + + Proxies { + UC_Weapon_Color1 { + resultVar $color2 + myVariable $color + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_diff.vtf new file mode 100644 index 0000000..8794f1a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d169dbbbefd23e1980c6af0117cdd54881efe1ef341941c69d16370160d95f14 +size 262352 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_gloss.vtf new file mode 100644 index 0000000..4163cc1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:591f0ff624555823b5e251d7684e8dc9a2b3890256f0be316f0bf689c613ef7a +size 87632 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_nrm.vtf new file mode 100644 index 0000000..0982a40 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8577a15b342a4912c7434ec7c04216f0050692c8165437997af162fbebe6519 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_diff.vtf new file mode 100644 index 0000000..4901f77 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a9be1a236fd6285851fbc452880b3c570b4055adfe96fc65887cd1dd67bc558a +size 1398352 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_gloss.vtf new file mode 100644 index 0000000..d973ce3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd4bf4170ae37eacc4951c420e178e2684a126d85352151d3b96edabe2323ec3 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_nrm.vtf new file mode 100644 index 0000000..53056bf --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9956da4cb031623bd75e01eaefd3cdc55e231ff45f0c1799fde8d05b1a2bb904 +size 1398352 diff --git a/materials/models/weapons/arccw/ur_m1911/mount_optic.vmt b/materials/models/weapons/arccw/ur_m1911/mount_optic.vmt new file mode 100644 index 0000000..8a16929 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_optic.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/mount_m1911_weigand_weig_a_tinny_1911_scope_mount_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "5" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.125 0.125 0.125]" + "$color2" "[0.88 0.88 0.88]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/mount_tac.vmt b/materials/models/weapons/arccw/ur_m1911/mount_tac.vmt new file mode 100644 index 0000000..64c52c7 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/mount_tac.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/mount_m1911_ncstar_1911_trigger_guard_mount_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "3" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.025 0.025 0.025]" + "$color2" "[1 1 1]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/pachmayr.vmt b/materials/models/weapons/arccw/ur_m1911/pachmayr.vmt new file mode 100644 index 0000000..3f45339 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/pachmayr.vmt @@ -0,0 +1,28 @@ +// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE MATERIALS +// Auto converter by Darsu, material setup and vmt by Mal0 + +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_diff" + "$bumpmap" "models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_nrm" + "$phongexponenttexture" "models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_gloss" + + "$blendtintbybasealpha" "1" + "$normalmapalphaenvmapmask" "0" + "$basemapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "5" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1 1]" + + "$rimlight" "1" + "$rimlightexponent" "4" + "$rimmask" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "0.1" + + "$envmaptint" "[0.125 0.125 0.125]" + "$color2" "[0.88 0.88 0.88]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_diff.vtf new file mode 100644 index 0000000..6a5e781 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33defd587ce7b1c354b4ada4640f28ee15de362fd929cb67be5080b3c19f57d9 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_gloss.vtf new file mode 100644 index 0000000..3fbc916 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe6d97393c3ac07e7596bb653a431e6e58198149bbb6bc54b0484bc8646ce76f +size 87632 diff --git a/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_nrm.vtf new file mode 100644 index 0000000..2d1a254 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/pistolgrip_m1911_pachmayr_american_legend_grip_423_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d5103f0e14e43cc870af8e93a0711ca6587375c43b087d161c7a7f8df0a2ef27 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_diff.vtf new file mode 100644 index 0000000..09016fa --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51fc352bdbc1eaab0efa85c8769e4ee508f0867a758d46cba4ac2b545658dee1 +size 1398352 diff --git a/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_gloss.vtf new file mode 100644 index 0000000..0b51220 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed21d7842aa31aabafca3c1398e86913cbd0ae9f443bfe3598f100903c85d20b +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_nrm.vtf new file mode 100644 index 0000000..081c167 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/reciever_m1911_colt_m45a1_std_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3168df16bc2598f7aa858e34d02312b4cb7f3ca73e19cb2bd1db5c3a708daf3 +size 1398352 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_diff.vtf new file mode 100644 index 0000000..08766bf --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:951aef3bc5e640eb128ac4ce2f094856b1caf5e792976726eb2abdef7994c269 +size 87632 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_gloss.vtf new file mode 100644 index 0000000..2fb152e --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa8c57b02c078fa5f431221bcaf67ea4ef617514753ca082944dfad50e9eb54c +size 22096 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_nrm.vtf new file mode 100644 index 0000000..c4d3123 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_front_m1911_novak_lomount_front_sight_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a57734b0b2a2f3b84ce01b9037a4fe7effcca6ea2c9495e3b54a9985be315e8 +size 87632 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_diff.vtf b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_diff.vtf new file mode 100644 index 0000000..aae0a92 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_diff.