Renewal/materials/models/weapons/arccw/ur_g3/psg1_scopelens.vmt

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// PLACEHOLDER COPIED FROM L4D2 WORSHOP
"VertexLitGeneric"
{
"$basetexture" "models\weapons\arccw\ur_g3\lens"
"$bumpmap" "models\weapons\arccw\ur_g3\lens_b"
"$envmap" "env_cubemap"
"$envmapmask" "models\weapons\arccw\ur_g3\lens"
"$envmapfresnel" 1
"$envmaptint" "[.005 .005 .005]"
"$phong" 1
"$phongboost" 0.3
"$normalmapalphaphongmask" 1
"$phongexponent" 128
"$phongfresnelranges" "[54 65 82]"
"$phongalbedotint" 1
"$rimlight" 1
"$rimlightexponent" 2
"$rimlightboost" 15
}