Renewal/materials/models/weapons/arccw/ur_deagle/deagle_wood.vmt

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477 B
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"VertexlitGeneric"
{
"$basetexture" "models\weapons\arccw\ur_deagle/deagle_wood_c"
"$bumpmap" "models\weapons\arccw\ur_deagle/deagle_wood_n"
"$normalmapalphaenvmapmask" 1
"$phong" "1"
"$phongexponent" "4"
"$phongboost" "1"
"$phongalbedotint" "1"
"$phongfresnelranges" "[1 1 1]"
"$halflambert" "1"
"$envmap" "env_cubemap"
"$envmapfresnel" "1"
//"$envmapFresnelMinMaxExp" "[0 5 .4]"
"$envmaptint" "[0.12 0.10 0.13]"
"$nocull" "1"
//$color2 "[2 2 2]"
}