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39afad4523b04b266ebc8904ccd5f9724e0e9f12311098d93bfe88c39d253bc4 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_gloss.vtf b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_gloss.vtf new file mode 100644 index 0000000..9268546 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_gloss.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f9b02c3bfda395ca17f8eb830e47857ad554ec90c9d39908af3f167801345be4 +size 87632 diff --git a/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_nrm.vtf b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_nrm.vtf new file mode 100644 index 0000000..458581a --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/sight_rear_m1911_novak_lomount_rear_sight_lod0_nrm.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e81e83f9873b745f824553facd5a56e57c7dec75cd87d79989166ea41380cb4 +size 349776 diff --git a/materials/models/weapons/arccw/ur_m1911/slide_custom.vtf b/materials/models/weapons/arccw/ur_m1911/slide_custom.vtf new file mode 100644 index 0000000..d848610 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/slide_custom.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a9ace386416f06794a3bbf75ddd18706f0aca20487e8f18845748be08f82304 +size 1048784 diff --git a/materials/models/weapons/arccw/ur_m1911/trigger_comp.vmt b/materials/models/weapons/arccw/ur_m1911/trigger_comp.vmt new file mode 100644 index 0000000..2a1e203 --- /dev/null +++ b/materials/models/weapons/arccw/ur_m1911/trigger_comp.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_m1911/1911skelly_trigger_c" + "$bumpmap" "models\weapons\arccw\ur_m1911/1911skelly_trigger_n" + "$normalmapalphaenvmapmask" 1 + "$color2" "[1 1 1]" + + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" // string -- phong gradient texture: 256x16 texture where x:0 = unlit, x:256 = fully lit (default is a perfect 0-256 black to white gradient) + "$phongexponentfactor" "15" + "$phong" "1" + "$phongtint" "[1 1 0.8]" + "$phongexponenttexture" "models\weapons\arccw\ur_m1911/1911skelly_trigger_e" + "$phongboost" "1.5" + "$phongalbedotint" "0" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "1" + "$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmaptint" "[0.32 0.30 0.33]" + + "$nocull" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/atts_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/atts_c.vtf new file mode 100644 index 0000000..802a3e0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/atts_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f60ba73182e9eb00ceccbeac53042ce91e10a83c3433dc191917d16dfd71116b +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/atts_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/atts_m.vtf new file mode 100644 index 0000000..b1c5fea --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/atts_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b527f4681a2b9eb121c7cbf6c4f2989fe904605b1d481e215ab507cc301f62fb +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/atts_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/atts_n.vtf new file mode 100644 index 0000000..4b9b2b8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/atts_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aff3fb98c899894b90421811664184f1f78653a7afb520f24ebc35128b2fe145 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/base_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/base_c.vtf new file mode 100644 index 0000000..3930d94 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/base_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:582f73d787d0feb5c016425b53b0fb797ebf52fae64550f6c2f511583a0d80c6 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/base_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/base_m.vtf new file mode 100644 index 0000000..ca3ff31 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/base_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38d3e944b40d731fc341517ac7ae21430ba03d23101e783cc760c1c15b73153d +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/base_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/base_n.vtf new file mode 100644 index 0000000..c6a638a --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/base_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:acc7680e532d849855b2437f116d9e43545d50059b2fea1b72490f3e2fe5a0e9 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts1_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts1_c.vtf new file mode 100644 index 0000000..8c110c3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts1_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd8102420bba90cd844a06da4d8577b3fd04306d525f80a4bd9385e24541c8fa +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts1_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts1_m.vtf new file mode 100644 index 0000000..d859506 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts1_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efce46703fde6ccfd9434e34ecb7ff24898cb0b21a95bd1f877b581a6c220cf4 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts1_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts1_n.vtf new file mode 100644 index 0000000..4cf70cc --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts1_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35b61c89dc0022ce8e9c24f137647bec2c564221cd5a6c87d6faf471a577b8f0 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts2_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts2_c.vtf new file mode 100644 index 0000000..54e8901 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts2_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e99aae8a04a3b9ddbdbe88f39f1f8aed279db4f4dbad5702370615622c8d7a3 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts2_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts2_m.vtf new file mode 100644 index 