Renewal/materials/models/weapons/arccw/ur_deagle/shell_standard.vmt

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277 B
Plaintext

VertexLitGeneric
{
$baseTexture "models\weapons\arccw\ur_deagle/shell"
$bumpmap "models\weapons\arccw\ur_deagle/shell_n"
$phong 1
$phongboost 12
$phongexponent 35
$phongfresnelranges "[0.05 0.5 1]"
$blendtintbybasealpha 1
$color2 "[1 1 1]"
Proxies
{
UC_ShellColor
{
}
}
}