VMT tweaks, peek pose, harder recoil
This commit is contained in:
parent
c50a7ecd76
commit
468ded2228
|
@ -116,8 +116,8 @@ SWEP.ClipSize = 12
|
||||||
|
|
||||||
-- Recoil
|
-- Recoil
|
||||||
SWEP.Recoil = 1
|
SWEP.Recoil = 1
|
||||||
SWEP.RecoilUp = 3.2
|
SWEP.RecoilUp = 4.2
|
||||||
SWEP.RecoilSide = 1.1
|
SWEP.RecoilSide = 2.1
|
||||||
|
|
||||||
SWEP.RecoilRandomUp = 0.25
|
SWEP.RecoilRandomUp = 0.25
|
||||||
SWEP.RecoilRandomSide = 0.75
|
SWEP.RecoilRandomSide = 0.75
|
||||||
|
@ -134,10 +134,10 @@ SWEP.RecoilMultCrouch = 0.75
|
||||||
SWEP.VisualRecoil = 0.75
|
SWEP.VisualRecoil = 0.75
|
||||||
SWEP.VisualRecoilMultSights = 1
|
SWEP.VisualRecoilMultSights = 1
|
||||||
SWEP.VisualRecoilCenter = Vector(2, 11, 2)
|
SWEP.VisualRecoilCenter = Vector(2, 11, 2)
|
||||||
SWEP.VisualRecoilUp = -6.15 -- Vertical tilt
|
SWEP.VisualRecoilUp = -7.15 -- Vertical tilt
|
||||||
SWEP.VisualRecoilSide = 0 -- Horizontal tilt
|
SWEP.VisualRecoilSide = 0 -- Horizontal tilt
|
||||||
SWEP.VisualRecoilRoll = 100 -- Roll tilt
|
SWEP.VisualRecoilRoll = 100 -- Roll tilt
|
||||||
SWEP.VisualRecoilPunch = 3.0 -- How far back visual recoil moves the gun
|
SWEP.VisualRecoilPunch = 4.0 -- How far back visual recoil moves the gun
|
||||||
SWEP.VisualRecoilDampingConst = 200
|
SWEP.VisualRecoilDampingConst = 200
|
||||||
SWEP.VisualRecoilSpringMagnitude = 1.44
|
SWEP.VisualRecoilSpringMagnitude = 1.44
|
||||||
SWEP.VisualRecoilPositionBumpUp = 0.25
|
SWEP.VisualRecoilPositionBumpUp = 0.25
|
||||||
|
@ -207,11 +207,11 @@ SWEP.IronSights = {
|
||||||
ViewModelFOV = 70,
|
ViewModelFOV = 70,
|
||||||
}
|
}
|
||||||
|
|
||||||
SWEP.PeekPos = Vector(-1, 1, -3)
|
SWEP.PeekPos = Vector(0.1, 1, -2)
|
||||||
SWEP.PeekAng = Angle(-0.25, 0.5, -40)
|
SWEP.PeekAng = Angle(1, 0.5, -20)
|
||||||
|
|
||||||
SWEP.PeekPosReloading = Vector(0.5, 0, -1)
|
SWEP.PeekPosReloading = Vector(0.5, 0, -1)
|
||||||
SWEP.PeekAngReloading = Angle(0, 0.4, -5)
|
SWEP.PeekAngReloading = Angle(1, -5, 10)
|
||||||
|
|
||||||
-- Customization Menu Info
|
-- Customization Menu Info
|
||||||
SWEP.CustomizePos = Vector(14, 30, 2.5)
|
SWEP.CustomizePos = Vector(14, 30, 2.5)
|
||||||
|
|
|
@ -5,4 +5,9 @@ VertexLitGeneric
|
||||||
$halflambert 1
|
$halflambert 1
|
||||||
$envmap "env_cubemap"
|
$envmap "env_cubemap"
|
||||||
$envmaptint "[0 0 0]"
|
$envmaptint "[0 0 0]"
|
||||||
|
|
||||||
|
$phong 1
|
||||||
|
$phongboost 1
|
||||||
|
$phongexponent 10
|
||||||
|
$phongfresnelranges "[0 1 10]"
|
||||||
}
|
}
|
Loading…
Reference in New Issue