"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ur_mp5NEW\butts3_c" "$bumpmap" "models\weapons\arccw\ur_mp5NEW\butts3_n" "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\butts3_m" "$color2" "[1.15 1.15 1.15]" "$normalmapalphaenvmapmask" "1" "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" "$phong" "1" "$phongboost" "0.5" "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 0.5 0.5]" "$halflambert" "1" "$envmap" "env_cubemap" "$envmapfresnel" "2" "$envmaptint" "[0.002 0.002 0.002]" "$rimlight" "1" "$rimlightexponent" "15" "$rimmask" "1" }