"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ur_mp5NEW\base_c" "$bumpmap" "models\weapons\arccw\ur_mp5NEW\base_n" "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\base_m" "$color2" "[1.15 1.15 1.15]" "$normalmapalphaenvmapmask" "1" "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" "$phong" "1" "$phongboost" "19" "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 1.5 3.0]" "$halflambert" "1" "$envmap" "env_cubemap" "$envmapfresnel" "2" "$envmaptint" "[0.02 0.02 0.02]" "$rimlight" "1" "$rimlightexponent" "15" "$rimmask" "1" }