"VertexLitGeneric" { $basetexture "models\weapons\arccw\ur_329pd\sw29" $bumpmap "models\weapons\arccw\ur_329pd\sw29_normal" $color2 "[2 2 2.25]" $normalmapalphaenvmapmask "1" $normalmapalphaphongmask "1" "$envmap" "env_cubemap" $envmaptint "[0.01 0.01 0.01]" $envmapfresnel "1" //$envmapfresnelMinMaxExp "[0 5 0.4]" $phong "1" $phongboost "3" $phongtint "[0.5 0.5 0.5]" $phongfresnelranges "[2 4 6]" $phongexponenttexture "models\weapons\arccw\ur_329pd\sw29_gloss" $phongalbedotint "1" $phongalbedoboost "40" $halflambert "1" }