"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ur_dbs\d_izh43" "$bumpmap" "models\weapons\arccw\ur_dbs\n_izh43" "$color2" "[0.94 0.99 1.5]" "$phong" "1" "$phongalbedotint" "1" "$phongtint" "[.8 .8 .9]" "$phongexponent" "10" "$phongboost" "0.2" "$phongfresnelranges" "[1 2.5 7]" "$nocull" "1" }