Decay/materials/models/weapons/arccw/ud_m16/m16_ris_rail.vmt

20 lines
606 B
Plaintext

VertexlitGeneric
{
"$basetexture" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_d"
"$phong" 1
"$phongexponenttexture" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_r"
"$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal"
"$phongboost" "19"
"$phongfresnelranges" "[0.5 1.5 3.0]"
"$phongalbedotint" "1"
"$color2" "[.5 .5 .5]"
"$blendTintByBaseAlpha" "1"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmaptint" "[.01 .01 .01]"
"$bumpmap" "models\weapons\arccw\ud_m16/ris/m16_ris_rail_n"
}