0000000..eefadd8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts2_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:511912604402054ef6ccb2f099a39ed70316f28eeab2a24dbecb4c581a45255f +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts2_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts2_n.vtf new file mode 100644 index 0000000..d1f9b1c --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts2_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca3ce0743809ba36944d70b19be1acce12e2016eb419df2ce3d99b0a857e72f3 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts3_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts3_c.vtf new file mode 100644 index 0000000..778a6de --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts3_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11c767c4869dd2e5a2e5f82e8fefadcd41cdbadea2f2118b45f3421fa83b8649 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts3_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts3_m.vtf new file mode 100644 index 0000000..e2cea53 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts3_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48369be66cfbb337e68d30853dd776b9042fe888987502613b0608687d682628 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/butts3_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/butts3_n.vtf new file mode 100644 index 0000000..ee9345a --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/butts3_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f104f4d78600e519818df9bcc24fd3b3d6c93aac72ef65471f7a58ef85680b9 +size 2097360 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eod.vmt b/materials/models/weapons/arccw/ur_mp5NEW/eod.vmt new file mode 100644 index 0000000..07ca0cb --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eod.vmt @@ -0,0 +1,24 @@ +"VertexLitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_mp5NEW/eod_d" + "$bumpmap" "models/weapons/arccw/ur_mp5NEW/eod_n" + "$phongexponenttexture" "models/weapons/arccw/ur_mp5NEW/eod_e" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eod_d.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eod_d.vtf new file mode 100644 index 0000000..b2deabb --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eod_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b15ffe2d956b2f9ed28920062977fb1174982cd47127d881868ab1f0055d689e +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eod_e.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eod_e.vtf new file mode 100644 index 0000000..0361521 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eod_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6ebeb069fa99b4a9aac0251c7376b42dd820c3d680d6384138439a6f89d1328b +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eod_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eod_n.vtf new file mode 100644 index 0000000..03441ae --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eod_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed410ea3b92657a5a00ae83ed109e67b805857a08da142148761960eeec20193 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eodrail.vmt b/materials/models/weapons/arccw/ur_mp5NEW/eodrail.vmt new file mode 100644 index 0000000..9a6e3d2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eodrail.vmt @@ -0,0 +1,14 @@ +VertexLitGeneric +{ + "$basetexture" "models/weapons/arccw/ur_mp5NEW/eodrail_D" + "$bumpmap" "models/weapons/arccw/ur_mp5NEW/eodrail_N" + "$phongexponenttexture" "models/weapons/arccw/ur_mp5NEW/eodrail_M" + + "$phong" "1" + "$phongboost" "2" + "$phongfresnelranges" "[1 4 6]" +// "$phongalbedotint" "1" +// "$phongalbedoboost" "1" + "$halflambert" "1" + +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eodrail_d.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_d.vtf new file mode 100644 index 0000000..20293a8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2b24f54c8106fbfdca4f0fe554f22936adb560a685ffe3d30399a6905665f79 +size 349688 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eodrail_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_m.vtf new file mode 100644 index 0000000..16b09e1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b458addfd9872ec490546d948896afc446a7d627b979fe04ee0413f38a6b5490 +size 349688 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/eodrail_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_n.vtf new file mode 100644 index 0000000..007ee70 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/eodrail_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74e16f031b74d90594a55b9377b0e7fb5b10304d646dcca1dd9c72e66e9efb5d +size 349688 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs1_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_c.vtf new file mode 100644 index 0000000..76077ee --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:915809b45eeb565a4603253f1c6e8d39fdbbc63c42c15f6fb042f4aa42010e90 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs1_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_m.vtf new file mode 100644 index 0000000..e95440c --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71a7f18b65aa0980d4acd67e8ab2938520987040299755ec164212954daf4cfd +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs1_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_n.vtf new file mode 100644 index 0000000..b021202 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs1_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8ee870dd6a38bc8a0a2b73a4ca76b0062edcc55c8bc9786f9f7f2c648df58ae +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs2_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_c.vtf new file mode 100644 index 0000000..cbe2506 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:421c496768423de6e1db2bdec39ee81eb5792987413999a02c637c7656a9c2dc +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs2_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_m.vtf new file mode 100644 index 0000000..805e808 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24e5080cdd90b538cbc9b9a5ee9337cb9cabb64393b37e78c68ab072d0d0fbe8 