978 lines
29 KiB
Lua
978 lines
29 KiB
Lua
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AddCSLuaFile()
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SWEP.Base = "arc9_uplp_base"
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SWEP.Category = "ARC9 - Poly Arms"
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SWEP.Spawnable = true
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---- FUNDAMENTALS
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SWEP.Slot = 1 -- Which slot the weapon is in; starts at 0
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---- Name, Description, Class, Category and Trivia
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SWEP.PrintName = ARC9:GetPhrase("uplp_weapon_m9")
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SWEP.Description = ARC9:GetPhrase("uplp_weapon_m9_desc")
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SWEP.Class = ARC9:GetPhrase("uplp_class_weapon_pistol") -- In the Customization Menu
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SWEP.SubCategory = ARC9:GetPhrase("uplp_category_weapon_pistol") -- In the Spawnmenu
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SWEP.Trivia = {
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[ ARC9:GetPhrase( "uplp_realname" ) ] = ARC9:GetPhrase("uplp_weapon_m9_real"),
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[ ARC9:GetPhrase( "uplp_manufacturer" ) ] = ARC9:GetPhrase( "uplp_weapon_m9_manufacturer" ),
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[ ARC9:GetPhrase( "uplp_caliber" ) ] = ARC9:GetPhrase( "uplp_caliber_9x19mm"),
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[ ARC9:GetPhrase( "uplp_mechanism" ) ] = ARC9:GetPhrase( "uplp_mechanism_delayed"),
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[ ARC9:GetPhrase( "uplp_country" ) ] = ARC9:GetPhrase( "uplp_country_italy" ),
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[ ARC9:GetPhrase( "uplp_year" ) ] = string.format( ARC9:GetPhrase("uplp_year_present"), "1976" ),
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}
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SWEP.Credits = {
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[ ARC9:GetPhrase( "uplp_lua" ) ] = "Moka",
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[ ARC9:GetPhrase( "uplp_assets" ) ] = "Kaan, TastyTony",
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[ ARC9:GetPhrase( "uplp_animations" ) ] = "Partexedd",
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[ ARC9:GetPhrase( "uplp_sounds" ) ] = "rzen1th",
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[ ARC9:GetPhrase( "uplp_general" ) ] = "Darsu",
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}
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SWEP.StandardPresets = {
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-- "[Automatico]XQAAAQCYAAAAAAAAAAA9iIIiM7tuo1AtUBf3wUZrgNb6B3R4bFwQ7nSkIvgviT/8NKnMVxpEEP1d50kmmxsjmIfMQTGuafp5PTFICe4BHRjDVggtnGDC0S0YPEu4S9etBtEnkSk5nFxpbQA="
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}
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---- Muzzle Effects, Shell Effects, Camera
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SWEP.MuzzleParticle = "muzzleflash_1"
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SWEP.MuzzleEffectQCA = 1
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SWEP.TracerNum = 1
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SWEP.TracerSize = 1
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SWEP.ShellModel = "models/weapons/arc9/uplp/shells/shell_919.mdl"
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SWEP.ShellScale = 1.2
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SWEP.ShellPitch = 90
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SWEP.CaseEffectQCA = 2
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SWEP.CamQCA = 3
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SWEP.CamOffsetAng = Angle(0, 0, 90)
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---- View & Worldmodel
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SWEP.ViewModel = "models/weapons/arc9/c_uplp_beretta.mdl"
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SWEP.WorldModel = "models/weapons/arc9/w_uplp_beretta.mdl"
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SWEP.MirrorVMWM = true
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SWEP.NoTPIKVMPos = true
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SWEP.TPIKParentToSpine4 = true
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-- SWEP.WorldModelMirror = "models/weapons/arc9/c_uplp_deagle.mdl"
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SWEP.WorldModelOffset = {
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Pos = Vector(-8, 3, -4.5),
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Ang = Angle(0, 0, 180),
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TPIKPos = Vector(7, -7, -4),
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TPIKAng = Angle(-10, 65, 90),
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Scale = 1
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}
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SWEP.ViewModelFOVBase = 75
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SWEP.ActiveAng = Angle(0, 0, -1)
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SWEP.BobSettingsMove = {0.85, -0.45, 0.5, 0.9, -1.5, 1.15}
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SWEP.BobSettingsSpeed = {0.9, 1, 0.92, 1, 0.92, 0.8}
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SWEP.AnimShoot = ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL
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SWEP.AnimReload = ACT_HL2MP_GESTURE_RELOAD_MAGIC
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---- Weapon Stats and Behaviour
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-- Damage
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SWEP.DamageMax = 28
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SWEP.DamageMin = 12
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SWEP.DamageType = DMG_BULLET
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SWEP.BodyDamageMults = {
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[HITGROUP_HEAD] = 2,
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[HITGROUP_CHEST] = 1.25,
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[HITGROUP_STOMACH] = 1,
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[HITGROUP_LEFTARM] = 1,
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[HITGROUP_RIGHTARM] = 1,
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[HITGROUP_LEFTLEG] = 0.9,
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[HITGROUP_RIGHTLEG] = 0.9,
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}
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SWEP.Penetration = 12 -- Units of wood that can be penetrated
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SWEP.ImpactForce = 4 -- How much kick things will have when hit
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-- Range
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SWEP.RangeMin = 6 / ARC9.HUToM
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SWEP.RangeMax = 32 / ARC9.HUToM
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-- Physical Bullets
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SWEP.PhysBulletMuzzleVelocity = 625 * 39.37
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SWEP.PhysBulletGravity = 1.5
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SWEP.PhysBulletDrag = 1.5
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-- Magazine Info
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SWEP.Ammo = "pistol" -- What ammo type this gun uses.
