Renewal/materials/models/weapons/arccw/ur_spas12/shotgun_semiauto_rail.vmt

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VertexlitGeneric
{
"$basetexture" "models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_Base_Color"
"$phong" 1
//"$phongexponenttexture" "models/weapons/arccw/ur_spas12/shotgun_semiauto_receiver_Roughness"
$phongexponent 10
"$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal"
"$phongboost" "0.3"
"$phongfresnelranges" "[1 4 8]"
"$color2" "[0.8 0.8 0.8]"
"$blendTintByBaseAlpha" "1"
"$rimlight" "1"
"$rimmask" "1"
"$rimlightboost" "0.3"
"$rimlightexponent" "5"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmaptint" "[ 0.007 0.007 0.007 ]"
"$bumpmap" "models/weapons/arccw/ur_spas12/shotgun_semiauto_rail_Normal_OpenGL"
}