Decay/materials/models/weapons/arccw/ud_m16/m16_fpw_barrel.vmt

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597 B
Plaintext

VertexlitGeneric
{
"$basetexture" "models\weapons\arccw\ud_m16/m16_fpw_barrel"
"$phong" 1
"$phongexponenttexture" "models\weapons\arccw\ud_m16/m16_fpw_barrel_r"
"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal"
"$phongboost" "0.2"
"$phongfresnelranges" "[.6 1 2]"
"$phongalbedotint" "1"
"$color2" "[.35 .35 .35]"
"$blendTintByBaseAlpha" "1"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmaptint" "[.01 .01 .01]"
"$bumpmap" "models\weapons\arccw\ud_m16/m16_fpw_barrel_n"
}