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SWEP.ChamberSize = 1
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SWEP.ClipSize = 15
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-- Recoil
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SWEP.Recoil = 1
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SWEP.RecoilUp = 1.2
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SWEP.RecoilSide = 0.9
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SWEP.RecoilRandomUp = 0.25
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SWEP.RecoilRandomSide = 0.75
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SWEP.RecoilRise = 10
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SWEP.MaxRecoilBlowback = 0
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SWEP.RecoilPunch = 0
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SWEP.RecoilAutoControl = 1.15
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SWEP.RecoilMultSights = 0.95
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SWEP.RecoilMultCrouch = 0.75
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-- Visual Recoil
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SWEP.VisualRecoil = 0.5
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SWEP.VisualRecoilMultSights = 1
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SWEP.VisualRecoilCenter = Vector(2, 11, 2)
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SWEP.VisualRecoilUp = -0.15 -- Vertical tilt
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SWEP.VisualRecoilSide = 0 -- Horizontal tilt
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SWEP.VisualRecoilRoll = 10 -- Roll tilt
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SWEP.VisualRecoilPunch = 2.5 -- How far back visual recoil moves the gun
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SWEP.VisualRecoilDampingConst = 50
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SWEP.VisualRecoilSpringMagnitude = 0.44
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SWEP.VisualRecoilPositionBumpUp = .25
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SWEP.VisualRecoilMultHipFire = 1
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-- SWEP.VisualRecoilUpHipFire = 2
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-- SWEP.VisualRecoilSideHipFire = -0.1
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-- SWEP.VisualRecoilRollHipFire = 20
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-- SWEP.VisualRecoilPunchHipFire = 2
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-- SWEP.VisualRecoilDampingConstHipFire = 45
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-- SWEP.VisualRecoilPositionBumpUpHipFire = .5
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-- Accuracy and Spread
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SWEP.Spread = 0.004
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SWEP.SpreadAddHipFire = 0.012
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SWEP.SpreadAddRecoil = 0.01
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SWEP.SpreadAddMove = 0.005
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SWEP.SpreadAddMidAir = 0.05
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SWEP.SpreadMultSights = 1
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SWEP.SpreadMultMove = 1
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SWEP.RecoilDissipationRate = 4
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SWEP.RecoilResetTime = 0.01
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SWEP.RecoilPerShot = 1 / 4
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SWEP.RecoilModifierCap = 1
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SWEP.RecoilMax = 1
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-- Weapon handling
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SWEP.SpeedMult = 1 -- Walk speed multiplier
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SWEP.SpeedMultSights = 0.85 -- When aiming
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SWEP.AimDownSightsTime = 0.16 -- Time it takes to fully enter ADS
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SWEP.SprintToFireTime = 0.15 -- Time it takes to fully enter sprint
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-- Shooting and Firemodes
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SWEP.RPM = 420 -- How fast gun shoot
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SWEP.HeatCapacity = 60 -- For suppresors; how many shots for full heat With big silencer (Small silencers will make this number lower down to 70%)
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SWEP.Num = 1 -- How many bullets shot at once
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SWEP.Firemodes = {
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{ Mode = 1 }, -- Semi
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}
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SWEP.ShootPitch = 90
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SWEP.ShootVol = 110
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-- HoldType Info
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SWEP.HoldType = "revolver"
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SWEP.HoldTypeSprint = "pistol"
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SWEP.HoldTypeHolstered = nil
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SWEP.HoldTypeSights = "revolver"
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SWEP.HoldTypeCustomize = "slam"
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SWEP.HoldTypeNPC = nil
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-- NPC Info
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SWEP.NPCWeaponType = "weapon_pistol"
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SWEP.NPCWeight = 60
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-- Iron Sight and Sight Info
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SWEP.IronSights = {
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Pos = Vector(-1.92, -2, 0.79),
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Ang = Angle(0, 0.25, 0),
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Magnification = 1.1,
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ViewModelFOV = 70,
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}
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SWEP.PeekPos = Vector(-1, 1, -3)
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SWEP.PeekAng = Angle(-0.25, 0.5, -40)
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SWEP.PeekPosReloading = Vector(0.5, 0, -1)
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SWEP.PeekAngReloading = Angle(0, 0.4, -5)
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-- Customization Menu Info