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/hgs2_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_n.vtf new file mode 100644 index 0000000..e447066 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/hgs2_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:47a12fd111cd802bc554165d5b787cce225e1143d50067582014a5c77224b55c +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mag_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/mag_c.vtf new file mode 100644 index 0000000..c50addf --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mag_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e12dd43ce069abb5765a9b63eafc4b4166c751bf643f7d39366aa2aa5829ee4c +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mag_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/mag_m.vtf new file mode 100644 index 0000000..c3be4d6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mag_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b572f9612d983a4203d319b6151fb5e03459e509556192e0be4eccffa0715fdf +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mag_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/mag_n.vtf new file mode 100644 index 0000000..275b382 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mag_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55219bb4bfe9813e16247a25fb877a842a24e7b732648318d2e8058a127ac424 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_atta.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_atta.vmt new file mode 100644 index 0000000..7a03962 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_atta.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\atts_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\atts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\atts_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "15" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.23 0.23 0.23]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_base.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_base.vmt new file mode 100644 index 0000000..f45a242 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_base.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\base_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\base_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\base_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg1.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg1.vmt new file mode 100644 index 0000000..bd1f8f8 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg1.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\hgs1_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\hgs1_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\hgs1_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg2.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg2.vmt new file mode 100644 index 0000000..c2c44d2 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_hg2.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\hgs2_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\hgs2_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\hgs2_m" + + "$color2" "[1.1 1.1 1.1]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "16" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + "$phongexponent" "25" + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.005 0.005 0.005]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_mag.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_mag.vmt new file mode 100644 index 0000000..e956776 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_mag.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\mag_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\mag_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\mag_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_mount.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_mount.vmt new file mode 100644 index 0000000..55ebf8d --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_mount.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\topmounts_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\topmounts_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\topmounts_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "15" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_receiver.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_receiver.vmt new file mode 100644 index 0000000..1e0e0d5 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_receiver.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\receiver_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\receiver_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\receiver_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0 0 0]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock1.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock1.vmt new file mode 100644 index 0000000..00a7782 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock1.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\butts1_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\butts1_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\butts1_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock2.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock2.vmt new file mode 100644 index 0000000..e190fea --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock2.