Renewal/materials/models/weapons/arccw/ur_g3/g3_scope.vmt

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"VertexlitGeneric"
{
"$basetexture" "models\weapons\arccw\ur_g3\g3_scope_color"
"$bumpmap" "models\weapons\arccw\ur_g3\g3_scope_normals"
"$normalmapalphaenvmapmask" 1
"$color2" "[0.8 0.8 0.8]"
"$phong" "1"
"$phongboost" "10"
"$phongexponent" "45"
"$phongalbedotint" "1"
"$phongtint" "[0.5 0.5 0.5]"
"$phongfresnelranges" "[0.5 1.5 3.0]"
"$halflambert" "1"
"$envmap" "env_cubemap"
"$envmapfresnel" "2"
"$envmaptint" "[0.0025 0.0025 0.0025]"
"$rimlight" "1"
"$rimlightexponent" "15"
"$rimmask" "1"
}