Decay/materials/models/weapons/arccw/ud_m16/m16_new.vmt

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2024-02-29 21:18:05 -05:00
"VertexlitGeneric"
{
"$basetexture" "models\weapons\arccw\ud_m16/stalol/m16a2_basecolor_desatur"
"$bumpmap" "models\weapons\arccw\ud_m16/stalol/m16a2_normal"
"$normalmapalphaenvmapmask" 1
"$color2" "[0.35 0.35 0.35]"
"$phongwarptexture" "models\weapons\arccw\ud_stalol\phongwarp_metal"
"$blendTintByBaseAlpha" "1"
"$phong" "1"
"$phongexponenttexture" "models\weapons\arccw\ud_m16\stalol\m16a2_roughness"
"$phongboost" "5"
"$phongalbedotint" "1"
"$phongfresnelranges" "[0.5 1.5 3.0]"
"$envmap" "env_cubemap"
"$envmaptint" "[.007 .007 .007]"
"$nocull" "1"
}