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SWEP.CustomizePos = Vector(14, 30, 2.5)
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SWEP.CustomizeAng = Angle(90, 0, 0)
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SWEP.CustomizeRotateAnchor = Vector(14, -1.93, -3)
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SWEP.CustomizeSnapshotPos = Vector(0, 5, 0)
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SWEP.CustomizeSnapshotFOV = 70
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-- Dropped Magazine
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SWEP.ShouldDropMag = true
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SWEP.ShouldDropMagEmpty = true
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SWEP.DropMagazineModel = "models/weapons/arc9/uplp/beretta_mag_std.mdl"
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SWEP.DropMagazineTime = 0.4
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SWEP.DropMagazineQCA = 4
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SWEP.DropMagazinePos = Vector(0, 0, 0)
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SWEP.DropMagazineAng = Angle(90, 90, 90)
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SWEP.DropMagazineVelocity = Vector(0, -40, 0)
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---- Sounds
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-- local pathRZ = "uplp_rz/57/"
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-- urbna!
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local pathUT = "uplp_urban_temp/beretta/"
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local pathUTC = "uplp_urban_temp/common/"
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local path1911 = "uplp_urban_temp/1911/"
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SWEP.ShootSound = {
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path1911 .. "fire-9-01.ogg",
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path1911 .. "fire-9-02.ogg",
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path1911 .. "fire-9-03.ogg",
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path1911 .. "fire-9-04.ogg",
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path1911 .. "fire-9-05.ogg",
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path1911 .. "fire-9-06.ogg",
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}
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SWEP.ShootSoundSilenced = {
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path1911 .. "fire-9-sup-01.ogg",
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path1911 .. "fire-9-sup-02.ogg",
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path1911 .. "fire-9-sup-03.ogg",
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path1911 .. "fire-9-sup-04.ogg",
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path1911 .. "fire-9-sup-05.ogg",
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path1911 .. "fire-9-sup-06.ogg",
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}
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SWEP.ShootSoundSilencedIndoor = SWEP.ShootSoundSilenced
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SWEP.DistantShootSound = {
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-01.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-02.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-03.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-04.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-05.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-ext-06.ogg",
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}
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SWEP.DistantShootSoundIndoor = {
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-01.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-02.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-03.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-04.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-05.ogg",
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pathUTC .. "9mmtails/fire-dist-9x19-pistol-int-06.ogg",
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}
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SWEP.DistantShootSoundSilenced = {
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pathUTC .. "generictails/sup-tail-01.ogg",
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pathUTC .. "generictails/sup-tail-02.ogg",
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pathUTC .. "generictails/sup-tail-03.ogg",
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pathUTC .. "generictails/sup-tail-04.ogg",
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pathUTC .. "generictails/sup-tail-05.ogg",
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pathUTC .. "generictails/sup-tail-06.ogg",
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pathUTC .. "generictails/sup-tail-07.ogg",
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pathUTC .. "generictails/sup-tail-08.ogg",
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pathUTC .. "generictails/sup-tail-09.ogg",
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pathUTC .. "generictails/sup-tail-10.ogg"
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}
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SWEP.DistantShootSoundSilencedIndoor = {
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pathUTC .. "generictails/fire-dist-int-pistol-light-01.ogg",
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pathUTC .. "generictails/fire-dist-int-pistol-light-02.ogg",
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pathUTC .. "generictails/fire-dist-int-pistol-light-03.ogg",
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pathUTC .. "generictails/fire-dist-int-pistol-light-04.ogg",
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pathUTC .. "generictails/fire-dist-int-pistol-light-05.ogg",
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pathUTC .. "generictails/fire-dist-int-pistol-light-06.ogg",
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}
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SWEP.DropMagazineSounds = {
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pathUTC .. "smg_pistol_magdrop_1.ogg",
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pathUTC .. "smg_pistol_magdrop_2.ogg",
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pathUTC .. "smg_pistol_magdrop_3.ogg",
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pathUTC .. "smg_pistol_magdrop_4.ogg",
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}
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---- Animations
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-- HideBones, BulletBones, etc.
