Remove stray print

This commit is contained in:
Fesiug 2023-12-03 23:27:53 -05:00
parent d638398783
commit 16900968ce
1 changed files with 0 additions and 1 deletions

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@ -748,7 +748,6 @@ hook.Add( "HUDPaint", "Benny_HUDPaint", function()
surface.DrawRect( b_x + bump, b_y - ss(2+12), ss(12), ss(12) )
draw.SimpleText( invid, "Benny_10", b_x + bump + ss(6), b_y - ss(2+10), scheme["fg"], TEXT_ALIGN_CENTER, TEXT_ALIGN_TOP )
end
print( item.Loaded )
-- PROTO: Make FindMagSmart that does all this in sh_player, along with the other one in the Weapon HUD.
local maginv = p:INV_FindMag( "mag_" .. item.Class, (item.Loaded and item.Loaded != "" and { [item.Loaded] = true }) )