"VertexlitGeneric" { "$color" "[1.25 1.25 1.25]" $basetexture "models\weapons\arccw\ur_g3\g3_mount_d" $bumpmap "models\weapons\arccw\ur_g3\g3_mount_n" $phongexponenttexture "models\weapons\arccw\ur_g3\g3_mount_e" $normalmapalphaenvmapmask 1 $normalmapalphaphongmask 1 $envmap env_cubemap $envmaptint "[0.04 0.05 0.057]" $envmapfresnel 1 $phong 1 $phongboost 5.2 $phongfresnelranges "[0.05 0.5 1]" $phongtint "[ 1 1 1 ]" $rimlight 1 $rimlightboost 0.4 $rimlightexponent 100 $rimmask 1 }