Renewal/materials/models/weapons/arccw/ur_deagle/decho_v2_grip.vmt

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"VertexLitGeneric"
{
"$basetexture" "models\weapons\arccw\ur_deagle/decho_v2_grip"
"$bumpmap" "models\weapons\arccw\ur_deagle/decho_v2_grip_n"
"$phong" "1"
"$phongexponent" "3"
"$phongalbedotint" "1"
"$phongboost" "0.15"
"$phongfresnelranges" "[1 1 1]"
"$phongdisablehalflambert" "1"
"$halflambert" "0"
"$nodecal" "0"
"$ambientocclusion" "1"
}