"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ur_deagle/clip_c" "$bumpmap" "models\weapons\arccw\ur_deagle/clip_n" "$normalmapalphaenvmapmask" 1 "$phong" "1" "$phongexponent" "15" "$phongboost" "2" "$phongalbedotint" "1" "$phongfresnelranges" "[.6 1 2]" "$halflambert" "1" "$envmap" "env_cubemap" "$envmapfresnel" "1" //"$envmapFresnelMinMaxExp" "[0 5 .4]" "$envmaptint" "[0.32 0.35 0.37]" "$ambientocclusion" "1" "$nocull" "1" }