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SWEP.BulletBones = {
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[1] = "bullet1",
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[2] = "bullet2",
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[3] = "bullet3",
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}
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-- SWEP.HideBones = {
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-- "magb",
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-- }
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SWEP.ReloadHideBoneTables = {
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[1] = {
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"mag",
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"bullet1",
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"bullet2",
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"bullet3",
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},
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}
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local mechh = {
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path1911 .. "mech-01.ogg",
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path1911 .. "mech-02.ogg",
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path1911 .. "mech-03.ogg",
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path1911 .. "mech-04.ogg",
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path1911 .. "mech-05.ogg",
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path1911 .. "mech-06.ogg",
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}
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local UTCrattle = {
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pathUTC .. "pistol_rattle_1.ogg",
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pathUTC .. "pistol_rattle_2.ogg",
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pathUTC .. "pistol_rattle_3.ogg",
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pathUTC .. "pistol_rattle_4.ogg",
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}
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local thetoggle = {{
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s = {
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"arc9/toggles/flashlight_laser_toggle_off_01.ogg",
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"arc9/toggles/flashlight_laser_toggle_off_02.ogg",
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"arc9/toggles/flashlight_laser_toggle_off_03.ogg",
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"arc9/toggles/flashlight_laser_toggle_on_01.ogg",
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"arc9/toggles/flashlight_laser_toggle_on_02.ogg",
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"arc9/toggles/flashlight_laser_toggle_on_03.ogg",
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}, t = 0
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}}
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-- Animations
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SWEP.Animations = {
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["idle"] = {
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Source = "idle",
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EventTable = {
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{hide = 1, t = 0},
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},
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IKTimeLine = {
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{ t = 0, lhik = 1, rhik = 1 },
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{ t = 1, lhik = 1, rhik = 1 },
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},
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},
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["idle_empty"] = {
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Source = "idle_empty",
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EventTable = {
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{hide = 1, t = 0},
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},
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IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["ready"] = {
|
||
|
Source = "ready",
|
||
|
