// fast loader makes zero difference appearance-wise regardless of settings "vertexlitgeneric" { "$basetexture" "models/weapons/arccw/ur_329pd\fl_d" "$bumpmap" "models/weapons/arccw/ur_329pd\fl_n" "$phongexponenttexture" "models/weapons/arccw/ur_329pd\fl_s" "$envmap" "env_cubemap" "$envmaptint" "[0.025 0.025 0.025]" "$normalmapalphaenvmapmask" "1" "$phong" "1" "$phongboost" "25" "$phongfresnelranges" "[1 5 6.6]" "$phongalbedotint" "1" "$phongalbedoboost" "25" "$envmapfresnel" "1" "$envmapFresnelMinMaxExp" "[1 4 .5]" "$nocull" "1" "$halflambert" "1" }