VertexLitGeneric { "$basetexture" "models/weapons/arccw/ur_mp5NEW/eodrail_D" "$bumpmap" "models/weapons/arccw/ur_mp5NEW/eodrail_N" "$phongexponenttexture" "models/weapons/arccw/ur_mp5NEW/eodrail_M" "$phong" "1" "$phongboost" "2" "$phongfresnelranges" "[1 4 6]" // "$phongalbedotint" "1" // "$phongalbedoboost" "1" "$halflambert" "1" }