Compact magazine display in hotbar

This commit is contained in:
Fesiug 2023-12-17 21:25:10 -05:00
parent 2c44acda15
commit beaa5c4006
1 changed files with 3 additions and 3 deletions

View File

@ -764,13 +764,13 @@ hook.Add( "HUDPaint", "Benny_HUDPaint", function()
local loaded = (item.Loaded == mag) local loaded = (item.Loaded == mag)
local perc = mitem.Ammo/WeaponGet(mitem.Class).Ammo local perc = mitem.Ammo/WeaponGet(mitem.Class).Ammo
surface.SetDrawColor( scheme["bg"] ) surface.SetDrawColor( scheme["bg"] )
surface.DrawRect( b_x + bump + magbump + ss(13), b_y - ss(14), ss(4), ss(12) ) surface.DrawRect( b_x + bump + magbump + ss(13), b_y - ss(14), ss(3), ss(12) )
surface.SetDrawColor( scheme["fg"] ) surface.SetDrawColor( scheme["fg"] )
local mstart = ss(10) local mstart = ss(10)
local meow = math.Round(ss(10*perc)) local meow = math.Round(ss(10*perc))
surface.DrawRect( b_x + bump + magbump + ss(14), b_y - ss(13) + (mstart-meow), ss(2), meow ) surface.DrawRect( b_x + bump + magbump + ss(14), b_y - ss(13) + (mstart-meow), ss(1), meow )
magbump = magbump + ss(4+1) magbump = magbump + ss(2)
end end
bump = bump + boxsize + ss(2) bump = bump + boxsize + ss(2)
end end