Benny_Placeholders/materials/benny/player/benny_placeholder3/body.vmt

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"VertexlitGeneric"
{
"$basetexture" "benny/player/benny_placeholder3/bake"
$bumpmap "dev/flat_normal"
$halflambert 1
$envmap "env_cubemap"
$envmaptint "[.006 .006 .006]"
$phong 1
$phongboost 1
$phongexponent 40
$phongfresnelranges "[1 4 7]"
$lightwarptexture "benny/player/benny_placeholder3/lw"
}