104 lines
3.4 KiB
Lua
104 lines
3.4 KiB
Lua
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att.PrintName = "Mini-14 .22 LR Receiver"
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att.AbbrevName = ".22 LR Receiver"
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if !GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "Patriot 809 .22 LR Receiver"
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end
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att.Icon = Material("entities/att/uc_bullets/22lr.png", "smooth mips")
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att.Description = "Aftermarket .22 Long Rifle conversion for the Mini-14. While the light, weak cartridge has poor stopping power, its recoil is extremely manageable, making it a cinch to follow up shots."
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att.Desc_Pros = {
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}
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att.Desc_Cons = {
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}
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att.Desc_Neutrals = {
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}
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att.Slot = "ud_mini14_receiver"
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att.AutoStats = true
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att.Mult_SightTime = 0.8
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att.Mult_ReloadTime = 0.85
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att.Mult_Sway = 0.75
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att.Mult_Damage = ArcCW.UC.CalConv("556", "22lr", "max")
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att.Mult_DamageMin = ArcCW.UC.CalConv("556", "22lr", "min")
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att.Mult_Penetration = ArcCW.UC.CalConv("556", "22lr", "pen")
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att.Mult_Range = 0.5
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att.Mult_Recoil = 0.25
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att.Mult_VisualRecoilMult = 0.25
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att.Mult_RPM = 1000 / 540
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att.Mult_ShootSpeedMult = 1.2
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att.Mult_HipDispersion = 0.6
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att.Override_ClipSize = 15
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att.ActivateElements = {"ud_mini14_mag_15_22lr", "ud_mini14_receiver_22lr"}
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att.GivesFlags = {"mini14_22lr"}
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-- att.GivesFlags = {"mini14_22lr","cal_subsonic"}
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-- att.ExcludeFlags = {"powder_subsonic"}
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att.Override_Ammo = "plinking"
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att.Override_Trivia_Calibre = ".22 Long Rifle"
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att.Override_ShellModel = "models/weapons/arccw/uc_shells/22lr.mdl"
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att.Override_ShellScale = 1
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att.Override_ShellSounds = ArcCW.TinyShellSoundsTable
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att.Override_PhysTracerProfile = "uc_plinking"
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att.Override_PhysBulletMuzzleVelocity = 370
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att.Hook_SelectReloadAnimation = function(wep, anim)
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return anim .. "_15_22lr"
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end
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local path = "arccw_uc/common/"
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local fire22 = {path .. "fire-22-01.ogg",path .. "fire-22-02.ogg",path .. "fire-22-03.ogg",path .. "fire-22-04.ogg",path .. "fire-22-05.ogg",path .. "fire-22-06.ogg"}
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local fire22sup = {path .. "fire-22-sup-01.ogg",path .. "fire-22-sup-02.ogg",path .. "fire-22-sup-03.ogg",path .. "fire-22-sup-04.ogg",path .. "fire-22-sup-05.ogg",path .. "fire-22-sup-06.ogg"}
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att.Hook_GetShootSound = function(wep, sound)
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if wep:GetBuff_Override("Silencer") then
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return fire22sup
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else
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return fire22
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end
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end
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local fire22dist = {path .. "fire-22-dist-01.ogg", path .. "fire-22-dist-02.ogg", path .. "fire-22-dist-03.ogg", path .. "fire-22-dist-04.ogg", path .. "fire-22-dist-05.ogg", path .. "fire-22-dist-06.ogg"}
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att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return fire22dist
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end
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end
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local fire22distint = {path .. "fire-dist-int-pistol-light-01.ogg", path .. "fire-dist-int-pistol-light-02.ogg", path .. "fire-dist-int-pistol-light-03.ogg", path .. "fire-dist-int-pistol-light-04.ogg", path .. "fire-dist-int-pistol-light-05.ogg", path .. "fire-dist-int-pistol-light-06.ogg"}
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att.Hook_GetDistantShootSoundIndoors = function(wep, distancesound)
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if wep:GetBuff_Override("Silencer") then
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-- fallback to script
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else
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return fire22distint
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end
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end
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local slotinfo = {
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[7] = {"15-Round Mag", "15-Round Mag", Material("entities/att/acwatt_ud_mini14_mag_15_22lr.png", "smooth mips")},
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}
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att.Hook_GetDefaultAttName = function(wep, slot)
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if slotinfo[slot] then
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return GetConVar("arccw_truenames"):GetBool() and slotinfo[slot][2] or slotinfo[slot][1]
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end
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end
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att.Hook_GetDefaultAttIcon = function(wep, slot)
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if slotinfo[slot] then
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return slotinfo[slot][3]
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end
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end
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