"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ur_mp5NEW\hgs2_c" "$bumpmap" "models\weapons\arccw\ur_mp5NEW\hgs2_n" "$phongexponenttexture" "models\weapons\arccw\ur_mp5NEW\hgs2_m" "$color2" "[1.1 1.1 1.1]" "$normalmapalphaenvmapmask" "1" "$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal" "$phong" "1" "$phongboost" "16" "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 1.5 3.0]" "$halflambert" "1" "$phongexponent" "25" "$envmap" "env_cubemap" "$envmapfresnel" "2" "$envmaptint" "[0.005 0.005 0.005]" "$rimlight" "1" "$rimlightexponent" "15" "$rimmask" "1" }