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\butts2_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\butts2_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\butts2_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "19" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 1.5 3.0]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.02 0.02 0.02]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock3.vmt b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock3.vmt new file mode 100644 index 0000000..788c2b0 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/mp5_stock3.vmt @@ -0,0 +1,24 @@ +"VertexlitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_mp5NEW\butts3_c" + "$bumpmap" "models\weapons\arccw\ur_mp5NEW\butts3_n" + "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\butts3_m" + + "$color2" "[1.15 1.15 1.15]" + + "$normalmapalphaenvmapmask" "1" + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phong" "1" + "$phongboost" "0.5" + "$phongalbedotint" "1" + "$phongfresnelranges" "[0.5 0.5 0.5]" + "$halflambert" "1" + + "$envmap" "env_cubemap" + "$envmapfresnel" "2" + "$envmaptint" "[0.002 0.002 0.002]" + + "$rimlight" "1" + "$rimlightexponent" "15" + "$rimmask" "1" +} diff --git a/materials/models/weapons/arccw/ur_mp5NEW/receiver_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/receiver_c.vtf new file mode 100644 index 0000000..a7dace3 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/receiver_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc700396a56135e6c365393cc7dcb1b33695beb4da9a05405566946da7c10bdb +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/receiver_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/receiver_m.vtf new file mode 100644 index 0000000..3b0283b --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/receiver_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:178efa1d5fcf67432dc3f6d41a78f67339b9ecadca9ca0f1be9420a1912000de +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/receiver_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/receiver_n.vtf new file mode 100644 index 0000000..cd56c59 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/receiver_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc5bb98752eb0913437402ca48a7b4c18ef4d3465c2150e9a9aa21cd475dcccf +size 4194512 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/topmounts_c.vtf b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_c.vtf new file mode 100644 index 0000000..5b55a09 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:099c1d9aad1b316a3784a584f50ef8018d82502a388791aa4f1d6c927b19e29c +size 2796424 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/topmounts_m.vtf b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_m.vtf new file mode 100644 index 0000000..fa51ac9 --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_m.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15e68ec365b21d80d6292b23e304b65a559530c5fe60e61d0cf70da6c1d995bb +size 1398336 diff --git a/materials/models/weapons/arccw/ur_mp5NEW/topmounts_n.vtf b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_n.vtf new file mode 100644 index 0000000..5e432dc --- /dev/null +++ b/materials/models/weapons/arccw/ur_mp5NEW/topmounts_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f78423811c8491a380bf18a392ef43dbe871d0a4ddf62511b56c12164fada61 +size 4194512 diff --git a/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail.vmt b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail.vmt new file mode 100644 index 0000000..e4403c9 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail.vmt @@ -0,0 +1,25 @@ +VertexlitGeneric +{ + "$basetexture" "models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_Base_Color" + + "$phong" 1 + //"$phongexponenttexture" "models/weapons/arccw/ur_spas12/shotgun_semiauto_receiver_Roughness" + $phongexponent 10 + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phongboost" "0.3" + "$phongfresnelranges" "[1 4 8]" + + "$color2" "[0.8 0.8 0.8]" + "$blendTintByBaseAlpha" "1" + + "$rimlight" "1" + "$rimmask" "1" + "$rimlightboost" "0.3" + "$rimlightexponent" "5" + + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" "1" + "$envmaptint" "[ 0.007 0.007 0.007 ]" + + "$bumpmap" "models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_Normal_OpenGL" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_base_color.vtf b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_base_color.vtf new file mode 100644 index 0000000..405c4eb --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_base_color.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:864db8e5cc128a6f59cda054ab54ac5ef9954d5f8189c207041808667caa3b44 +size 349760 diff --git a/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_normal_opengl.vtf b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_normal_opengl.vtf new file mode 100644 index 0000000..6f5a1d6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_normal_opengl.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d4d6d0c7ef7eddc9bd30d8428d7860ae42a94bacfbd9e6ca597b6b41fa5063a +size 349760 diff --git a/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4.vmt b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4.vmt new file mode 100644 index 0000000..29216bf --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4.vmt @@ -0,0 +1,25 @@ +VertexlitGeneric +{ + "$basetexture" "models/weapons/arccw/ur_spas12/Tex_0708_0_dd4_Base_Color" + + "$phong" 1 + //"$phongexponenttexture" "models/weapons/arccw/ur_spas12/shotgun_semiauto_receiver_Roughness" + $phongexponent 10 + "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" + "$phongboost" "0.3" + "$phongfresnelranges" "[1 4 8]" + + "$color2" "[0.4 0.4 0.4]" + "$blendTintByBaseAlpha" "1" + + "$rimlight" "1" + "$rimmask" "1" + "$rimlightboost" "0.3" + "$rimlightexponent" "5" + + "$envmap" "env_cubemap" + "$normalmapalphaenvmapmask" "1" + "$envmaptint" "[ 0.007 0.007 0.007 ]" + + "$bumpmap" "models/weapons/arccw/ur_spas12/Tex_0708_0_dd4_Normal_OpenGL" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_base_color.vtf b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_base_color.vtf new file mode 100644 index 0000000..ddc6bdc --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_base_color.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e40d89cb8b140a5eb9e4062666fedc58a10c340c10abd102b06a493899d2e3b6 +size 699272 diff --git a/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_normal_opengl.vtf b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_normal_opengl.vtf new file mode 100644 index 0000000..a720022 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12/tex_0708_0_dd4_normal_opengl.