Mult = 1.1,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
{ s = pathUT .. "slidepull.ogg", t = 5 / 60, c = ca, v = 0.8 },
|
||
|
{ s = pathUT .. "sliderel.ogg", t = 15 / 60, c = ca, v = 0.8 },
|
||
|
{s = pathUTC .. "cloth_4.ogg", t = 22 / 60},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.9, lhik = 0, rhik = 0 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["draw"] = {
|
||
|
Source = "draw",
|
||
|
MinProgress = 0.75,
|
||
|
FireASAP = true,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 0 },
|
||
|
{ t = 0.15, lhik = 0, rhik = 1 },
|
||
|
{ t = 0.65, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.92, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["draw_empty"] = {
|
||
|
Source = "draw_empty",
|
||
|
MinProgress = 0.75,
|
||
|
FireASAP = true,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 0 },
|
||
|
{ t = 0.15, lhik = 0, rhik = 1 },
|
||
|
{ t = 0.65, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.92, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["holster"] = {
|
||
|
Source = "holster",
|
||
|
MinProgress = 0.5,
|
||
|
EventTable = {
|
||
|
{s = pathUTC .. "cloth_2.ogg", t = 0},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.05, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.25, lhik = 0, rhik = 0 },
|
||
|
},
|
||
|
},
|
||
|
["holster_empty"] = {
|
||
|
Source = "holster_empty",
|
||
|
MinProgress = 0.5,
|
||
|
EventTable = {
|
||
|
{s = pathUTC .. "cloth_2.ogg", t = 0},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.05, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.25, lhik = 0, rhik = 0 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["fire"] = {
|
||
|
Source = {"fire"},
|
||
|
-- Time = 1,
|
||
|
ShellEjectAt = 0.01,
|
||
|
EventTable = { { s = mechh, t = 0, v = 0.3 } },
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.5, lhik = 0, rhik = 0 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["fire_empty"] = {
|
||
|
Source = "fire_empty",
|
||
|
-- Time = 1,
|
||
|
ShellEjectAt = 0.01,
|
||
|
EventTable = { { s = mechh, t = 0, v = 0.3 } },
|
||
|
},
|
||
|
|
||
|
-- Reloads --
|
||
|
["reload"] = {
|
||
|
Source = "reload",
|
||
|
MinProgress = 0.95,
|
||
|
PeekProgress = 0.825,
|
||
|
RefillProgress = 0.675,
|
||
|
FireASAP = true,
|
||
|
Mult = 1,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 12.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 20 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 35 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 55 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.4},
|
||
|
{hide = 0, t = 0.6},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.15, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.7, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.975, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["reload_empty"] = {
|
||
|
Source = "reload_empty",
|
||
|
MinProgress = 0.95,
|
||
|
PeekProgress = 0.85,
|
||
|
RefillProgress = 0.725,
|
||
|
FireASAP = true,
|
||
|
Mult = 1,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 12.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 20 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 35 / 60, c = ca },
|
||
|
{ s = pathUT .. "sliderel.ogg", t = 60 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 67.5 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.4},
|
||
|
{hide = 0, t = 0.6},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.15, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.7, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.925, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["reload_ext"] = {
|
||
|
Source = "reload_ext",
|
||
|
MinProgress = 0.95,
|
||
|
PeekProgress = 0.825,
|
||
|
RefillProgress = 0.675,
|
||
|
FireASAP = true,
|
||
|
Mult = 1,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 17.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 20 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 45 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 60 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.5},
|
||
|
{hide = 0, t = 0.75},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.1, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.7, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.975, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["reload_empty_ext"] = {
