"VertexLitGeneric" { "$basetexture" "models\weapons\arccw\ur_g3\psg_scope_d" "$bumpmap" "models\weapons\arccw\ur_g3\psg_scope_n" "$color2" "[0.55 0.55 0.55]" "$phong" 1 "$phongboost" 0.07 "$phongexponenttexture" "models\weapons\arccw\ur_g3\psg_scope_e" "$phongfresnelranges" "[60 70 60]" "$phongalbedotint" 1 "$phongalbedoboost" 65 "$normalmapalphaenvmapmask" 1 "$envmap" "env_cubemap" "$envmapfresnel" 0.02 "$envmaptint" "[.02 .02 .02]" "$nocull" 1 "$rimlight" 1 "$rimlightboost" 1 "$rimmask" 1 }