"VertexLitGeneric" { "$basetexture" "models\weapons\arccw\ur_g3\psg1_d" "$bumpmap" "models\weapons\arccw\ur_g3\psg1_n" "$color2" "[0.55 0.55 0.55]" "$phong" 1 "$phongboost" 0.07 "$phongexponenttexture" "models\weapons\arccw\ur_g3\psg1_e" "$phongfresnelranges" "[65 70 60]" "$phongtint" "[.8 .8 1]" "$phongalbedotint" 1 "$phongalbedoboost" 65 "$normalmappalphaenvmapmask" 1 "$envmap" "env_cubemap" "$envmapfresnel" 0.04 "$envmaptint" "[.002 .002 .002]" "$rimlight" 1 "$rimlightboost" 1 "$rimmask" 1 }