|
||
|
Source = "reload_empty_ext",
|
||
|
MinProgress = 0.95,
|
||
|
PeekProgress = 0.85,
|
||
|
RefillProgress = 0.725,
|
||
|
FireASAP = true,
|
||
|
Mult = 1,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 17.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 20 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 45 / 60, c = ca },
|
||
|
{ s = pathUT .. "sliderel.ogg", t = 67.5 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 75 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.5},
|
||
|
{hide = 0, t = 0.75},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.08, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.7, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.95, lhik = 1, rhik = 1 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
-- Inspecc --
|
||
|
|
||
|
["inspect"] = {
|
||
|
Source = "inspect",
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "cloth_2.ogg", t = 5 / 30, c = ca },
|
||
|
{ s = pathUTC .. "movement-pistol-02.ogg", t = 52 / 30, c = ca },
|
||
|
{ s = pathUTC .. "cloth_4.ogg", t = 56 / 30, c = ca, v = 0.5 },
|
||
|
{ s = pathUTC .. "cloth_1.ogg", t = 92 / 30, c = ca },
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.2, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.98, lhik = 0, rhik = 0 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
["inspect_empty"] = {
|
||
|
Source = "inspect_empty",
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "cloth_2.ogg", t = 5 / 30, c = ca },
|
||
|
{ s = pathUTC .. "movement-pistol-02.ogg", t = 52 / 30, c = ca },
|
||
|
{ s = pathUTC .. "cloth_4.ogg", t = 56 / 30, c = ca, v = 0.5 },
|
||
|
{ s = pathUTC .. "cloth_1.ogg", t = 92 / 30, c = ca },
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 1, rhik = 1 },
|
||
|
{ t = 0.2, lhik = 0, rhik = 0 },
|
||
|
{ t = 0.95, lhik = 0, rhik = 0 },
|
||
|
{ t = 1, lhik = 1, rhik = 1 },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["toggle"] = {
|
||
|
Source = "modeswitch",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
["toggle_empty"] = {
|
||
|
Source = "modeswitch_empty",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
|
||
|
["switchsights"] = {
|
||
|
Source = "modeswitch",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
["switchsights_empty"] = {
|
||
|
Source = "modeswitch_empty",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
|
||
|
["firemode_1"] = {
|
||
|
Source = "modeswitch",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
["firemode_1_empty"] = {
|
||
|
Source = "modeswitch_empty",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
|
||
|
["firemode_2"] = {
|
||
|
Source = "modeswitch",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
["firemode_2_empty"] = {
|
||
|
Source = "modeswitch_empty",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
|
||
|
-- robocop, alt anim set
|
||
|
|
||
|
|
||
|
["rc_idle"] = {
|
||
|
Source = "rc_idle",
|
||
|
EventTable = {
|
||
|
{hide = 1, t = 0},
|
||
|
},
|
||
|
IKTimeLine = {
|
||
|
{ t = 0, lhik = 0, rhik = 0 },
|
||
|
{ t = 1, lhik = 0, rhik = 0 },
|
||
|
},
|
||
|
},
|
||
|
["rc_idle_empty"] = {
|
||
|
Source = "rc_idle_empty",
|
||
|
EventTable = {
|
||
|
{hide = 1, t = 0},
|
||
|
},
|
||
|
},
|
||
|
["rc_ready"] = {
|
||
|
Source = "rc_ready",
|
||
|
MinProgress = 0.75,
|
||
|
FireASAP = true,
|
||
|
Mult = 1.1,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
{s = pathUTC .. "pistol_rattle_1.ogg", t = 10 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_2.ogg", t = 20 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_3.ogg", t = 30 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_4.ogg", t = 40 / 60},
|
||
|
{s = pathUTC .. "cloth_4.ogg", t = 35 / 60},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["rc_draw"] = {
|
||
|
-- Source = "rc_draw",
|
||
|
-- EventTable = {
|
||
|
-- { s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
-- },
|
||
|
Source = "rc_ready",
|
||
|
MinProgress = 0.75,
|
||
|
FireASAP = true,
|
||
|
Mult = 1.1,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
{s = pathUTC .. "pistol_rattle_1.ogg", t = 10 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_2.ogg", t = 20 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_3.ogg", t = 30 / 60},
|
||
|
{s = pathUTC .. "pistol_rattle_4.ogg", t = 40 / 60},
|
||
|
