Renewal/materials/models/weapons/arccw/ur_329pd/sw29.vmt

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"VertexLitGeneric"
{
$basetexture "models\weapons\arccw\ur_329pd\sw29"
$bumpmap "models\weapons\arccw\ur_329pd\sw29_normal"
$color2 "[2 2 2.25]"
$normalmapalphaenvmapmask "1"
$normalmapalphaphongmask "1"
"$envmap" "env_cubemap"
$envmaptint "[0.01 0.01 0.01]"
$envmapfresnel "1"
//$envmapfresnelMinMaxExp "[0 5 0.4]"
$phong "1"
$phongboost "3"
$phongtint "[0.5 0.5 0.5]"
$phongfresnelranges "[2 4 6]"
$phongexponenttexture "models\weapons\arccw\ur_329pd\sw29_gloss"
$phongalbedotint "1"
$phongalbedoboost "40"
$halflambert "1"
}