// PLACEHOLDER COPIED FROM gamebabana "Vertexlitgeneric" { "$basetexture" "models\weapons\arccw\ur_g3\\hk33_d" "$bumpmap" "models\weapons\arccw\ur_g3\hk33_n" "$phongexponenttexture" "models\weapons\arccw\ur_g3\hk33_g" "$envmap" "env_cubemap" "$color2" "[1.7 1.7 1.7]" "$nocull" "1" "$basemapalphaenvmapmask" "1" "$normalmapalphaphongmask" "1" "$envmaptint" "[0.02 0.02 0.02]" "$envmapfresnel" "1" //"$envmapFresnelMinMaxExp" "[0 5 .4]" "$phong" "1" "$phongboost" "255" "$phongalbedotint" "1" "$phongfresnelranges" "[0.9 0.9 1]" //"$basetexture" "models\weapons\hk33\hk33_d" //"$bumpmap" "models\weapons\hk33\hk33_n" // PHONG SHADING //$phong 1 //$phongboost 0.2 //$phongfresnelranges "[2 4 6]" //$phongexponenttexture "models\weapons\hk33\v_models\hk33_g" //$phongexponent 40 //$phongalbedotint 1 //$phongalbedoboost 48 //$normalmapalphaphongmask 1 // ENVIRONMENT REFLECTION //"$envmaptint" "[0.1 0.1 0.1]" //"$normalmapalphaenvmapmask" 1 //"$envmapfresnel" "0.7" }