Renewal/materials/models/weapons/arccw/ur_deagle/deagle_plastic.vmt

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"VertexlitGeneric"
{
"$basetexture" "models\weapons\arccw\ur_deagle/deagle_c"
"$bumpmap" "models\weapons\arccw\ur_deagle/deagle_n"
"$normalmapalphaenvmapmask" 1
"$phong" "1"
"$phongexponent" "4"
"$phongboost" "1"
"$phongalbedotint" "1"
"$phongfresnelranges" "[1 1 1]"
"$halflambert" "1"
"$nocull" "1"
$color2 "[0.8 0.8 0.8]"
}