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:30c37433fe43ed002bab13e291a84729e2211649515866accbb1f0db8e24b884 +size 1398336 diff --git a/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_e.vtf b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_e.vtf new file mode 100644 index 0000000..f5b6cd1 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_e.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e8efbf26c7aa543a34a03770b083f840f887f197ce76e85ec78ac95c6990b7e +size 5592656 diff --git a/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_n.vtf b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_n.vtf new file mode 100644 index 0000000..fa23e49 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38b98271335660433c650b2c58a34b97d4f203a8ed274b6ec7303fd8e9a6d8db +size 16777440 diff --git a/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_rgb.vtf b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_rgb.vtf new file mode 100644 index 0000000..b984874 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/UR_SPAS_rgb.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a1a0d2a7a9db2713f3de632397a40e01cdeb68a52416aa849795f6fc2cc2aa5 +size 5592656 diff --git a/materials/models/weapons/arccw/ur_spas12_new/fixedstock.vmt b/materials/models/weapons/arccw/ur_spas12_new/fixedstock.vmt new file mode 100644 index 0000000..295783a --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/fixedstock.vmt @@ -0,0 +1,18 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_spas12_new/fixedstock_c" + "$bumpmap" "models/weapons/arccw/ur_spas12_new/fixedstock_n" + "$phongexponenttexture" "models/weapons/arccw/ur_spas12_new/fixedstock_exp" + + "$normalmapalphaenvmapmask" 1 + "$envmap" "env_cubemap" + "$envmaptint" "[ .005 .005 .005 ]" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmapFresnel" "1" + + "$phong" "1" + "$phongboost" "0.7" + //"$phongexponent" "110" + "$phongfresnelranges" "[ 0.2 0.6 7]" + +$color2 "[2.2 2.2 2.2]" \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_spas12_new/fixedstock_c.vtf b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_c.vtf new file mode 100644 index 0000000..3533e8a --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_c.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b21a89f61bc293a79c22875a8a27175b964b9c87da051e0b05fe4803c323179 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_spas12_new/fixedstock_exp.vtf b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_exp.vtf new file mode 100644 index 0000000..7b8e1d6 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_exp.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eff6f953e7bace3f8b667839c1608fa156c6f5b8de5289ebf690f6ee413d1ce9 +size 349760 diff --git a/materials/models/weapons/arccw/ur_spas12_new/fixedstock_n.vtf b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_n.vtf new file mode 100644 index 0000000..4a84dd4 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/fixedstock_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43c789698c02658cb0288d495608ff23f608b1b1e90b6b79cb4b72c4a7cbf238 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_spas12_new/newest.vmt b/materials/models/weapons/arccw/ur_spas12_new/newest.vmt new file mode 100644 index 0000000..f15b1dc --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/newest.vmt @@ -0,0 +1,34 @@ +"VertexLitGeneric" +{ + "$basetexture" "models\weapons\arccw\ur_spas12_new\UR_SPAS_rgb" + "$bumpmap" "models\weapons\arccw\ur_spas12_new\UR_SPAS_n" + "$phongexponenttexture" "models\weapons\arccw\ur_spas12_new\UR_SPAS_e" + + "$color2" "[0.4 0.4 0.4]" + "$blendtintbybasealpha" "1" + + "$phong" "1" + "$phongboost" "1.8" + "$phongfresnelranges" "[1 0.5 0]" + "$phongalbedotint" "0" + + "$rimlight" "1" + "$rimlightexponent" "100" + "$rimmask" "1" + "$rimlightboost" "1" + + "$normalmapalphaenvmapmask" "1" + "$envmapfresnel" "1" + "$envmap" "env_cubemap" + "$envmaptint" "[0.2 0.2 0.2]" + + "Proxies" + { + "MwEnvMapTint" + { + "specularity" "0.5" //0.25, 0.5, 0.75, 1 + "min" "0" + "max" "0.2" //change this if too bright in game + } + } +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_spas12_new/old/newest.vmt b/materials/models/weapons/arccw/ur_spas12_new/old/newest.vmt new file mode 100644 index 0000000..a102d67 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/old/newest.vmt @@ -0,0 +1,19 @@ +"VertexlitGeneric" +{ + "$basetexture" "models/weapons/arccw/ur_spas12_new/newest_d" + "$bumpmap" "models/weapons/arccw/ur_spas12_new/newest_n" + "$phongexponenttexture" "models/weapons/arccw/ur_spas12_new/newest_exp" + + "$normalmapalphaenvmapmask" 1 + "$envmap" "env_cubemap" + "$envmaptint" "[ .015 .015 .015 ]" + //"$envmapFresnelMinMaxExp" "[0 5 .4]" + "$envmapFresnel" "1" + + "$phong" "1" + "$phongboost" "2" + //"$phongexponent" "50" + "$phongfresnelranges" "[ 1 3 4]" + + $color2 "[2 2 2]" +} \ No newline at end of file diff --git a/materials/models/weapons/arccw/ur_spas12_new/old/newest_d.vtf b/materials/models/weapons/arccw/ur_spas12_new/old/newest_d.vtf new file mode 100644 index 0000000..a059bff --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/old/newest_d.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92216bcf571646574754927ad06d816da1b0e7b6a37b8a6900d7c2f4ef1bc305 +size 5592640 diff --git a/materials/models/weapons/arccw/ur_spas12_new/old/newest_exp.vtf b/materials/models/weapons/arccw/ur_spas12_new/old/newest_exp.vtf new file mode 100644 index 0000000..7ed2d89 --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/old/newest_exp.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f18e9ded230219abf080c214736ab6ff09b625cd676c79725d96984c695fec6 +size 2796424 diff --git a/materials/models/weapons/arccw/ur_spas12_new/old/newest_n.vtf b/materials/models/weapons/arccw/ur_spas12_new/old/newest_n.vtf new file mode 100644 index 0000000..afb88ee --- /dev/null +++ b/materials/models/weapons/arccw/ur_spas12_new/old/newest_n.vtf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6337ad1228ee74d10e96a00d636c007c0507be8472461600f2b4c801b752792 +size 5592640