Remove annoying block
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@ -253,7 +253,7 @@ local function decide_active()
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for name, camera in pairs( tempmapcameras[ game.GetMap() ] ) do
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if camera.Checks then
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for i, v in ipairs(camera.Checks) do
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debugoverlay.Box( vector_origin, v[1], v[2], 0, debugcolor )
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-- debugoverlay.Box( vector_origin, v[1], v[2], 0, debugcolor )
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if LocalPlayer():GetPos():WithinAABox( v[1], v[2] ) then
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BENNY_ACTIVECAMERA = camera
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return true
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