Decay/materials/models/weapons/arccw/ud_870/shotgun_polymer.vmt

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"VertexlitGeneric"
{
"$basetexture" "models/weapons/arccw/ud_870/shotgun_polymer_color"
"$bumpmap" "models/weapons/arccw/ud_870/shotgun_polymer_normal"
"$normalmapalphaenvmapmask" 1
"$phong" "1"
"$phongexponent" "15"
"$phongboost" "0.3"
"$phongfresnelranges" "[.6 1 2]"
"$envmap" "env_cubemap"
"$envmapfresnel" "1"
"$envmapFresnelMinMaxExp" "[0 2 .4]"
"$envmaptint" "[.03 .03 .03]"
}