2023-12-21 13:58:05 -05:00
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local hide = {
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["CHudHealth"] = true,
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["CHudBattery"] = true,
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["CHudAmmo"] = true,
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["CHudSecondaryAmmo"] = true,
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}
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hook.Add( "HUDShouldDraw", "HideHUD", function( name )
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if ( hide[ name ] ) then
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return false
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end
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end )
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surface.CreateFont( "CNR_HUD_1", {
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font = "Bahnschrift Light",
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size = ScreenScaleH(24),
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weight = 0,
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})
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surface.CreateFont( "CNR_HUD_2", {
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font = "Bahnschrift Bold",
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size = ScreenScaleH(48),
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weight = 0,
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})
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surface.CreateFont( "CNR_HUD_3", {
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font = "Bahnschrift Light",
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2023-12-21 16:15:25 -05:00
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size = ScreenScaleH(14),
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2023-12-21 13:58:05 -05:00
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weight = 0,
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})
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surface.CreateFont( "CNR_HUD_4", {
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font = "Bahnschrift Bold",
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2023-12-21 16:15:25 -05:00
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size = ScreenScaleH(28),
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2023-12-21 13:58:05 -05:00
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weight = 0,
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})
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2023-12-22 09:07:47 -05:00
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surface.CreateFont( "CNR_SEL_1", {
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font = "Bahnschrift Light",
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size = ScreenScaleH(18),
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weight = 0,
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})
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surface.CreateFont( "CNR_SEL_2", {
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font = "Bahnschrift Light",
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size = ScreenScaleH(10),
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weight = 0,
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})
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2023-12-21 19:04:34 -05:00
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local special1 = {
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normal = 12,
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colon = 5,
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clean1 = 2,
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}
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local special2 = {
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normal = 16+4,
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colon = 0,
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clean1 = 6,
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}
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function MonoDraw( text, font, x, y, color, rightalign, special )
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local s = ScreenScaleH
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|
local bump = 0
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text = tostring(text)
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|
if rightalign then
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|
local ogbump = 0
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|
for i=1, #text do
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|
local td = text[i]
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|
if td == ":" or td == "," or td == "." then
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|
|
ogbump = ogbump + special.colon
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else
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|
|
ogbump = ogbump + special.normal
|
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|
end
|
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|
|
end
|
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|
|
x = x - s(ogbump)
|
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|
|
end
|
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|
|
for i=1, #text do
|
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|
|
local td = text[i]
|
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|
|
local clean = 0
|
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|
|
if td == "1" then
|
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|
|
clean = special.clean1
|
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|
|
end
|
|
|
|
draw.SimpleText( td, font, x + s(bump) + s(clean), y, color )
|
|
|
|
if td == ":" or td == "," or td == "." then
|
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|
|
bump = bump + special.colon
|
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|
else
|
|
|
|
bump = bump + special.normal
|
|
|
|
end
|
|
|
|
end
|
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|
|
end
|
|
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|
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|
|
-- State Look-up Table
|
|
|
|
local slut = {
|
|
|
|
[0] = "UNINIT",
|
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|
|
[1] = "WAITING",
|
2023-12-21 20:40:47 -05:00
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|
[2] = "PREGAME",
|
2023-12-21 19:04:34 -05:00
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|
[3] = "TIME",
|
2023-12-21 20:40:47 -05:00
|
|
|
[4] = "POSTGAME",
|
2023-12-21 19:04:34 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
local gamelogic = NULL
|
|
|
|
|
2023-12-21 13:58:05 -05:00
|
|
|
hook.Add("HUDPaint", "CNR_HUD", function()
|
|
|
|
local p, sw, sh = LocalPlayer(), ScrW(), ScrH()
|
|
|
|
local c = sw/2
|
|
|
|
local s = ScreenScaleH
|
|
|
|
local c1 = sw*0.125
|
|
|
|
local c2 = sw*(1-0.125)
|
|
|
|
local b = s(8)
|
|
|
|
|
|
|
|
local w = p:GetActiveWeapon()
|
|
|
|
w = IsValid(w) and w or false
|
|
|
|
|
2023-12-21 19:04:34 -05:00
|
|
|
|
|
|
|
if !gamelogic:IsValid() then
|
|
|
|
for i, ent in ents.Iterator() do
|
|
|
|
if ( ent:GetClass() == "cnr_logic" ) then gamelogic = ent print("Located CNR game logic entity") break end
|
|
|
|
end
|
2023-12-22 07:45:02 -05:00
|
|
|
if !gamelogic:IsValid() then
|
|
|
|
print("Couldn't locate CNR game logic entity!")
