Switch player to metrocop, thinner
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@ -1,7 +1,7 @@
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function GM:PlayerSpawn( ply )
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function GM:PlayerSpawn( ply )
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player_manager.SetPlayerClass( ply, "player_benny" )
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player_manager.SetPlayerClass( ply, "player_benny" )
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ply:SetModel( "models/player/combine_super_soldier.mdl" )
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ply:SetModel( "models/player/police.mdl" )
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ply:SetViewOffset( Vector( 0, 0, 64 ) )
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ply:SetViewOffset( Vector( 0, 0, 64 ) )
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ply:SetViewOffsetDucked( Vector( 0, 0, 50 ) )
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ply:SetViewOffsetDucked( Vector( 0, 0, 50 ) )
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ply:SetPlayerColor( Vector( 0.275, 0.2, 0.145 ) )
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ply:SetPlayerColor( Vector( 0.275, 0.2, 0.145 ) )
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