oh that ain't right
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@ -4,8 +4,8 @@
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SWEP.GEN_MagOut = 0
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SWEP.GEN_MagIn = 0.8
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SWEP.GEN_MagIn_BonusStart = 0.6
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SWEP.GEN_MagIn_BonusEnd = 0.7
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SWEP.GEN_MagIn_BonusStart = 0.5
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SWEP.GEN_MagIn_BonusEnd = 0.55
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function SWEP:Reload( hand )
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if hand == nil then return end -- Needs to be called from the custom ones
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@ -925,7 +925,7 @@ hook.Add( "HUDPaint", "Benny_HUDPaint", function()
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local gump1 = math.Round( r_h*(1-b1) )
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local gump2 = math.Round( r_h*(1-b2) )
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surface.SetDrawColor( 255, 100, 100, 100 )
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surface.DrawRect( r_x, r_y+gump2, r_w, gump2 )
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surface.DrawRect( r_x, r_y+gump2, r_w, gump1-gump2 )
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surface.SetDrawColor( 255, 100, 100 )
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surface.DrawRect( r_x, r_y+gump1, r_w, ss(1) )
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surface.DrawRect( r_x, r_y+gump2, r_w, ss(1) )
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