|
|
|
|
end
|
2023-12-21 19:04:34 -05:00
|
|
|
end
|
|
|
|
|
2023-12-21 13:58:05 -05:00
|
|
|
do
|
|
|
|
local b_w, b_h = s(64+8), s(64)
|
|
|
|
local b_x, b_y = c1, sh - b_h - s(16)
|
|
|
|
surface.SetDrawColor( color_white )
|
|
|
|
surface.DrawRect( b_x, b_y, b_w, b_h )
|
|
|
|
draw.SimpleText( "HP", "CNR_HUD_1", c1 + b, sh - s(64+12), color_black )
|
2023-12-21 19:04:34 -05:00
|
|
|
local dumbfuck = tostring(p:Health()):Left(1) == "1" and s(4) or 0
|
|
|
|
MonoDraw( p:Health(), "CNR_HUD_2", c1 + b - dumbfuck, sh - s(64), color_black, false, special2 )
|
2023-12-21 13:58:05 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
if w then
|
|
|
|
local b_w, b_h = s(64+8), s(64)
|
|
|
|
local b_x, b_y = c2 - b_w, sh - b_h - s(16)
|
|
|
|
surface.SetDrawColor( color_white )
|
|
|
|
surface.DrawRect( b_x, b_y, b_w, b_h )
|
|
|
|
draw.SimpleText( "AMMO", "CNR_HUD_1", c2 - b, sh - s(64+12), color_black, TEXT_ALIGN_RIGHT )
|
2023-12-21 19:04:34 -05:00
|
|
|
MonoDraw( w:Clip1(), "CNR_HUD_2", c2 - b, sh - s(64), color_black, true, special2 )
|
2023-12-21 13:58:05 -05:00
|
|
|
end
|
|
|
|
|
2023-12-21 19:04:34 -05:00
|
|
|
local state = gamelogic:GetState()
|
2023-12-21 13:58:05 -05:00
|
|
|
do
|
2023-12-21 20:40:47 -05:00
|
|
|
local b_w, b_h = s(64+12), s(42)
|
2023-12-21 13:58:05 -05:00
|
|
|
local b_x, b_y = c1, s(16)
|
|
|
|
surface.SetDrawColor( color_white )
|
|
|
|
surface.DrawRect( b_x, b_y, b_w, b_h )
|
2023-12-21 19:04:34 -05:00
|
|
|
draw.SimpleText( slut[ gamelogic:GetState() ], "CNR_HUD_3", b_x + b, b_y + s(4), color_black, TEXT_ALIGN_LEFT )
|
2023-12-21 17:22:22 -05:00
|
|
|
local fuckhead = ""
|
2023-12-21 19:04:34 -05:00
|
|
|
local ltime = LOGIC:GetTimeLeft()
|
|
|
|
if ltime > 60 then
|
|
|
|
fuckhead = string.FormattedTime( LOGIC:GetTimeLeft(), "%02i:%02i")
|
|
|
|
else
|
|
|
|
fuckhead = string.FormattedTime( ltime )
|
|
|
|
fuckhead = string.format( "%02i.%02i", fuckhead.s, fuckhead.ms )
|
2023-12-21 17:22:22 -05:00
|
|
|
end
|
2023-12-21 19:04:34 -05:00
|
|
|
MonoDraw( fuckhead, "CNR_HUD_4", b_x + b, b_y + s(12), color_black, false, special1 )
|
2023-12-21 20:40:47 -05:00
|
|
|
|
|
|
|
do
|
2023-12-22 09:07:47 -05:00
|
|
|
local n_w, n_h = s(56), s(42)
|
2023-12-21 20:40:47 -05:00
|
|
|
local n_x, n_y = b_x + b + b_w, b_y
|
|
|
|
surface.SetDrawColor( color_white )
|
|
|
|
surface.DrawRect( n_x, n_y, n_w, n_h )
|
2023-12-22 09:07:47 -05:00
|
|
|
draw.SimpleText( "ROUND", "CNR_HUD_3", n_x + b, n_y + s(4), color_black )
|
|
|
|
draw.SimpleText( gamelogic:GetRound() .. "/" .. CONVARS["rounds_max"]:GetInt(), "CNR_HUD_4", n_x + b, n_y + s(12), color_black )
|
2023-12-21 20:40:47 -05:00
|
|
|
end
|
2023-12-21 13:58:05 -05:00
|
|
|
end
|
|
|
|
|
2023-12-21 19:04:34 -05:00
|
|
|
if state == STATE_INGAME or state == STATE_POSTGAME then
|
2023-12-21 16:15:25 -05:00
|
|
|
local b_w, b_h = s(172), s(30)
|
|
|
|
local b_x, b_y = c1, s(16) + b + s(42)
|
2023-12-21 13:58:05 -05:00
|
|
|
surface.SetDrawColor( color_white )
|
|
|
|
surface.DrawRect( b_x, b_y, b_w, b_h )
|
2023-12-21 16:15:25 -05:00
|
|
|
draw.SimpleText( "$", "CNR_HUD_3", b_x + b, b_y + s(8), color_black, TEXT_ALIGN_LEFT )
|
2023-12-21 17:22:22 -05:00
|
|
|
|
2023-12-21 19:04:34 -05:00
|
|
|
local fuckhead = gamelogic:GetMoney()
|
2023-12-21 17:22:22 -05:00
|
|
|
fuckhead = string.Comma( fuckhead )
|
2023-12-21 19:04:34 -05:00
|
|
|
MonoDraw( fuckhead, "CNR_HUD_4", b_x + b_w - b, b_y, color_black, true, special1 )
|
2023-12-21 13:58:05 -05:00
|
|
|
end
|
|
|
|
end)
|