{s = pathUTC .. "cloth_4.ogg", t = 35 / 60},
|
||
|
},
|
||
|
},
|
||
|
["rc_draw_empty"] = {
|
||
|
Source = "rc_draw_empty",
|
||
|
MinProgress = 0.75,
|
||
|
FireASAP = true,
|
||
|
EventTable = {
|
||
|
{ s = path1911 .. "draw.ogg", t = 0 / 60, c = ca, v = 0.8 },
|
||
|
},
|
||
|
},
|
||
|
["rc_holster"] = {
|
||
|
Source = "rc_holster",
|
||
|
MinProgress = 0.5,
|
||
|
EventTable = {
|
||
|
{s = pathUTC .. "cloth_2.ogg", t = 0},
|
||
|
},
|
||
|
},
|
||
|
["rc_holster_empty"] = {
|
||
|
Source = "rc_holster_empty",
|
||
|
MinProgress = 0.5,
|
||
|
EventTable = {
|
||
|
{s = pathUTC .. "cloth_2.ogg", t = 0},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["rc_fire"] = {
|
||
|
Source = {"rc_fire"},
|
||
|
-- Time = 1,
|
||
|
ShellEjectAt = 0.01,
|
||
|
EventTable = { { s = mechh, t = 0, v = 0.3 } },
|
||
|
},
|
||
|
|
||
|
["rc_fire_empty"] = {
|
||
|
Source = "rc_fire_empty",
|
||
|
-- Time = 1,
|
||
|
ShellEjectAt = 0.01,
|
||
|
EventTable = { { s = mechh, t = 0, v = 0.3 } },
|
||
|
},
|
||
|
|
||
|
-- Reloads --
|
||
|
["rc_reload"] = {
|
||
|
Source = "rc_reload",
|
||
|
MinProgress = 0.925,
|
||
|
PeekProgress = 0.75,
|
||
|
RefillProgress = 0.625,
|
||
|
FireASAP = true,
|
||
|
Mult = 1.12,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 7.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 20 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 30 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 30 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.4/1.12},
|
||
|
{hide = 0, t = 0.53},
|
||
|
},
|
||
|
},
|
||
|
["rc_reload_empty"] = {
|
||
|
Source = "rc_reload_empty",
|
||
|
MinProgress = 0.925,
|
||
|
PeekProgress = 0.825,
|
||
|
RefillProgress = 0.65,
|
||
|
FireASAP = true,
|
||
|
Mult = 1.12,
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "pistol_rattle_2.ogg", t = 0 / 60, c = ca },
|
||
|
{ s = pathUT .. "magout.ogg", t = 7.5 / 60, c = ca },
|
||
|
{ s = pathUTC .. "magpouch_pull_small.ogg", t = 4 / 60, v = 0.3 },
|
||
|
{ s = pathUT .. "magin.ogg", t = 30 / 60, c = ca },
|
||
|
{ s = pathUT .. "sliderel.ogg", t = 50 / 60, c = ca },
|
||
|
{ s = UTCrattle, t = 60 / 60, c = ca },
|
||
|
{hide = 0, t = 0},
|
||
|
{hide = 1, t = 0.4/1.12},
|
||
|
{hide = 0, t = 0.53},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
-- Inspecc --
|
||
|
|
||
|
["rc_inspect"] = {
|
||
|
Source = "rc_inspect",
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "cloth_2.ogg", t = 5 / 30, c = ca },
|
||
|
{ s = pathUTC .. "movement-pistol-02.ogg", t = 52 / 30, c = ca },
|
||
|
{ s = pathUTC .. "cloth_4.ogg", t = 56 / 30, c = ca, v = 0.5 },
|
||
|
{ s = pathUTC .. "cloth_1.ogg", t = 92 / 30, c = ca },
|
||
|
},
|
||
|
},
|
||
|
["rc_inspect_empty"] = {
|
||
|
Source = "rc_inspect_empty",
|
||
|
EventTable = {
|
||
|
{ s = pathUTC .. "cloth_2.ogg", t = 5 / 30, c = ca },
|
||
|
{ s = pathUTC .. "movement-pistol-02.ogg", t = 52 / 30, c = ca },
|
||
|
{ s = pathUTC .. "cloth_4.ogg", t = 56 / 30, c = ca, v = 0.5 },
|
||
|
{ s = pathUTC .. "cloth_1.ogg", t = 92 / 30, c = ca },
|
||
|
},
|
||
|
},
|
||
|
|
||
|
["rc_toggle"] = {
|
||
|
Source = "rc_modeswitch",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
["rc_toggle_empty"] = {
|
||
|
Source = "rc_modeswitch_empty",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
|
||
|
["rc_firemode_1"] = {
|
||
|
Source = "rc_modeswitch",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
["rc_firemode_1_empty"] = {
|
||
|
Source = "rc_modeswitch_empty",
|
||
|
EventTable = thetoggle
|
||
|
},
|
||
|
|
||
|
["rc_firemode_2"] = {
|
||
|
Source = "rc_modeswitch",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
["rc_firemode_2_empty"] = {
|
||
|
Source = "rc_modeswitch_empty",
|
||
|
EventTable = thetoggle,
|
||
|
IKTimeLine = { { t = 0, lhik = 1, rhik = 1 } },
|
||
|
},
|
||
|
|
||
|
}
|
||
|
|
||
|
---- Attachments
|
||
|
SWEP.Hook_ModifyBodygroups = function(wep, data)
|
||
|
local eles = data.elements
|
||
|
local mdl = data.model
|
||
|
|
||
|
if eles["uplp_optic_small"] then
|
||
|
if eles["uplp_m9_receiver_raffica"] then
|
||
|
mdl:SetBodygroup(1, 4)
|
||
|
else
|
||
|
mdl:SetBodygroup(1, 3)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if eles["uplp_m9_mag_20"] then
|
||
|
mdl:SetBodygroup(2, 2)
|
||
|
end
|
||
|
|
||
|
-- if eles["uplp_muzzle_pistol"] then mdl:SetBodygroup(5, 1) end
|
