Benny/gamemodes/benny/gamemode/modules/lang/sh_lang.lua

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Lua
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2024-03-07 20:27:18 -05:00
Languages = {}
function l8( inp )
return Languages[ConVarCL_String("lang")][inp] or Languages["en-us"][inp] or inp
end
local AD, IN = AddCSLuaFile, include
AD("en-us.lua")
IN("en-us.lua")