||
|
end
|
||
|
|
||
|
SWEP.AttachmentElements = {
|
||
|
["uplp_m9_receiver_raffica"] = { Bodygroups = { { 0, 1 }, { 1, 1 } }, AttPosMods = {
|
||
|
[2] = { Pos = Vector(0, -0.9, -1.65), },
|
||
|
}},
|
||
|
["uplp_m9_receiver_a3"] = { Bodygroups = { { 0, 2 } } },
|
||
|
["uplp_m9_receiver_a3t"] = { Bodygroups = { { 0, 3 }, { 2, 1 } } },
|
||
|
["uplp_m9_receiver_sc"] = { Bodygroups = { { 0, 4 }, { 1, 2 } }, AttPosMods = {
|
||
|
[3] = { Pos = Vector(0, -2.465, 9.5), },
|
||
|
}},
|
||
|
["uplp_m9_receiver_robocop"] = { Bodygroups = { { 0, 5 }, { 1, 5 }, { 2, 3 } } },
|
||
|
|
||
|
-- ["uplp_m9_mag_20"] = { Bodygroups = { { 2, 2 } } },
|
||
|
|
||
|
-- ["uplp_optic_tacrds"] = { AttPosMods = {
|
||
|
-- [2] = { Pos = Vector(0, -0.9, -1.55), Scale = 1 },
|
||
|
-- }},
|
||
|
|
||
|
}
|
||
|
|
||
|
local fuckthis = 0
|
||
|
SWEP.Hook_Think = function(swep)
|
||
|
if fuckthis < CurTime() then
|
||
|
fuckthis = CurTime() + 0.5
|
||
|
if swep:GetElements()["uplp_m9_receiver_raffica"] then
|
||
|
local vm, wm = swep:GetVM(), swep:GetWM()
|
||
|
if IsValid(vm) then vm:SetPoseParameter("raffica", 1) end -- different animations for raffica
|
||
|
if IsValid(wm) then wm:SetPoseParameter("raffica", 1) end -- tpik
|
||
|
else
|
||
|
local vm, wm = swep:GetVM(), swep:GetWM()
|
||
|
if IsValid(vm) then vm:SetPoseParameter("raffica", 0) end
|
||
|
if IsValid(wm) then wm:SetPoseParameter("raffica", 0) end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local defatt = "arc9/def_att_icons/"
|
||
|
local defatt2 = "entities/uplp_attachements/def/"
|
||
|
|
||
|
SWEP.Attachments = {
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_receiver"),
|
||
|
Category = {"uplp_m9_receiver"},
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0, -1.25, 0.75),
|
||
|
Ang = Angle(90, 0, -90),
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_optic"),
|
||
|
Category = {"uplp_optic_small"},
|
||
|
DefaultIcon = Material(defatt .. "optic.png", "mips smooth"),
|
||
|
ExcludeElements = {"nooptic"},
|
||
|
Bone = "slide",
|
||
|
Pos = Vector(0, -0.8, -1.8),
|
||
|
ExtraSightDistance = 3,
|
||
|
Ang = Angle(90, 90, 180),
|
||
|
Scale = 1.2
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_muzzle"),
|
||
|
Category = {"uplp_muzzle_pistol"},
|
||
|
ExcludeElements = {"nomuz"},
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0, -2.465, 7.75),
|
||
|
Ang = Angle(90, 90, 180),
|
||
|
Scale = 0.85
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_tactical"),
|
||
|
Category = {"uplp_tac_pistol"},
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0, -1.05, 6),
|
||
|
Ang = Angle(90, 90, 0),
|
||
|
RequireElements = {"uplp_can_tac"},
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_magazine"),
|
||
|
Category = {"uplp_m9_mag"},
|
||
|
ExcludeElements = {"nomag"},
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0, 1.5, 0.25),
|
||
|
Ang = Angle(90, 90, 0),
|
||
|
},
|
||
|
|
||
|
-- Cosmetic shit
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_sticker") .. " A",
|
||
|
StickerModel = "models/weapons/arc9/uplp/stickers/beretta_1.mdl",
|
||
|
Category = "stickers",
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0.5, -0.5, 0.5),
|
||
|
Ang = Angle(90, 0, -90),
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_sticker") .. " B",
|
||
|
StickerModel = "models/weapons/arc9/uplp/stickers/beretta_2.mdl",
|
||
|
Category = "stickers",
|
||
|
Bone = "body",
|
||
|
Pos = Vector(0.5, 1, 0.25),
|
||
|
Ang = Angle(90, 0, -90),
|
||
|
},
|
||
|
{
|
||
|
PrintName = ARC9:GetPhrase("uplp_category_charm"),
|
||
|
Category = "charm",
|
||
|
Bone = "slide",
|
||
|
Pos = Vector(0.625, 0.1, 3.7),
|
||
|
Ang = Angle(90, 0, -90),
|
||
|
},
|
||
|
}
|
||
|
|
||
|
SWEP.HookP_NameChange = function(self, name)
|
||
|
local att = self:GetElements()
|
||
|
|
||
|
if att["uplp_m9_receiver_raffica"] then
|
||
|
name = ARC9:GetPhrase("uplp_weapon_m9_raffica")
|
||
|
end
|
||
|
|
||
|
if att["uplp_m9_receiver_a3"] or att["uplp_m9_receiver_a3t"] then
|
||
|
name = ARC9:GetPhrase("uplp_weapon_m9_a3")
|
||
|
end
|
||
|
|
||
|
if att["uplp_m9_receiver_sc"] then
|
||
|
name = ARC9:GetPhrase("uplp_weapon_m9_sc")
|
||
|
end
|
||
|
|
||
|
if att["uplp_m9_receiver_robocop"] then
|
||
|
name = ARC9:GetPhrase("uplp_weapon_m9_robocop")
|
||
|
end
|
||
|
|
||
|
return name
|
||
|
end
|